Player Matchup

Athena
Athena
GetBent7
Athena
Level 59
God Stats
3W - 1L
2,009 SR
Queue Stats
208W - 31L
1,819 Elo+
Party 1
Skadi
Skadi
GipssyD
Skadi
Level 136
God Stats
4W - 2L
1,515 SR
Queue Stats
141W - 159L
1,455 Elo+
Solo
Nike
Nike
SCharlesMx
Nike
Level 100
God Stats
6W - 3L
1,502 SR
Queue Stats
203W - 201L
1,453 Elo+
Solo
Zeus
Zeus
Tanbo
Zeus
Level 141
God Stats
3W - 0L
1,734 SR
Queue Stats
235W - 35L
1,832 Elo+
Party 1
Sylvanus
Sylvanus
smiteisgarby
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,521 Elo+
Solo
Team Averages
Level 93
1,652 SR
1,616 Elo+

VS

Team Averages
Level 107
1,618 SR
1,496 Elo+
Amaterasu
Amaterasu
EmoQuesadilla
Amaterasu
Level 101
God Stats
4W - 2L
1,879 SR
Queue Stats
230W - 213L
1,479 Elo+
Solo
Sylvanus
Sylvanus
McFrazlin
Sylvanus
Level 126
God Stats
2W - 4L
1,364 SR
Queue Stats
365W - 351L
1,533 Elo+
Solo
Hera
Hera
Mirrorless
Hera
Level 35
God Stats
1W - 2L
1,473 SR
Queue Stats
115W - 106L
1,474 Elo+
Party 2
Hachiman
Hachiman
YaBoyODB
Hachiman
Level 113
God Stats
2W - 2L
1,642 SR
Queue Stats
28W - 32L
1,520 Elo+
Solo
Nu Wa
Nu Wa
xDonyelx
Nu Wa
Level 158
God Stats
1W - 1L
1,731 SR
Queue Stats
91W - 80L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GetBent7
Athena
16
6 / 1 / 16
9,441
944
13,045
12,512
9,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
GipssyD
Skadi
16
2 / 1 / 13
9,002
900
7,153
6,148
2,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 13
8,283
828
7,229
10,778
10,475
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zeus
Tanbo
Zeus
16
8 / 1 / 11
9,657
966
16,566
6,448
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
smiteisgarby
Sylvanus
14
2 / 0 / 17
8,846
885
3,189
6,290
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EmoQuesadilla
Amaterasu
14
2 / 2 / 2
7,575
758
4,508
9,500
9,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
McFrazlin
Sylvanus
14
0 / 3 / 3
7,001
700
4,225
12,861
8,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 7 / 5
6,929
693
4,207
8,787
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
YaBoyODB
Hachiman
15
3 / 6 / 2
8,402
840
10,328
10,440
4,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
xDonyelx
Nu Wa
12
0 / 4 / 0
6,993
699
7,167
8,881
3,500
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
17
22
Kills
5
5
Deaths
22
70
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
EmoQuesadilla
Amaterasu
2
2
2
1.5
W
Athena
GetBent7
Athena
6
1
16
14
W
Skadi
GipssyD
Skadi
2
1
13
8.5
L
Sylvanus
McFrazlin
Sylvanus
0
3
3
0.5
L
0
7
5
0.36
W
4
2
13
5.25
W
Zeus
Tanbo
Zeus
8
1
11
13.5
L
Hachiman
YaBoyODB
Hachiman
3
6
2
0.67
W
Sylvanus
smiteisgarby
Sylvanus
2
0
17
10.5
L
Nu Wa
xDonyelx
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,182
Damage
30,435
42,176
Taken
50,469
29,939
Mitigated
28,813
20,908
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
EmoQuesadilla
Amaterasu
4,508
608
682
3,480
9,500
9,056
0
6,034
3,354
0
6,831
W
Athena
GetBent7
Athena
13,045
3,012
998
2,846
12,512
9,698
75
4,678
7,578
21,585
1,132
W
Skadi
GipssyD
Skadi
7,153
1,595
518
679
6,148
2,459
1,658
3,393
2,755
0
31,100
L
Sylvanus
McFrazlin
Sylvanus
4,225
681
3,981
4,355
12,861
8,537
0
8,628
4,000
7,781
565
L
4,207
819
890
595
8,787
3,276
0
6,290
2,366
11,736
0
W
7,229
42
319
1,294
10,778
10,475
0
3,556
7,147
1,482
13,167
W
Zeus
Tanbo
Zeus
16,566
1,104
1,627
1,938
6,448
2,248
968
1,670
4,732
33,925
526
L
Hachiman
YaBoyODB
Hachiman
10,328
5,568
382
459
10,440
4,444
0
5,790
4,532
0
23,503
W
Sylvanus
smiteisgarby
Sylvanus
3,189
145
7,038
3,651
6,290
5,059
280
2,203
4,050
5,676
993
L
Nu Wa
xDonyelx
Nu Wa
7,167
1,985
701
885
8,881
3,500
0
6,343
2,408
22,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,229
Gold Earned
36,900
155
Minions Killed
95
0
Camps Cleared
0
1,067,109
Distance Traveled
920,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,575
758
3
0
0
244,585
0
W
Athena
9,441
944
28
3
0
239,507
0
W
Skadi
9,002
900
41
4
0
202,412
0
L
Sylvanus
7,001
700
15
2
0
167,873
0
L
Hera
6,929
693
16
2
0
162,935
0
W
Nike
8,283
828
20
2
0
218,122
0
W
Zeus
9,657
966
49
5
0
181,716
0
L
Hachiman
8,402
840
28
3
0
165,963
0
W
Sylvanus
8,846
885
17
2
0
225,352
0
L
Nu Wa
6,993
699
33
3
0
179,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role