Player Matchup

Rama
Rama
AdminK
Rama
Level 154
God Stats
5W - 1L
1,652 SR
Queue Stats
65W - 35L
1,721 Elo+
Party 1
Ra
Ra
BiKeLiFeZaCh
Ra
Level 145
God Stats
4W - 0L
1,649 SR
Queue Stats
58W - 24L
1,726 Elo+
Party 1
Athena
Athena
Elprietoloco301
Athena
Level 145
God Stats
7W - 1L
1,803 SR
Queue Stats
249W - 241L
1,527 Elo+
Solo
Serqet
Serqet
FuerzaMexicana
Serqet
Level 168
God Stats
2W - 0L
1,544 SR
Queue Stats
57W - 27L
1,673 Elo+
Party 2
Zhong Kui
Zhong Kui
TuJefaPuntoCom
Zhong Kui
Level 12
God Stats
2W - 0L
1,583 SR
Queue Stats
4W - 1L
1,672 Elo+
Party 2
Team Averages
Level 125
1,646 SR
1,664 Elo+

VS

Team Averages
Level 131
1,556 SR
1,562 Elo+
Da Ji
Da Ji
 
Da Ji
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Keebsler
Sun Wukong
Level 159
God Stats
21W - 18L
1,591 SR
Queue Stats
423W - 384L
1,548 Elo+
Solo
Ishtar
Ishtar
MrMintMocha
Ishtar
Level 143
God Stats
34W - 33L
1,561 SR
Queue Stats
262W - 242L
1,579 Elo+
Solo
Ah Puch
Ah Puch
TheSimpleBagel
Ah Puch
Level 118
God Stats
17W - 21L
1,626 SR
Queue Stats
819W - 695L
1,604 Elo+
Solo
Sobek
Sobek
Yhwach4911
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 48L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AdminK
Rama
14
5 / 0 / 1
8,460
769
5,601
6,390
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 1
7,238
658
4,869
6,809
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 4
5,717
520
3,248
10,225
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 4 / 3
6,984
635
5,970
10,792
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
TuJefaPuntoCom
Zhong Kui
13
1 / 0 / 2
7,732
703
4,909
6,978
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 5 / 3
6,283
571
5,259
10,023
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
Keebsler
Sun Wukong
12
0 / 2 / 2
6,350
577
3,781
9,025
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
8
1 / 3 / 0
5,248
477
2,995
4,595
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
6 / 2 / 1
7,511
683
9,771
7,310
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
10
1 / 1 / 4
5,711
519
3,114
9,394
7,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
13
Kills
11
11
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
3
0.9
W
Rama
AdminK
Rama
5
0
1
5.5
W
3
4
1
0.88
W
0
3
4
0.67
W
4
4
3
1.38
L
Sun Wukong
Keebsler
Sun Wukong
0
2
2
0.5
L
Ishtar
1
3
0
0.33
L
6
2
1
3.25
W
Zhong Kui
TuJefaPuntoCom
Zhong Kui
1
0
2
2
L
Sobek
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,597
Damage
24,920
41,194
Taken
40,347
18,276
Mitigated
18,931
13,600
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,259
1,233
0
3,790
10,023
3,194
0
1,925
7,660
0
49,526
W
Rama
AdminK
Rama
5,601
4,844
0
3,522
6,390
1,978
0
681
5,709
0
61,346
W
4,869
345
463
1,160
6,809
1,835
0
3,727
3,039
44,677
0
W
3,248
879
0
2,505
10,225
6,509
19
4,536
5,689
14,572
0
W
5,970
1,571
0
1,203
10,792
3,703
0
3,082
7,710
0
50,199
L
Sun Wukong
Keebsler
Sun Wukong
3,781
537
0
4,317
9,025
5,118
0
4,311
4,714
0
47,159
L
Ishtar
2,995
1,584
0
634
4,595
1,437
0
587
4,008
0
28,879
L
9,771
494
0
1,532
7,310
2,076
0
2,912
3,901
47,262
1,653
W
Zhong Kui
TuJefaPuntoCom
Zhong Kui
4,909
1,463
0
4,747
6,978
4,251
1,094
532
5,967
53,354
8,735
L
Sobek
3,114
379
0
4,373
9,394
7,106
0
2,791
6,463
22,550
1,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,131
Gold Earned
31,103
454
Minions Killed
361
0
Camps Cleared
0
1,224,809
Distance Traveled
1,096,250
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,283
571
80
7
0
244,487
6
W
Rama
8,460
769
134
12
0
222,988
2
W
Ra
7,238
658
99
9
0
248,590
2
W
Athena
5,717
520
20
2
0
239,911
0
W
Serqet
6,984
635
81
7
0
291,409
4
L
Sun Wukong
6,350
577
95
9
0
242,013
5
L
Ishtar
5,248
477
53
5
0
138,025
0
L
Ah Puch
7,511
683
106
10
0
234,035
4
W
Zhong Kui
7,732
703
120
11
0
221,911
4
L
Sobek
5,711
519
27
2
0
237,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role