Player Matchup

Freya
Freya
EzioMorghulis
Freya
Level 118
God Stats
3W - 3L
1,591 SR
Queue Stats
103W - 110L
1,488 Elo+
Party 2
Scylla
Scylla
LSU260
Scylla
Level 85
God Stats
5W - 6L
1,586 SR
Queue Stats
96W - 104L
1,494 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sleepy1Cloud
Cu Chulainn
Level 118
God Stats
5W - 9L
1,463 SR
Queue Stats
102W - 107L
1,488 Elo+
Party 2
Xbalanque
Xbalanque
Twiistterr
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 130L
1,505 Elo+
Party 2
Geb
Geb
bMU12PH
Geb
Level 84
God Stats
2W - 4L
1,543 SR
Queue Stats
57W - 69L
1,473 Elo+
Party 2
Team Averages
Level 95
1,536 SR
1,490 Elo+

VS

Team Averages
Level 137
1,576 SR
1,529 Elo+
Discordia
Discordia
BloodChains17
Discordia
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 54L
1,528 Elo+
Party 3
Sol
Sol
PoisonedNinja
Sol
Level 158
God Stats
3W - 1L
1,486 SR
Queue Stats
57W - 55L
1,529 Elo+
Party 3
Merlin
Merlin
XxWARxHERO12xX
Merlin
Level 208
God Stats
3W - 3L
1,565 SR
Queue Stats
206W - 201L
1,557 Elo+
Solo
Jormungandr
Jormungandr
jpaulc
Jormungandr
Level 115
God Stats
1W - 1L
1,831 SR
Queue Stats
158W - 158L
1,526 Elo+
Party 1
Bacchus
Bacchus
quetzalkil
Bacchus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,810
734
6,205
12,387
3,984
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
LSU260
Scylla
16
5 / 6 / 4
10,236
853
9,851
11,150
3,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Sleepy1Cloud
Cu Chulainn
16
3 / 2 / 8
8,903
742
15,774
16,675
17,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Twiistterr
Xbalanque
15
4 / 5 / 5
9,069
756
11,189
12,400
5,897
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
14
1 / 5 / 8
8,115
676
6,543
22,260
17,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BloodChains17
Discordia
17
6 / 2 / 15
10,693
891
14,605
7,177
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 3 / 10
11,238
937
15,876
13,556
6,032
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 2 / 11
10,322
860
12,945
10,836
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
jpaulc
Jormungandr
16
4 / 5 / 14
9,827
819
14,957
15,487
13,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
quetzalkil
Bacchus
16
1 / 3 / 15
10,087
841
6,877
17,354
25,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
15
Kills
23
24
Deaths
15
28
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Discordia
BloodChains17
Discordia
6
2
15
6.75
L
2
6
3
0.58
L
Scylla
LSU260
Scylla
5
6
4
1.17
W
7
3
10
4
L
Cu Chulainn
Sleepy1Cloud
Cu Chulainn
3
2
8
3.5
L
Xbalanque
Twiistterr
Xbalanque
4
5
5
1.3
W
5
2
11
5.25
L
Geb
1
5
8
1
W
Jormungandr
jpaulc
Jormungandr
4
5
14
2.2
W
Bacchus
quetzalkil
Bacchus
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,562
Damage
65,260
74,872
Taken
64,410
48,513
Mitigated
53,097
26,993
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BloodChains17
Discordia
14,605
532
827
594
7,177
3,106
1,307
1,734
5,276
24,086
143
L
6,205
1,348
505
2,873
12,387
3,984
90
10,630
1,220
11,626
0
L
Scylla
LSU260
Scylla
9,851
119
2,072
1,494
11,150
3,925
110
8,823
1,772
22,227
376
W
15,876
4,898
1,505
5,663
13,556
6,032
5,771
4,464
8,913
36,104
3,351
L
Cu Chulainn
Sleepy1Cloud
Cu Chulainn
15,774
1,048
2,384
6,206
16,675
17,023
160
13,312
2,461
0
30,784
L
Xbalanque
Twiistterr
Xbalanque
11,189
5,991
1,046
2,333
12,400
5,897
1,297
9,629
1,957
0
26,010
W
12,945
342
1,076
3,073
10,836
4,302
467
4,504
6,081
21,627
1,055
L
Geb
6,543
284
2,181
5,899
22,260
17,684
64
15,791
5,261
10,658
0
W
Jormungandr
jpaulc
Jormungandr
14,957
1,520
464
1,149
15,487
13,710
54
4,834
10,482
25,476
879
W
Bacchus
quetzalkil
Bacchus
6,877
529
1,113
3,867
17,354
25,947
0
6,893
10,141
13,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,133
Gold Earned
52,167
113
Minions Killed
138
0
Camps Cleared
0
1,192,663
Distance Traveled
1,232,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,693
891
17
1
0
250,171
0
L
Freya
8,810
734
21
2
0
223,212
0
L
Scylla
10,236
853
27
2
0
219,668
0
W
Sol
11,238
937
57
5
0
231,316
0
L
Cu Chulainn
8,903
742
33
3
0
268,066
0
L
Xbalanque
9,069
756
30
3
0
229,148
0
W
Merlin
10,322
860
27
2
0
242,387
0
L
Geb
8,115
676
2
0
0
252,569
0
W
Jormungandr
9,827
819
28
2
0
246,389
0
W
Bacchus
10,087
841
9
1
0
262,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role