Player Matchup

Ares
Ares
FynnFinsta44
Ares
Level 142
God Stats
0W - 2L
1,247 SR
Queue Stats
22W - 14L
1,570 Elo+
Party 1
Neith
Neith
KeeneyeKen
Neith
Level 108
God Stats
11W - 9L
1,593 SR
Queue Stats
131W - 121L
1,536 Elo+
Solo
Ne Zha
Ne Zha
SlikuHolo
Ne Zha
Level 104
God Stats
15W - 8L
1,641 SR
Queue Stats
458W - 420L
1,531 Elo+
Solo
Anhur
Anhur
Timb0dini
Anhur
Level 146
God Stats
5W - 3L
1,591 SR
Queue Stats
48W - 32L
1,573 Elo+
Party 1
Pele
Pele
lShadowVortexl
Pele
Level 108
God Stats
6W - 9L
1,451 SR
Queue Stats
180W - 154L
1,552 Elo+
Solo
Team Averages
Level 122
1,505 SR
1,553 Elo+

VS

Team Averages
Level 132
1,562 SR
1,491 Elo+
Nox
Nox
Ferry99
Nox
Level 189
God Stats
8W - 5L
1,694 SR
Queue Stats
132W - 112L
1,555 Elo+
Party 2
Kali
Kali
NooBislav
Kali
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,427 Elo+
Solo
Charybdis
Charybdis
Perifaction
Charybdis
Level 49
God Stats
2W - 2L
1,427 SR
Queue Stats
65W - 74L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
SuR x LuNaTiK x
Kumbhakarna
Level 139
God Stats
14W - 12L
1,568 SR
Queue Stats
341W - 341L
1,468 Elo+
Solo
Janus
Janus
rauldan1997
Janus
Level 178
God Stats
17W - 14L
1,619 SR
Queue Stats
318W - 316L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
9,080
504
5,912
15,639
14,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
16
3 / 3 / 2
9,569
532
10,524
13,828
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ne Zha
SlikuHolo
Ne Zha
8
1 / 3 / 0
6,543
364
3,598
5,854
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Timb0dini
Anhur
18
5 / 0 / 1
10,366
576
11,459
11,724
4,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 2
7,931
441
6,873
13,852
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
0 / 2 / 4
9,539
530
6,172
12,617
11,855
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Kali
15
2 / 3 / 5
9,433
524
4,912
13,844
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Perifaction
Charybdis
15
0 / 5 / 0
9,037
502
7,412
14,042
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
SuR x LuNaTiK x
Kumbhakarna
17
4 / 1 / 5
10,718
595
9,597
19,155
13,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

19
6 / 1 / 0
11,149
619
11,804
9,738
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
12
Kills
12
12
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nox
0
2
4
1
L
1
2
4
1.5
L
Neith
3
3
2
1.33
W
Kali
2
3
5
1.5
W
Charybdis
Perifaction
Charybdis
0
5
0
0
L
Ne Zha
SlikuHolo
Ne Zha
1
3
0
0.33
W
Kumbhakarna
SuR x LuNaTiK x
Kumbhakarna
4
1
5
6.5
L
Anhur
Timb0dini
Anhur
5
0
1
5.5
L
2
4
2
0.75
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,366
Damage
39,897
60,897
Taken
69,396
29,669
Mitigated
37,468
16,227
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
6,172
1,176
0
2,380
12,617
11,855
159
2,266
10,351
49,628
1,546
L
5,912
258
0
2,407
15,639
14,335
0
7,168
8,108
40,215
1,814
L
Neith
10,524
2,528
0
3,276
13,828
4,236
0
9,711
3,526
0
82,229
W
Kali
4,912
1,572
0
5,842
13,844
5,483
1,410
237
13,607
0
62,643
W
Charybdis
Perifaction
Charybdis
7,412
4,093
0
4,256
14,042
3,139
973
1,902
12,140
0
73,102
L
Ne Zha
SlikuHolo
Ne Zha
3,598
463
0
1,327
5,854
1,508
0
1,873
3,733
0
26,753
W
Kumbhakarna
SuR x LuNaTiK x
Kumbhakarna
9,597
1,235
0
4,104
19,155
13,367
146
829
18,326
61,213
2,551
L
Anhur
Timb0dini
Anhur
11,459
6,712
0
6,007
11,724
4,541
0
2,809
8,879
0
103,924
L
6,873
1,211
0
3,210
13,852
5,049
0
4,253
9,385
0
65,973
W
11,804
300
0
750
9,738
3,624
272
601
9,137
105,799
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,489
Gold Earned
49,876
532
Minions Killed
604
0
Camps Cleared
0
1,560,447
Distance Traveled
1,796,135
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,539
530
69
4
0
358,228
3
L
Ares
9,080
504
57
3
0
380,597
1
L
Neith
9,569
532
149
8
0
370,231
2
W
Kali
9,433
524
99
6
0
403,115
0
W
Charybdis
9,037
502
133
7
0
323,562
0
L
Ne Zha
6,543
364
38
2
0
143,700
0
W
Kumbhakarna
10,718
595
108
6
0
307,829
2
L
Anhur
10,366
576
193
11
0
363,560
4
L
Pele
7,931
441
95
5
0
302,359
0
W
Janus
11,149
619
195
11
0
403,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role