Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Don rapids
Bacchus
Level 108
God Stats
4W - 2L
1,789 SR
Queue Stats
344W - 337L
1,577 Elo+
Solo
Mulan
Mulan
SyKo Convict
Mulan
Level 156
God Stats
2W - 3L
1,469 SR
Queue Stats
213W - 201L
1,548 Elo+
Solo
Ishtar
Ishtar
iampancake1
Ishtar
Level 126
God Stats
3W - 4L
1,605 SR
Queue Stats
166W - 141L
1,561 Elo+
Solo
Team Averages
Level 111
1,573 SR
1,537 Elo+

VS

Team Averages
Level 107
1,666 SR
1,729 Elo+
Freya
Freya
BigggansthaBig
Freya
Level 26
God Stats
1W - 2L
1,301 SR
Queue Stats
88W - 68L
1,572 Elo+
Party 2
Sun Wukong
Sun Wukong
ImCanye
Sun Wukong
Level 67
God Stats
6W - 1L
1,996 SR
Queue Stats
167W - 30L
1,871 Elo+
Party 1
Mercury
Mercury
Madhadda
Mercury
Level 157
God Stats
3W - 2L
1,687 SR
Queue Stats
542W - 184L
1,853 Elo+
Party 1
Bakasura
Bakasura
TaCoBaldy
Bakasura
Level 129
God Stats
5W - 4L
1,451 SR
Queue Stats
483W - 507L
1,488 Elo+
Party 2
Geb
Geb
gmartbball
Geb
Level 158
God Stats
19W - 5L
1,897 SR
Queue Stats
552W - 156L
1,863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 2 / 2
5,954
992
3,421
4,973
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
 
Loki
8
1 / 3 / 0
5,226
871
2,523
3,667
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Don rapids
Bacchus
10
0 / 2 / 2
5,884
981
5,245
7,718
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 3 / 2
5,126
854
1,738
3,820
2,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
13
1 / 0 / 2
6,311
1,052
8,861
3,667
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
6,622
1,104
6,569
5,184
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
ImCanye
Sun Wukong
12
1 / 0 / 5
6,197
1,033
4,652
5,186
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Madhadda
Mercury
12
3 / 0 / 5
6,584
1,097
4,169
4,407
1,890
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
TaCoBaldy
Bakasura
10
2 / 2 / 5
6,110
1,018
3,518
7,001
8,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 1 / 3
6,912
1,152
3,096
6,145
3,800
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
3
Kills
10
10
Deaths
3
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
2
1
L
Loki
 
Loki
1
3
0
0.33
W
2
0
6
5
L
Bacchus
Don rapids
Bacchus
0
2
2
0.5
W
Sun Wukong
ImCanye
Sun Wukong
1
0
5
3.5
W
Mercury
Madhadda
Mercury
3
0
5
5.5
L
0
3
2
0.33
W
Bakasura
TaCoBaldy
Bakasura
2
2
5
2.25
W
2
1
3
3.5
L
Ishtar
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,788
Damage
22,004
23,845
Taken
27,923
15,564
Mitigated
20,865
5,881
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,421
2,421
0
897
4,973
1,920
0
1,375
3,083
0
12,125
L
Loki
 
Loki
2,523
78
0
36
3,667
1,442
0
1,731
1,792
0
5,764
W
6,569
2,248
305
1,512
5,184
2,298
0
1,110
4,074
19,367
0
L
Bacchus
Don rapids
Bacchus
5,245
485
621
2,618
7,718
8,481
0
2,679
4,516
8,789
0
W
Sun Wukong
ImCanye
Sun Wukong
4,652
205
443
532
5,186
4,679
102
752
4,397
0
12,245
W
Mercury
Madhadda
Mercury
4,169
615
1,441
817
4,407
1,890
517
966
3,441
0
11,609
L
1,738
95
0
250
3,820
2,178
0
1,920
1,790
0
2,352
W
Bakasura
TaCoBaldy
Bakasura
3,518
1,788
675
1,543
7,001
8,198
407
1,372
5,528
0
2,962
W
3,096
68
1,362
1,003
6,145
3,800
116
1,045
5,100
4,946
0
L
Ishtar
8,861
4,748
217
1,242
3,667
1,543
0
1,960
1,612
0
23,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,501
Gold Earned
32,425
69
Minions Killed
73
0
Camps Cleared
0
534,627
Distance Traveled
678,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,954
992
20
3
0
129,075
0
L
Loki
5,226
871
8
1
0
97,314
0
W
Freya
6,622
1,104
27
5
0
122,154
0
L
Bacchus
5,884
981
4
1
0
122,110
0
W
Sun Wukong
6,197
1,033
11
2
0
156,035
0
W
Mercury
6,584
1,097
17
3
0
146,239
0
L
Mulan
5,126
854
2
0
0
58,283
0
W
Bakasura
6,110
1,018
12
2
0
121,619
0
W
Geb
6,912
1,152
6
1
0
132,418
0
L
Ishtar
6,311
1,052
35
6
0
127,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role