Player Matchup

Yemoja
Yemoja
KingArthurSimp
Yemoja
Level 79
God Stats
5W - 1L
1,834 SR
Queue Stats
189W - 142L
1,626 Elo+
Party 1
Ymir
Ymir
Shabbakali
Ymir
Level 85
God Stats
21W - 14L
1,562 SR
Queue Stats
38W - 34L
1,315 Elo+
Solo
Ullr
Ullr
Torrent99
Ullr
Level 184
God Stats
26W - 25L
1,619 SR
Queue Stats
449W - 380L
1,621 Elo+
Party 1
Baron Samedi
Baron Samedi
eMiLiO_099
Baron Samedi
Level 106
God Stats
2W - 1L
1,318 SR
Queue Stats
165W - 155L
1,483 Elo+
Solo
Fenrir
Fenrir
kircchen66
Fenrir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,389 Elo+
Solo
Team Averages
Level 101
1,567 SR
1,487 Elo+

VS

Team Averages
Level 117
1,502 SR
1,525 Elo+
Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Pontyf6193
Aphrodite
Level 100
God Stats
2W - 3L
1,424 SR
Queue Stats
142W - 130L
1,517 Elo+
Solo
Arachne
Arachne
Ramsi007
Arachne
Level 95
God Stats
16W - 14L
1,578 SR
Queue Stats
177W - 159L
1,532 Elo+
Solo
Chronos
Chronos
othv
Chronos
Level 106
God Stats
3W - 6L
1,508 SR
Queue Stats
82W - 65L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
9,382
586
5,786
10,258
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 2
7,396
462
2,967
9,522
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
16
7 / 1 / 3
10,589
662
10,958
10,662
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
eMiLiO_099
Baron Samedi
14
1 / 6 / 3
8,287
518
7,112
13,326
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
kircchen66
Fenrir
12
0 / 5 / 1
7,107
444
2,083
11,361
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 1 / 2
8,593
537
9,104
12,087
6,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
 
Hou Yi
15
2 / 6 / 2
8,017
501
7,279
11,230
3,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Pontyf6193
Aphrodite
2
0 / 2 / 0
4,767
298
277
2,213
819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Ramsi007
Arachne
6
1 / 0 / 2
5,602
350
1,722
3,051
750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chronos
othv
Chronos
16
8 / 3 / 3
9,424
589
12,541
12,320
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
12
Kills
13
15
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
2
3
L
Hou Yi
 
Hou Yi
2
6
2
0.5
W
3
1
9
7.5
L
Aphrodite
Pontyf6193
Aphrodite
0
2
0
0
L
Arachne
Ramsi007
Arachne
1
0
2
2
W
1
2
2
1
W
Ullr
7
1
3
8.5
W
Baron Samedi
eMiLiO_099
Baron Samedi
1
6
3
0.42
W
Fenrir
kircchen66
Fenrir
0
5
1
0.1
L
Chronos
othv
Chronos
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,906
Damage
30,923
55,129
Taken
40,901
26,920
Mitigated
16,370
18,147
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,104
490
0
4,106
12,087
6,757
56
2,384
9,421
0
59,711
L
Hou Yi
 
Hou Yi
7,279
3,361
0
2,335
11,230
3,661
0
5,260
5,740
0
54,637
W
5,786
1,219
2,541
4,230
10,258
8,009
441
1,561
8,697
36,099
1,799
L
Aphrodite
Pontyf6193
Aphrodite
277
52
229
521
2,213
819
0
443
1,770
1,486
0
L
Arachne
Ramsi007
Arachne
1,722
1,208
0
1,874
3,051
750
0
414
2,637
0
12,751
W
2,967
275
333
2,771
9,522
4,438
0
2,079
7,443
21,416
0
W
Ullr
10,958
4,786
0
3,411
10,662
4,296
3,886
1,785
8,877
0
94,587
W
Baron Samedi
eMiLiO_099
Baron Samedi
7,112
593
235
3,153
13,326
6,056
250
5,219
8,107
50,346
806
W
Fenrir
kircchen66
Fenrir
2,083
383
0
1,473
11,361
4,121
100
2,054
9,307
0
47,364
L
Chronos
othv
Chronos
12,541
2,905
0
1,168
12,320
4,383
0
6,074
5,726
71,770
881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,761
Gold Earned
36,403
411
Minions Killed
324
0
Camps Cleared
0
1,507,117
Distance Traveled
1,082,653
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,593
537
88
6
0
283,074
5
L
Hou Yi
8,017
501
95
6
0
296,174
0
W
Yemoja
9,382
586
55
3
0
298,805
0
L
Aphrodite
4,767
298
1
0
0
38,741
0
L
Arachne
5,602
350
28
2
0
123,406
0
W
Ymir
7,396
462
42
3
0
274,784
2
W
Ullr
10,589
662
142
9
0
293,380
0
W
Baron Samedi
8,287
518
102
6
0
296,701
0
W
Fenrir
7,107
444
70
4
0
343,447
0
L
Chronos
9,424
589
112
7
0
341,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role