Player Matchup

Amaterasu
Amaterasu
Dawnbreaker993
Amaterasu
Level 95
God Stats
9W - 6L
1,434 SR
Queue Stats
61W - 57L
1,491 Elo+
Party 2
Horus
Horus
Enderlord-543
Horus
Level 119
God Stats
0W - 1L
1,485 SR
Queue Stats
62W - 34L
1,676 Elo+
Party 1
Nu Wa
Nu Wa
LadyHscy
Nu Wa
Level 69
God Stats
14W - 18L
1,677 SR
Queue Stats
104W - 84L
1,515 Elo+
Party 2
Nemesis
Nemesis
SilkenAtom83
Nemesis
Level 89
God Stats
6W - 13L
1,420 SR
Queue Stats
127W - 108L
1,503 Elo+
Party 2
Charon
Charon
TylerChilders
Charon
Level 128
God Stats
4W - 1L
2,030 SR
Queue Stats
99W - 40L
1,721 Elo+
Party 1
Team Averages
Level 100
1,609 SR
1,581 Elo+

VS

Team Averages
Level 156
1,599 SR
1,545 Elo+
Anhur
Anhur
FuzzyHOBOS
Anhur
Level 148
God Stats
17W - 12L
1,606 SR
Queue Stats
616W - 593L
1,527 Elo+
Solo
Serqet
Serqet
Jedtarin
Serqet
Level 149
God Stats
22W - 17L
1,559 SR
Queue Stats
117W - 103L
1,592 Elo+
Solo
Anubis
Anubis
Najaro87
Anubis
Level 165
God Stats
13W - 5L
1,702 SR
Queue Stats
506W - 469L
1,513 Elo+
Solo
Bellona
Bellona
SamuLr
Bellona
Level 158
God Stats
18W - 17L
1,567 SR
Queue Stats
296W - 289L
1,545 Elo+
Solo
Cthulhu
Cthulhu
XxBrunMarszxX
Cthulhu
Level 161
God Stats
8W - 4L
1,564 SR
Queue Stats
58W - 53L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dawnbreaker993
Amaterasu
3
0 / 1 / 0
2,885
577
708
2,125
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
2 / 0 / 3
3,853
771
1,784
5,565
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
LadyHscy
Nu Wa
1
0 / 2 / 0
2,506
501
600
990
116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
SilkenAtom83
Nemesis
3
0 / 2 / 0
2,770
554
320
1,833
350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
2 / 2 / 3
3,762
752
3,066
3,444
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
1 / 1 / 0
3,716
743
2,334
2,606
595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Jedtarin
Serqet
7
1 / 2 / 1
3,879
776
497
5,146
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Najaro87
Anubis
7
2 / 0 / 0
4,440
888
915
1,270
511
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bellona
SamuLr
Bellona
6
2 / 1 / 1
4,069
814
2,226
3,845
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
6
1 / 2 / 0
3,464
693
3,147
5,105
1,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
4
Kills
7
7
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Dawnbreaker993
Amaterasu
0
1
0
0
L
2
0
3
3.5
W
Anhur
1
1
0
1
W
Serqet
Jedtarin
Serqet
1
2
1
0.75
L
Nu Wa
LadyHscy
Nu Wa
0
2
0
0
W
Anubis
Najaro87
Anubis
2
0
0
2
W
Bellona
SamuLr
Bellona
2
1
1
2.5
L
Nemesis
SilkenAtom83
Nemesis
0
2
0
0
L
2
2
3
1.75
W
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,478
Damage
9,119
13,957
Taken
17,972
4,733
Mitigated
5,893
4,606
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Dawnbreaker993
Amaterasu
708
513
0
917
2,125
828
0
0
2,125
0
6,608
L
1,784
850
200
2,504
5,565
2,438
0
1,868
3,425
0
8,537
W
Anhur
2,334
1,138
0
1,392
2,606
595
396
833
1,773
0
16,746
W
Serqet
Jedtarin
Serqet
497
103
0
2,762
5,146
1,281
0
300
4,846
0
19,426
L
Nu Wa
LadyHscy
Nu Wa
600
469
0
0
990
116
0
605
385
673
0
W
Anubis
Najaro87
Anubis
915
198
0
906
1,270
511
596
321
908
25,375
2,392
W
Bellona
SamuLr
Bellona
2,226
1,272
0
1,729
3,845
1,513
0
217
3,607
395
16,764
L
Nemesis
SilkenAtom83
Nemesis
320
273
0
110
1,833
350
0
514
1,319
0
4,882
L
3,066
1,734
0
875
3,444
1,001
0
916
2,437
16,969
1,819
W
Cthulhu
3,147
343
0
2,001
5,105
1,993
0
1,892
3,213
13,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,776
Gold Earned
19,568
71
Minions Killed
178
0
Camps Cleared
0
324,323
Distance Traveled
543,414
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
2,885
577
14
3
0
53,380
0
L
Horus
3,853
771
11
2
0
111,960
0
W
Anhur
3,716
743
28
6
0
98,937
0
W
Serqet
3,879
776
52
10
0
124,666
0
L
Nu Wa
2,506
501
1
0
0
30,048
0
W
Anubis
4,440
888
46
9
0
80,360
0
W
Bellona
4,069
814
35
7
0
119,059
1
L
Nemesis
2,770
554
12
2
0
45,666
0
L
Charon
3,762
752
33
7
0
83,269
0
W
Cthulhu
3,464
693
17
3
0
120,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role