Player Matchup

Ymir
Ymir
ChewyJokers
Ymir
Level 69
God Stats
12W - 11L
1,586 SR
Queue Stats
13W - 16L
1,507 Elo+
Party 1
King Arthur
King Arthur
LaFeeLation69
King Arthur
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 37L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
deadlynigtmare
Zhong Kui
Level 124
God Stats
2W - 2L
1,302 SR
Queue Stats
61W - 64L
1,484 Elo+
Party 2
Ratatoskr
Ratatoskr
lullo19
Ratatoskr
Level 102
God Stats
7W - 7L
1,699 SR
Queue Stats
36W - 38L
1,474 Elo+
Party 1
Neith
Neith
ugsland
Neith
Level 204
God Stats
32W - 30L
1,588 SR
Queue Stats
156W - 168L
1,511 Elo+
Party 2
Team Averages
Level 108
1,535 SR
1,477 Elo+

VS

Team Averages
Level 75
1,460 SR
1,456 Elo+
King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AfroSjors
Poseidon
Level 97
God Stats
81W - 86L
1,495 SR
Queue Stats
261W - 247L
1,435 Elo+
Solo
Fenrir
Fenrir
PandaParlor
Fenrir
Level 49
God Stats
5W - 5L
1,415 SR
Queue Stats
100W - 99L
1,454 Elo+
Party 3
Anubis
Anubis
jimjamjamie02
Anubis
Level 69
God Stats
21W - 17L
1,600 SR
Queue Stats
115W - 105L
1,458 Elo+
Party 3
Ymir
Ymir
waggy2121
Ymir
Level 61
God Stats
4W - 6L
1,292 SR
Queue Stats
64W - 72L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
6,741
519
4,475
16,409
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
LaFeeLation69
King Arthur
11
1 / 5 / 0
6,260
482
6,586
16,728
12,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
deadlynigtmare
Zhong Kui
12
2 / 1 / 1
6,534
503
3,893
6,108
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
lullo19
Ratatoskr
13
5 / 5 / 2
7,189
553
8,070
13,162
3,817
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
ugsland
Neith
11
1 / 5 / 4
6,140
472
7,252
8,801
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 2 / 1
8,807
677
13,140
14,183
11,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
AfroSjors
Poseidon
14
1 / 2 / 2
8,082
622
3,537
4,952
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
14
9 / 4 / 4
8,515
655
11,854
11,461
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
3 / 3 / 10
7,830
602
13,478
7,914
3,046
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
12
6 / 1 / 8
7,933
610
5,632
10,232
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
12
Kills
23
23
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
1
2.25
W
Poseidon
AfroSjors
Poseidon
1
2
2
1
L
3
7
3
0.64
L
King Arthur
LaFeeLation69
King Arthur
1
5
0
0.2
W
Fenrir
9
4
4
2.75
L
Zhong Kui
deadlynigtmare
Zhong Kui
2
1
1
2.5
W
3
3
10
2.67
L
Ratatoskr
lullo19
Ratatoskr
5
5
2
1.2
L
Neith
ugsland
Neith
1
5
4
0.6
W
Ymir
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,276
Damage
47,641
61,208
Taken
48,742
30,833
Mitigated
30,997
14,037
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,140
1,827
0
4,323
14,183
11,913
2
0
14,183
0
69,892
W
Poseidon
AfroSjors
Poseidon
3,537
250
0
1,210
4,952
1,429
0
3,345
1,079
59,233
1,074
L
4,475
925
0
3,248
16,409
9,501
0
10,570
5,839
15,874
0
L
King Arthur
LaFeeLation69
King Arthur
6,586
1,529
0
4,616
16,728
12,003
0
0
16,728
0
41,874
W
Fenrir
11,854
3,289
0
2,017
11,461
5,132
0
927
10,534
0
61,076
L
Zhong Kui
deadlynigtmare
Zhong Kui
3,893
75
0
2,750
6,108
3,720
0
3,357
2,751
36,882
0
W
13,478
675
0
4,049
7,914
3,046
447
837
7,077
60,940
811
L
Ratatoskr
lullo19
Ratatoskr
8,070
2,105
0
1,583
13,162
3,817
0
5,320
7,842
0
44,781
L
Neith
ugsland
Neith
7,252
1,348
0
1,840
8,801
1,792
0
2,934
5,867
0
39,469
W
Ymir
5,632
1,263
0
1,810
10,232
9,477
0
2,731
7,501
22,514
1,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
41,167
310
Minions Killed
460
0
Camps Cleared
0
1,239,215
Distance Traveled
1,293,938
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,807
677
126
10
0
242,285
0
W
Poseidon
8,082
622
115
9
0
267,233
8
L
Ymir
6,741
519
25
2
0
238,360
2
L
King Arthur
6,260
482
79
6
0
238,269
0
W
Fenrir
8,515
655
84
6
0
293,920
0
L
Zhong Kui
6,534
503
74
6
0
251,898
2
W
Anubis
7,830
602
100
8
0
222,310
0
L
Ratatoskr
7,189
553
70
5
0
282,293
0
L
Neith
6,140
472
62
5
0
228,395
3
W
Ymir
7,933
610
35
3
0
268,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role