Player Matchup

Sobek
Sobek
 
Sobek
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Borsuchka
Awilix
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,525 Elo+
Solo
Persephone
Persephone
Flashwe
Persephone
Level 39
God Stats
3W - 1L
1,832 SR
Queue Stats
97W - 98L
1,521 Elo+
Party 1
Yu Huang
Yu Huang
Flashwe
Yu Huang
Level 156
God Stats
3W - 3L
1,877 SR
Queue Stats
229W - 235L
1,501 Elo+
Party 1
Apollo
Apollo
Vadles
Apollo
Level 108
God Stats
0W - 2L
1,303 SR
Queue Stats
104W - 73L
1,552 Elo+
Solo
Team Averages
Level 94
1,602 SR
1,520 Elo+

VS

Team Averages
Level 139
1,365 SR
1,419 Elo+
Sol
Sol
Grownbadkid
Sol
Level 198
God Stats
5W - 6L
1,424 SR
Queue Stats
473W - 484L
1,510 Elo+
Solo
Vulcan
Vulcan
I3bPaHHbIu
Vulcan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,565 Elo+
Solo
King Arthur
King Arthur
Mr_sakis
King Arthur
Level 157
God Stats
4W - 9L
1,157 SR
Queue Stats
420W - 454L
1,460 Elo+
Solo
Poseidon
Poseidon
NeAmer
Poseidon
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,276 Elo+
Solo
Geb
Geb
Rymas
Geb
Level 145
God Stats
2W - 0L
1,245 SR
Queue Stats
27W - 44L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 4 / 10
9,000
750
5,726
15,074
20,936
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Borsuchka
Awilix
5
0 / 0 / 1
6,368
531
109
112
50
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Flashwe
Persephone
17
5 / 4 / 12
10,526
877
14,627
10,753
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
Flashwe
Yu Huang
17
2 / 4 / 10
9,350
779
13,600
9,248
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Vadles
Apollo
15
5 / 5 / 11
8,935
745
9,943
11,990
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 11
10,362
864
13,133
10,160
4,220
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
I3bPaHHbIu
Vulcan
17
4 / 3 / 8
10,211
851
8,821
9,659
4,233
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Mr_sakis
King Arthur
14
3 / 5 / 7
8,911
743
6,168
16,147
15,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
NeAmer
Poseidon
18
7 / 3 / 9
10,773
898
10,558
7,760
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
Rymas
Geb
13
0 / 4 / 10
9,206
767
3,969
14,311
13,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
63
15
Kills
18
17
Deaths
18
44
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
4
10
2
L
Awilix
Borsuchka
Awilix
0
0
1
0.5
L
Persephone
Flashwe
Persephone
5
4
12
2.75
L
Yu Huang
Flashwe
Yu Huang
2
4
10
1.75
W
4
3
11
3.17
W
Vulcan
I3bPaHHbIu
Vulcan
4
3
8
2.67
W
King Arthur
Mr_sakis
King Arthur
3
5
7
1.3
W
Poseidon
NeAmer
Poseidon
7
3
9
3.83
W
Geb
Rymas
Geb
0
4
10
1.25
L
Apollo
Vadles
Apollo
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,005
Damage
42,649
47,177
Taken
58,037
34,051
Mitigated
41,601
14,432
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,726
368
383
5,458
15,074
20,936
70
10,203
4,871
10,771
0
L
Awilix
Borsuchka
Awilix
109
0
0
0
112
50
0
112
0
0
109
L
Persephone
Flashwe
Persephone
14,627
557
611
2,761
10,753
4,361
285
6,568
4,156
35,890
0
L
Yu Huang
Flashwe
Yu Huang
13,600
798
649
2,034
9,248
3,357
804
8,154
1,094
37,293
783
W
13,133
3,602
508
4,059
10,160
4,220
2,713
4,998
5,162
34,882
1,677
W
Vulcan
I3bPaHHbIu
Vulcan
8,821
755
444
2,077
9,659
4,233
1,182
7,757
1,902
25,017
0
W
King Arthur
Mr_sakis
King Arthur
6,168
667
354
2,335
16,147
15,943
117
7,159
8,988
0
11,663
W
Poseidon
NeAmer
Poseidon
10,558
1,380
812
922
7,760
3,210
2,529
4,528
3,232
26,110
0
W
Geb
Rymas
Geb
3,969
265
3,004
3,414
14,311
13,995
217
9,216
5,095
10,754
1,118
L
Apollo
Vadles
Apollo
9,943
6,559
367
2,169
11,990
5,347
0
10,071
1,919
0
17,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,179
Gold Earned
49,463
113
Minions Killed
136
0
Camps Cleared
0
919,139
Distance Traveled
1,095,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,000
750
9
1
0
220,931
0
L
Awilix
6,368
531
0
0
0
36,659
0
L
Persephone
10,526
877
44
4
0
233,897
0
L
Yu Huang
9,350
779
39
3
0
216,292
0
W
Sol
10,362
864
43
4
0
239,991
0
W
Vulcan
10,211
851
43
4
0
222,961
0
W
King Arthur
8,911
743
11
1
0
204,460
0
W
Poseidon
10,773
898
32
3
0
206,567
0
W
Geb
9,206
767
7
1
0
221,040
0
L
Apollo
8,935
745
21
2
0
211,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role