Player Matchup

Ra
Ra
FolksCallMe_Goat
Ra
Level 98
God Stats
1W - 4L
1,395 SR
Queue Stats
58W - 62L
1,496 Elo+
Party 1
Ravana
Ravana
Lieutenent JD
Ravana
Level 103
God Stats
3W - 1L
1,729 SR
Queue Stats
105W - 106L
1,511 Elo+
Solo
Atlas
Atlas
Scale2prfection
Atlas
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,500 Elo+
Party 1
Team Averages
Level 115
1,541 SR
1,502 Elo+

VS

Team Averages
Level 129
1,476 SR
1,613 Elo+
Neith
Neith
ALLHAILR1NG
Neith
Level 146
God Stats
360W - 436L
1,490 SR
Queue Stats
1,358W - 1,397L
1,489 Elo+
Solo
Nemesis
Nemesis
Insanity2o3
Nemesis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,781 Elo+
Party 2
He Bo
He Bo
YugeSausage
He Bo
Level 87
God Stats
2W - 1L
1,438 SR
Queue Stats
3W - 4L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,249
750
3,627
7,087
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 0
7,840
713
6,285
9,499
6,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
0 / 3 / 1
7,805
710
8,188
13,448
9,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,562
869
13,771
8,629
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nemesis
Insanity2o3
Nemesis
15
3 / 0 / 4
9,223
838
6,823
7,174
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
2 / 0 / 3
8,895
809
7,178
6,048
1,773
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
8
8
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
0
1
1
0.5
W
Nemesis
Insanity2o3
Nemesis
3
0
4
5
L
1
4
0
0.25
L
0
3
1
0.17
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,100
Damage
27,772
30,034
Taken
21,851
18,036
Mitigated
8,890
8,764
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,771
3,320
0
3,242
8,629
2,637
645
5,316
2,858
0
53,306
L
3,627
204
2,598
2,699
7,087
2,162
0
2,279
4,808
27,133
687
W
Nemesis
Insanity2o3
Nemesis
6,823
3,908
0
2,383
7,174
4,480
0
2,997
3,682
0
31,250
L
6,285
969
0
2,195
9,499
6,053
0
2,084
7,314
0
19,595
L
8,188
2,281
0
1,272
13,448
9,821
0
2,458
10,927
27,018
0
W
7,178
0
0
0
6,048
1,773
0
2,896
3,007
20,506
532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,894
Gold Earned
27,680
129
Minions Killed
170
0
Camps Cleared
0
635,255
Distance Traveled
677,357
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,562
869
95
9
0
211,288
2
L
Ra
8,249
750
73
7
0
233,530
0
W
Nemesis
9,223
838
39
4
0
237,904
0
L
Ravana
7,840
713
26
2
0
202,179
3
L
Atlas
7,805
710
30
3
0
199,546
5
W
He Bo
8,895
809
36
3
0
228,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role