Player Matchup

Da Ji
Da Ji
Santoryu-Thunder
Da Ji
Level 190
God Stats
1W - 2L
1,589 SR
Queue Stats
55W - 78L
1,417 Elo+
Party 2
Odin
Odin
Tublani
Odin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,490 Elo+
Party 2
Poseidon
Poseidon
almatawaa
Poseidon
Level 169
God Stats
1W - 3L
1,388 SR
Queue Stats
80W - 92L
1,453 Elo+
Party 2
Ares
Ares
mahmood_alaradi
Ares
Level 152
God Stats
0W - 3L
1,285 SR
Queue Stats
32W - 53L
1,421 Elo+
Party 2
Anubis
Anubis
onward_cargo0
Anubis
Level 48
God Stats
4W - 4L
1,685 SR
Queue Stats
218W - 222L
1,453 Elo+
Solo
Team Averages
Level 141
1,489 SR
1,447 Elo+

VS

Team Averages
Level 109
1,455 SR
1,488 Elo+
Vulcan
Vulcan
 
Vulcan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Flashwe
Hercules
Level 38
God Stats
2W - 3L
1,193 SR
Queue Stats
97W - 98L
1,513 Elo+
Party 1
Ymir
Ymir
Flashwe
Ymir
Level 156
God Stats
3W - 3L
1,536 SR
Queue Stats
229W - 235L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
LUXRlD
Sun Wukong
Level 97
God Stats
5W - 2L
1,628 SR
Queue Stats
221W - 235L
1,502 Elo+
Solo
Apollo
Apollo
TaiyoBear
Apollo
Level 110
God Stats
4W - 5L
1,417 SR
Queue Stats
423W - 404L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
6,022
1,004
4,959
6,655
4,979
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Odin
Tublani
Odin
11
1 / 2 / 2
5,830
972
1,369
5,052
4,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
almatawaa
Poseidon
12
1 / 2 / 6
6,293
1,049
6,965
4,091
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 3
6,000
1,000
2,175
8,113
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

6
0 / 1 / 2
4,699
783
1,022
868
313
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 2 / 7
6,952
1,159
6,489
3,515
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Flashwe
Hercules
11
2 / 2 / 5
6,528
1,088
5,070
6,808
3,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Flashwe
Ymir
11
1 / 1 / 7
6,574
1,096
2,306
5,772
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LUXRlD
Sun Wukong
13
3 / 1 / 5
6,860
1,143
3,615
5,635
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
TaiyoBear
Apollo
12
4 / 1 / 5
6,978
1,163
3,423
4,777
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
6
Kills
12
12
Deaths
7
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
7
2.75
W
Hercules
Flashwe
Hercules
2
2
5
2.25
W
Ymir
Flashwe
Ymir
1
1
7
4.5
W
Sun Wukong
LUXRlD
Sun Wukong
3
1
5
5.5
L
3
4
2
1
W
Apollo
TaiyoBear
Apollo
4
1
5
6.5
L
Odin
Tublani
Odin
1
2
2
1
L
Poseidon
almatawaa
Poseidon
1
2
6
2
L
1
3
3
0.83
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,490
Damage
20,903
24,779
Taken
26,507
22,014
Mitigated
16,850
2,665
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,489
335
350
148
3,515
1,544
111
1,929
1,586
16,849
1,009
W
Hercules
Flashwe
Hercules
5,070
1,214
1,333
1,971
6,808
3,938
0
1,435
5,337
0
8,841
W
Ymir
Flashwe
Ymir
2,306
54
1,225
1,968
5,772
4,804
82
2,354
3,346
4,894
0
W
Sun Wukong
LUXRlD
Sun Wukong
3,615
553
1,112
1,059
5,635
4,416
797
2,124
3,401
0
12,231
L
4,959
680
30
464
6,655
4,979
0
1,584
5,071
348
8,271
W
Apollo
TaiyoBear
Apollo
3,423
1,885
0
1,040
4,777
2,148
0
2,511
2,178
0
7,600
L
Odin
Tublani
Odin
1,369
150
559
535
5,052
4,451
0
2,611
2,441
0
5,890
L
Poseidon
almatawaa
Poseidon
6,965
858
0
0
4,091
3,364
0
2,034
2,057
18,088
325
L
2,175
140
0
1,041
8,113
8,907
0
2,448
5,665
4,466
0
L
1,022
145
0
36
868
313
0
58
810
2,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,844
Gold Earned
33,892
45
Minions Killed
73
0
Camps Cleared
0
454,941
Distance Traveled
624,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,952
1,159
29
5
0
114,729
0
W
Hercules
6,528
1,088
9
2
0
123,959
0
W
Ymir
6,574
1,096
3
1
0
125,461
0
W
Sun Wukong
6,860
1,143
15
3
0
130,927
0
L
Da Ji
6,022
1,004
3
1
0
94,497
0
W
Apollo
6,978
1,163
17
3
0
129,817
0
L
Odin
5,830
972
10
2
0
98,032
0
L
Poseidon
6,293
1,049
25
4
0
102,721
0
L
Ares
6,000
1,000
6
1
0
110,671
0
L
Anubis
4,699
783
1
0
0
49,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role