Player Matchup

Loki
Loki
BaccaNotNice
Loki
Level 47
God Stats
11W - 5L
1,656 SR
Queue Stats
17W - 15L
1,556 Elo+
Party 1
Ares
Ares
ChevalierDukeSir
Ares
Level 129
God Stats
37W - 30L
1,657 SR
Queue Stats
126W - 119L
1,575 Elo+
Party 1
Poseidon
Poseidon
HopperofBorders
Poseidon
Level 88
God Stats
8W - 0L
2,135 SR
Queue Stats
121W - 113L
1,473 Elo+
Solo
Ah Puch
Ah Puch
Runatsu
Ah Puch
Level 143
God Stats
4W - 4L
1,603 SR
Queue Stats
202W - 174L
1,567 Elo+
Party 1
Apollo
Apollo
stew74padasso
Apollo
Level 158
God Stats
42W - 30L
1,614 SR
Queue Stats
484W - 494L
1,496 Elo+
Solo
Team Averages
Level 113
1,733 SR
1,533 Elo+

VS

Team Averages
Level 92
1,636 SR
1,526 Elo+
Ravana
Ravana
 
Ravana
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CadeisCat
Anhur
Level 89
God Stats
4W - 3L
1,608 SR
Queue Stats
88W - 80L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
HouseKelly
Cu Chulainn
Level 103
God Stats
46W - 28L
1,640 SR
Queue Stats
141W - 125L
1,487 Elo+
Solo
Charon
Charon
MrFoto2717
Charon
Level 76
God Stats
2W - 3L
1,706 SR
Queue Stats
58W - 60L
1,611 Elo+
Solo
Merlin
Merlin
Ruijerd
Merlin
Level 60
God Stats
0W - 1L
1,728 SR
Queue Stats
102W - 98L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
7,747
484
5,070
12,910
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 4 / 8
8,558
535
10,404
13,805
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
15
3 / 0 / 3
9,347
584
8,812
10,398
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Runatsu
Ah Puch
16
7 / 1 / 7
10,544
659
15,630
17,648
18,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
2 / 0 / 0
9,439
590
4,951
8,798
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 3 / 2
7,553
472
8,890
11,300
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
CadeisCat
Anhur
13
2 / 1 / 2
7,627
477
6,740
8,076
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
HouseKelly
Cu Chulainn
13
0 / 7 / 1
8,100
506
7,522
18,145
9,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
MrFoto2717
Charon
11
0 / 3 / 4
7,194
450
8,949
15,730
10,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Ruijerd
Merlin
14
3 / 3 / 0
8,279
517
7,856
7,865
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
7
7
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
3
2
1
W
2
2
4
2
L
Anhur
CadeisCat
Anhur
2
1
2
3
W
3
4
8
1.75
W
Poseidon
3
0
3
4.5
L
Cu Chulainn
HouseKelly
Cu Chulainn
0
7
1
0.07
L
Charon
MrFoto2717
Charon
0
3
4
0.67
L
Merlin
Ruijerd
Merlin
3
3
0
1
W
Ah Puch
Runatsu
Ah Puch
7
1
7
10.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,867
Damage
39,957
63,559
Taken
61,116
42,629
Mitigated
30,057
34,685
Healing
17,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,890
1,869
0
2,959
11,300
4,712
0
6,113
4,881
0
52,724
W
5,070
1,321
0
7,680
12,910
4,314
0
3,098
9,548
0
57,612
L
Anhur
CadeisCat
Anhur
6,740
3,711
0
2,899
8,076
2,776
0
2,649
5,412
0
49,501
W
10,404
1,161
0
2,650
13,805
13,203
33
4,863
8,724
25,774
524
W
Poseidon
8,812
1,567
0
6,220
10,398
3,472
276
4,347
5,587
80,499
1,988
L
Cu Chulainn
HouseKelly
Cu Chulainn
7,522
1,925
0
3,943
18,145
9,066
0
10,648
6,515
0
62,186
L
Charon
MrFoto2717
Charon
8,949
2,314
2,381
3,573
15,730
10,867
0
7,869
7,495
26,586
0
L
Merlin
Ruijerd
Merlin
7,856
123
0
1,558
7,865
2,636
0
5,156
2,250
58,526
0
W
Ah Puch
Runatsu
Ah Puch
15,630
1,051
0
12,317
17,648
18,276
0
2,573
14,897
66,738
2,738
W
4,951
3,052
0
5,818
8,798
3,364
2,719
1,475
7,323
0
83,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,635
Gold Earned
38,753
541
Minions Killed
442
0
Camps Cleared
0
1,608,099
Distance Traveled
1,535,859
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,553
472
84
5
0
377,382
2
W
Loki
7,747
484
89
6
0
374,648
1
L
Anhur
7,627
477
90
6
0
296,492
3
W
Ares
8,558
535
34
2
0
329,939
1
W
Poseidon
9,347
584
152
10
0
335,885
0
L
Cu Chulainn
8,100
506
106
7
0
280,481
4
L
Charon
7,194
450
28
2
0
294,487
0
L
Merlin
8,279
517
134
8
0
287,017
4
W
Ah Puch
10,544
659
115
7
0
287,408
0
W
Apollo
9,439
590
151
9
0
280,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role