Player Matchup

Bastet
Bastet
AftRocky
Bastet
Level 92
God Stats
1W - 1L
1,694 SR
Queue Stats
311W - 310L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
Emani---
Cu Chulainn
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 40L
1,464 Elo+
Solo
Ix Chel
Ix Chel
Jonytm
Ix Chel
Level 114
God Stats
3W - 5L
1,782 SR
Queue Stats
104W - 139L
1,407 Elo+
Party 3
Danzaburou
Danzaburou
kirichigo 1
Danzaburou
Level 125
God Stats
27W - 23L
1,499 SR
Queue Stats
164W - 183L
1,441 Elo+
Party 3
Khepri
Khepri
zozzachespin93
Khepri
Level 141
God Stats
13W - 10L
1,524 SR
Queue Stats
232W - 247L
1,455 Elo+
Party 3
Team Averages
Level 106
1,600 SR
1,441 Elo+

VS

Team Averages
Level 44
1,577 SR
1,445 Elo+
Olorun
Olorun
EnemySpider985
Olorun
Level 49
God Stats
6W - 1L
1,729 SR
Queue Stats
56W - 59L
1,471 Elo+
Party 1
Neith
Neith
LegenTerry9101
Neith
Level 49
God Stats
156W - 182L
1,374 SR
Queue Stats
160W - 187L
1,330 Elo+
Solo
Nemesis
Nemesis
The__Audacity__
Nemesis
Level 74
God Stats
13W - 4L
1,756 SR
Queue Stats
302W - 263L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
kerosenekittttt
Cthulhu
Level 46
God Stats
32W - 29L
1,527 SR
Queue Stats
109W - 115L
1,468 Elo+
Party 2
Chaac
Chaac
kingdaddae
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AftRocky
Bastet
10
0 / 3 / 1
5,092
509
2,665
9,558
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
Emani---
Cu Chulainn
9
2 / 4 / 0
5,421
542
4,294
10,088
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Jonytm
Ix Chel
9
0 / 4 / 0
4,670
467
1,747
5,201
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
kirichigo 1
Danzaburou
10
4 / 1 / 0
5,764
576
8,664
5,624
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 2 / 2
5,226
523
2,753
6,532
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,871
687
3,690
3,822
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 2 / 1
5,429
543
4,306
6,887
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 4
5,856
586
3,870
4,996
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,773
477
2,952
9,543
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
10
3 / 2 / 0
6,053
605
6,230
7,437
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
13
14
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
AftRocky
Bastet
0
3
1
0.17
L
Cu Chulainn
Emani---
Cu Chulainn
2
4
0
0.5
W
5
0
1
5.5
L
Ix Chel
Jonytm
Ix Chel
0
4
0
0
W
1
2
1
0.75
W
4
0
4
6
W
0
2
0
0
W
Chaac
3
2
0
1.5
L
Danzaburou
kirichigo 1
Danzaburou
4
1
0
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,123
Damage
21,048
37,003
Taken
32,685
15,456
Mitigated
14,691
8,984
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AftRocky
Bastet
2,665
810
0
2,418
9,558
3,159
0
1,683
7,875
0
39,953
L
Cu Chulainn
Emani---
Cu Chulainn
4,294
1,101
0
1,312
10,088
4,358
0
25
10,063
1,775
21,960
W
3,690
2,507
0
1,204
3,822
1,230
720
1,364
2,458
39,421
178
L
Ix Chel
Jonytm
Ix Chel
1,747
436
135
1,078
5,201
1,285
0
2,020
3,181
22,234
0
W
4,306
1,323
0
1,777
6,887
2,013
0
797
6,090
0
35,215
W
3,870
1,073
0
1,773
4,996
1,400
0
624
4,372
0
25,337
W
2,952
225
58
3,150
9,543
6,105
0
1,956
7,587
14,603
0
W
Chaac
6,230
2,012
0
1,714
7,437
3,943
136
506
6,931
0
33,321
L
Danzaburou
kirichigo 1
Danzaburou
8,664
3,885
0
3,202
5,624
2,068
154
1,187
4,437
0
38,214
L
2,753
510
0
839
6,532
4,586
0
1,717
4,815
16,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,173
Gold Earned
28,982
218
Minions Killed
273
0
Camps Cleared
0
947,717
Distance Traveled
1,032,130
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,092
509
64
6
0
219,097
0
L
Cu Chulainn
5,421
542
36
4
0
195,530
0
W
Olorun
6,871
687
77
8
0
186,554
4
L
Ix Chel
4,670
467
32
3
0
179,529
0
W
Neith
5,429
543
63
6
0
183,997
0
W
Nemesis
5,856
586
47
5
0
263,286
0
W
Cthulhu
4,773
477
34
3
0
200,858
0
W
Chaac
6,053
605
52
5
0
197,435
0
L
Danzaburou
5,764
576
61
6
0
168,164
0
L
Khepri
5,226
523
25
3
0
185,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role