Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Demokes
Ne Zha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,578 Elo+
Solo
Scylla
Scylla
Lucifer135
Scylla
Level 159
God Stats
5W - 2L
1,562 SR
Queue Stats
218W - 214L
1,575 Elo+
Solo
Loki
Loki
NorseGod895494
Loki
Level 103
God Stats
2W - 0L
1,459 SR
Queue Stats
26W - 25L
1,449 Elo+
Solo
Achilles
Achilles
Vormoor
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,285 Elo+
Solo
Team Averages
Level 101
1,504 SR
1,477 Elo+

VS

Team Averages
Level 132
1,511 SR
1,529 Elo+
Ares
Ares
 
Ares
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ArthurV4704
Cu Chulainn
Level 158
God Stats
0W - 2L
1,448 SR
Queue Stats
25W - 37L
1,487 Elo+
Solo
Thanatos
Thanatos
DumpyDeity
Thanatos
Level 97
God Stats
2W - 3L
1,564 SR
Queue Stats
95W - 74L
1,605 Elo+
Solo
Neith
Neith
swinters4
Neith
Level 75
God Stats
5W - 5L
1,540 SR
Queue Stats
375W - 369L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 0 / 5
6,209
1,035
4,639
3,283
1,124
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
Demokes
Ne Zha
11
1 / 0 / 5
5,961
994
5,621
3,731
2,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Scylla
Lucifer135
Scylla
12
3 / 1 / 3
6,675
1,113
4,666
3,226
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 6
5,766
961
2,360
4,819
1,414
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
Vormoor
Achilles
10
0 / 2 / 5
5,591
932
2,568
5,899
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 2 / 4
6,204
1,034
3,848
6,990
4,864
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
 
Chang'e
11
1 / 1 / 4
5,855
976
1,633
3,992
1,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
ArthurV4704
Cu Chulainn
7
0 / 2 / 3
5,036
839
2,499
5,940
3,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
DumpyDeity
Thanatos
10
3 / 1 / 0
5,929
988
3,544
3,327
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
swinters4
Neith
12
0 / 1 / 4
6,169
1,028
3,219
5,128
1,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
7
Kills
5
6
Deaths
7
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
5
4.5
L
Ares
 
Ares
1
2
4
1.5
L
Chang'e
 
Chang'e
1
1
4
3
L
Cu Chulainn
ArthurV4704
Cu Chulainn
0
2
3
0.75
W
Ne Zha
Demokes
Ne Zha
1
0
5
3.5
L
Thanatos
DumpyDeity
Thanatos
3
1
0
3
W
Scylla
Lucifer135
Scylla
3
1
3
4.5
W
1
3
6
1.33
W
Achilles
Vormoor
Achilles
0
2
5
1.25
L
Neith
swinters4
Neith
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,854
Damage
14,743
20,958
Taken
25,377
11,320
Mitigated
12,177
10,936
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,639
332
5,363
2,085
3,283
1,124
741
935
2,348
8,981
407
L
Ares
 
Ares
3,848
37
947
683
6,990
4,864
15
3,063
3,673
6,119
0
L
Chang'e
 
Chang'e
1,633
165
2,262
1,475
3,992
1,260
0
1,048
2,802
7,208
245
L
Cu Chulainn
ArthurV4704
Cu Chulainn
2,499
527
0
1,370
5,940
3,326
0
2,433
3,437
0
9,724
W
Ne Zha
Demokes
Ne Zha
5,621
260
239
1,470
3,731
2,238
707
774
2,957
0
10,736
L
Thanatos
DumpyDeity
Thanatos
3,544
225
730
1,621
3,327
1,104
0
787
2,473
0
4,771
W
Scylla
Lucifer135
Scylla
4,666
432
0
0
3,226
1,196
725
1,161
2,065
17,417
0
W
2,360
36
49
581
4,819
1,414
501
860
3,959
0
5,381
W
Achilles
Vormoor
Achilles
2,568
328
346
803
5,899
5,348
412
1,685
4,214
0
3,304
L
Neith
swinters4
Neith
3,219
106
908
1,979
5,128
1,623
0
1,734
3,128
0
16,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
29,193
62
Minions Killed
57
0
Camps Cleared
0
560,711
Distance Traveled
569,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,209
1,035
13
2
0
126,440
0
L
Ares
6,204
1,034
8
1
0
115,537
0
L
Chang'e
5,855
976
15
3
0
122,413
0
L
Cu Chulainn
5,036
839
8
1
0
56,772
0
W
Ne Zha
5,961
994
7
1
0
120,960
0
L
Thanatos
5,929
988
4
1
0
145,695
0
W
Scylla
6,675
1,113
32
5
0
88,395
0
W
Loki
5,766
961
8
1
0
112,474
0
W
Achilles
5,591
932
2
0
0
112,442
0
L
Neith
6,169
1,028
22
4
0
129,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role