Player Matchup

Sol
Sol
 
Sol
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BlndManSees
Rama
Level 83
God Stats
0W - 2L
1,270 SR
Queue Stats
152W - 119L
1,542 Elo+
Party 1
Freya
Freya
Seidr Moon
Freya
Level 116
God Stats
5W - 7L
1,434 SR
Queue Stats
304W - 300L
1,514 Elo+
Party 1
King Arthur
King Arthur
Ul9Darkmoon
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,466 Elo+
Solo
Team Averages
Level 125
1,441 SR
1,504 Elo+

VS

Team Averages
Level 141
1,465 SR
1,594 Elo+
Cu Chulainn
Cu Chulainn
HeyItsMeFish
Cu Chulainn
Level 159
God Stats
1W - 0L
1,309 SR
Queue Stats
121W - 49L
1,668 Elo+
Party 2
Sun Wukong
Sun Wukong
Questionmenot
Sun Wukong
Level 111
God Stats
2W - 0L
1,761 SR
Queue Stats
41W - 17L
1,692 Elo+
Party 2
Martichoras
Martichoras
TGG xXAceXx
Martichoras
Level 157
God Stats
1W - 2L
1,198 SR
Queue Stats
151W - 142L
1,555 Elo+
Solo
Maui
Maui
YabidReborn
Maui
Level 124
God Stats
15W - 10L
1,598 SR
Queue Stats
1,011W - 1,080L
1,526 Elo+
Solo
Scylla
Scylla
billy-ball
Scylla
Level 156
God Stats
4W - 1L
1,456 SR
Queue Stats
386W - 404L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 3 / 4
7,859
786
14,271
7,778
3,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
 
Khepri
13
0 / 3 / 2
7,140
714
4,716
10,947
12,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
1 / 5 / 5
7,109
711
5,619
9,722
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Freya
9
0 / 6 / 1
6,088
609
3,003
7,485
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Ul9Darkmoon
King Arthur
12
2 / 7 / 3
7,245
725
6,478
12,141
14,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HeyItsMeFish
Cu Chulainn
15
6 / 2 / 14
9,464
946
12,968
11,121
14,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Questionmenot
Sun Wukong
15
5 / 1 / 17
9,370
937
11,203
11,675
16,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
TGG xXAceXx
Martichoras
15
5 / 2 / 9
9,625
963
9,435
9,850
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
3 / 1 / 16
9,640
964
5,911
10,713
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
billy-ball
Scylla
14
5 / 2 / 8
9,000
900
5,752
6,190
2,883
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
88
6
Kills
24
24
Deaths
8
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
4
1.67
L
Khepri
 
Khepri
0
3
2
0.33
L
1
5
5
0.7
W
Cu Chulainn
HeyItsMeFish
Cu Chulainn
6
2
14
6.5
W
Sun Wukong
Questionmenot
Sun Wukong
5
1
17
13.5
L
Freya
0
6
1
0.08
W
Martichoras
TGG xXAceXx
Martichoras
5
2
9
4.75
L
King Arthur
Ul9Darkmoon
King Arthur
2
7
3
0.5
W
3
1
16
11
W
Scylla
billy-ball
Scylla
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,087
Damage
45,269
48,073
Taken
49,549
38,024
Mitigated
51,931
7,999
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,271
3,307
80
3,156
7,778
3,176
0
2,094
5,361
27,865
0
L
Khepri
 
Khepri
4,716
54
247
1,419
10,947
12,986
0
3,708
6,697
11,262
0
L
5,619
3,829
455
1,308
9,722
4,635
0
1,437
8,057
0
16,026
W
Cu Chulainn
HeyItsMeFish
Cu Chulainn
12,968
1,665
1,158
1,803
11,121
14,391
498
4,429
6,692
0
30,100
W
Sun Wukong
Questionmenot
Sun Wukong
11,203
1,489
1,081
3,149
11,675
16,710
947
5,848
5,827
0
14,320
L
Freya
3,003
1,237
539
392
7,485
2,874
0
1,156
6,165
4,732
0
W
Martichoras
TGG xXAceXx
Martichoras
9,435
2,744
1,632
2,731
9,850
5,445
2,596
4,645
5,205
0
28,078
L
King Arthur
Ul9Darkmoon
King Arthur
6,478
342
117
286
12,141
14,353
0
3,268
8,279
1,077
12,725
W
5,911
675
1,800
3,774
10,713
12,502
438
4,956
5,757
8,189
0
W
Scylla
billy-ball
Scylla
5,752
385
583
1,643
6,190
2,883
2,283
2,687
3,503
16,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,441
Gold Earned
47,099
80
Minions Killed
123
0
Camps Cleared
0
804,906
Distance Traveled
1,016,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,859
786
38
4
0
168,873
0
L
Khepri
7,140
714
12
1
0
178,201
0
L
Rama
7,109
711
21
2
0
157,872
0
W
Cu Chulainn
9,464
946
26
3
0
224,649
0
W
Sun Wukong
9,370
937
7
1
0
224,662
0
L
Freya
6,088
609
1
0
0
121,898
0
W
Martichoras
9,625
963
46
5
0
197,708
0
L
King Arthur
7,245
725
8
1
0
178,062
0
W
Maui
9,640
964
8
1
0
189,352
0
W
Scylla
9,000
900
36
4
0
180,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role