Player Matchup

Rama
Rama
HUEVIT4
Rama
Level 147
God Stats
0W - 2L
1,444 SR
Queue Stats
17W - 20L
1,511 Elo+
Solo
Atlas
Atlas
Melatonin5860
Atlas
Level 122
God Stats
2W - 2L
1,446 SR
Queue Stats
301W - 265L
1,514 Elo+
Solo
Ix Chel
Ix Chel
MsPhoenix420
Ix Chel
Level 190
God Stats
20W - 18L
1,560 SR
Queue Stats
316W - 302L
1,531 Elo+
Party 2
Mercury
Mercury
PrincessHandj0b
Mercury
Level 116
God Stats
0W - 3L
1,225 SR
Queue Stats
452W - 420L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
polronnycedesie
Morgan Le Fay
Level 158
God Stats
2W - 2L
1,280 SR
Queue Stats
184W - 180L
1,437 Elo+
Solo
Team Averages
Level 147
1,391 SR
1,501 Elo+

VS

Team Averages
Level 141
1,547 SR
1,483 Elo+
Ravana
Ravana
BIGtimey
Ravana
Level 144
God Stats
3W - 2L
1,633 SR
Queue Stats
89W - 70L
1,554 Elo+
Solo
Cupid
Cupid
GhostNDaRain
Cupid
Level 135
God Stats
6W - 3L
1,692 SR
Queue Stats
237W - 256L
1,447 Elo+
Party 1
Maui
Maui
GhostNdaHood
Maui
Level 129
God Stats
2W - 1L
1,554 SR
Queue Stats
157W - 171L
1,461 Elo+
Party 1
Anubis
Anubis
RadDadDaKangBoio
Anubis
Level 139
God Stats
8W - 1L
1,605 SR
Queue Stats
134W - 95L
1,597 Elo+
Solo
Ymir
Ymir
VillanousDif
Ymir
Level 159
God Stats
1W - 0L
1,251 SR
Queue Stats
7W - 15L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
HUEVIT4
Rama
9
1 / 4 / 0
4,856
540
3,100
5,351
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 0
3,991
443
1,790
4,849
2,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
MsPhoenix420
Ix Chel
9
1 / 2 / 1
4,837
537
2,906
4,322
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 4 / 1
5,130
570
3,432
9,208
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
polronnycedesie
Morgan Le Fay
10
2 / 1 / 0
5,498
611
5,580
5,263
1,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BIGtimey
Ravana
10
1 / 2 / 0
5,482
609
2,569
7,101
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 0 / 5
6,415
713
4,248
5,144
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 1 / 6
4,978
553
2,258
6,205
3,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 2 / 2
6,071
675
5,002
4,685
1,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
4 / 0 / 4
5,230
581
3,608
6,021
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
14
14
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
BIGtimey
Ravana
1
2
0
0.5
W
2
0
5
4.5
W
2
1
6
5
L
Rama
HUEVIT4
Rama
1
4
0
0.25
L
0
3
0
0
L
Ix Chel
MsPhoenix420
Ix Chel
1
2
1
0.75
L
1
4
1
0.38
W
5
2
2
3
W
4
0
4
6
L
Morgan Le Fay
polronnycedesie
Morgan Le Fay
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,808
Damage
17,685
28,993
Taken
29,156
8,783
Mitigated
14,155
7,804
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BIGtimey
Ravana
2,569
717
0
2,614
7,101
4,069
0
4,870
2,231
0
34,877
W
4,248
3,200
189
2,697
5,144
1,645
11
717
4,427
0
45,273
W
2,258
205
0
654
6,205
3,667
0
1,475
4,674
14,575
402
L
Rama
HUEVIT4
Rama
3,100
2,505
0
1,004
5,351
1,309
0
2,587
2,764
0
26,393
L
1,790
753
0
1,106
4,849
2,501
0
519
4,330
6,810
1,148
L
Ix Chel
MsPhoenix420
Ix Chel
2,906
548
145
1,232
4,322
904
0
3,207
1,115
24,351
0
L
3,432
1,729
0
1,765
9,208
2,545
0
3,659
5,549
0
36,556
W
5,002
0
0
2,404
4,685
1,970
0
1,893
2,676
36,586
1,348
W
3,608
1,108
0
1,257
6,021
2,804
0
619
5,380
19,597
676
L
Morgan Le Fay
polronnycedesie
Morgan Le Fay
5,580
1,510
0
2,552
5,263
1,524
0
806
4,457
38,115
887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,312
Gold Earned
28,176
244
Minions Killed
296
0
Camps Cleared
0
816,506
Distance Traveled
910,240
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,482
609
78
9
0
173,491
0
W
Cupid
6,415
713
86
10
0
169,895
0
W
Maui
4,978
553
22
2
0
178,312
0
L
Rama
4,856
540
57
6
0
175,346
4
L
Atlas
3,991
443
16
2
0
97,727
0
L
Ix Chel
4,837
537
41
5
0
165,250
0
L
Mercury
5,130
570
67
7
0
204,161
0
W
Anubis
6,071
675
72
8
0
174,183
0
W
Ymir
5,230
581
38
4
0
214,359
0
L
Morgan Le Fay
5,498
611
63
7
0
174,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role