Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Broldi
Loki
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,404 Elo+
Solo
Scylla
Scylla
The_Prodigio1
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 174L
1,418 Elo+
Solo
Chaac
Chaac
Vbramm23
Chaac
Level 126
God Stats
10W - 8L
1,517 SR
Queue Stats
207W - 214L
1,491 Elo+
Solo
Sol
Sol
toEtotEto
Sol
Level 145
God Stats
9W - 8L
1,531 SR
Queue Stats
74W - 83L
1,410 Elo+
Solo
Team Averages
Level 91
1,510 SR
1,445 Elo+

VS

Team Averages
Level 129
1,520 SR
1,410 Elo+
Cerberus
Cerberus
ChromeChris1
Cerberus
Level 126
God Stats
3W - 1L
1,630 SR
Queue Stats
162W - 156L
1,469 Elo+
Party 1
Maman Brigitte
Maman Brigitte
HookPaw
Maman Brigitte
Level 68
God Stats
5W - 6L
1,496 SR
Queue Stats
221W - 212L
1,344 Elo+
Party 2
Skadi
Skadi
OGDookey
Skadi
Level 119
God Stats
10W - 6L
1,537 SR
Queue Stats
148W - 141L
1,453 Elo+
Party 1
Hercules
Hercules
RougeX_0
Hercules
Level 66
God Stats
4W - 2L
1,393 SR
Queue Stats
194W - 189L
1,362 Elo+
Party 2
Vulcan
Vulcan
chenlezhi
Vulcan
Level 268
God Stats
162W - 139L
1,543 SR
Queue Stats
1,373W - 1,356L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 5 / 2
6,098
436
4,418
12,487
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Broldi
Loki
11
5 / 6 / 1
6,847
489
3,231
11,946
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
6,980
499
1,439
4,493
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Vbramm23
Chaac
11
2 / 2 / 2
7,320
523
6,326
9,615
5,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 1
6,199
443
5,645
8,189
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChromeChris1
Cerberus
11
1 / 1 / 8
6,341
453
8,483
8,817
6,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Maman Brigitte
HookPaw
Maman Brigitte
14
8 / 2 / 4
7,988
571
5,786
10,377
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
OGDookey
Skadi
12
3 / 1 / 6
7,132
509
6,025
5,750
1,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hercules
RougeX_0
Hercules
12
2 / 4 / 2
7,062
504
4,786
9,835
7,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
chenlezhi
Vulcan
13
4 / 0 / 3
7,819
559
6,623
2,833
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
18
18
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
2
0.2
L
Loki
Broldi
Loki
5
6
1
0.92
W
Cerberus
ChromeChris1
Cerberus
1
1
8
5
W
Maman Brigitte
HookPaw
Maman Brigitte
8
2
4
5
W
Skadi
OGDookey
Skadi
3
1
6
6
W
Hercules
RougeX_0
Hercules
2
4
2
0.75
L
0
2
0
0
L
Chaac
Vbramm23
Chaac
2
2
2
1.5
W
Vulcan
chenlezhi
Vulcan
4
0
3
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,059
Damage
31,703
46,730
Taken
37,612
19,956
Mitigated
20,054
12,638
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,418
312
0
1,795
12,487
8,273
7
5,101
7,386
17,820
1,492
L
Loki
Broldi
Loki
3,231
958
0
3,652
11,946
3,115
0
5,372
6,545
0
46,044
W
Cerberus
ChromeChris1
Cerberus
8,483
330
0
3,962
8,817
6,558
67
4,231
4,536
28,370
753
W
Maman Brigitte
HookPaw
Maman Brigitte
5,786
574
0
4,153
10,377
3,336
27
1,507
8,870
50,193
1,324
W
Skadi
OGDookey
Skadi
6,025
2,723
0
792
5,750
1,864
32
3,598
2,152
0
48,678
W
Hercules
RougeX_0
Hercules
4,786
2,211
0
3,928
9,835
7,496
0
0
9,835
0
37,392
L
1,439
136
0
822
4,493
1,154
200
3,669
824
46,681
0
L
Chaac
Vbramm23
Chaac
6,326
1,975
0
2,468
9,615
5,727
0
2,207
7,000
0
40,654
W
Vulcan
chenlezhi
Vulcan
6,623
0
0
0
2,833
800
300
1,392
1,391
51,876
128
L
5,645
1,461
0
3,901
8,189
1,687
0
4,298
3,891
34,303
8,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
36,342
335
Minions Killed
391
0
Camps Cleared
0
1,238,302
Distance Traveled
1,415,949
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,098
436
20
1
0
268,411
1
L
Loki
6,847
489
78
6
0
289,340
0
W
Cerberus
6,341
453
46
3
0
264,471
2
W
Maman Brigitte
7,988
571
83
6
0
341,030
0
W
Skadi
7,132
509
97
7
0
256,557
3
W
Hercules
7,062
504
64
5
0
261,467
5
L
Scylla
6,980
499
95
7
0
234,100
0
L
Chaac
7,320
523
72
5
0
199,969
0
W
Vulcan
7,819
559
101
7
0
292,424
5
L
Sol
6,199
443
70
5
0
246,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role