Player Matchup

Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Gold V
CGORDILLOU
Discordia
Gold V
Level 123
God Stats
21W - 16L
1,579 SR
Queue Stats
125W - 142L
1,326 MMR
Solo
Xbalanque
Xbalanque
Silver II
TKtwisted
Xbalanque
Silver II
Level 106
God Stats
3W - 0L
1,628 SR
Queue Stats
12W - 14L
1,368 MMR
Solo
Cabrakan
Cabrakan
Gold V
hattaka23
Cabrakan
Gold V
Level 105
God Stats
10W - 8L
1,648 SR
Queue Stats
424W - 453L
1,318 MMR
Solo
Guan Yu
Guan Yu
Gold V
odranockmo
Guan Yu
Gold V
Level 171
God Stats
4W - 3L
1,611 SR
Queue Stats
326W - 326L
1,134 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,593 SR
1,329 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,403 SR
1,390 MMR
Baba Yaga
Baba Yaga
Gold V
 
Baba Yaga
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
Majin__Mou
Arachne
Silver II
Level 125
God Stats
0W - 1L
1,581 SR
Queue Stats
4W - 6L
1,386 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
Rubenoutzki
Cu Chulainn
Silver I
Level 63
God Stats
2W - 3L
1,188 SR
Queue Stats
67W - 71L
1,351 MMR
Solo
Athena
Athena
Bronze III
alec8000
Athena
Bronze III
Level 87
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 10L
1,363 MMR
Solo
Anhur
Anhur
Silver III
diegocoelhoabreu
Anhur
Silver III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,352 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
8 / 0 / 4
7,874
656
6,140
11,192
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
CGORDILLOU
Discordia
13
0 / 1 / 0
7,140
595
3,640
4,263
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
TKtwisted
Xbalanque
13
5 / 0 / 5
7,146
596
12,088
4,470
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cabrakan
hattaka23
Cabrakan
13
0 / 2 / 9
6,396
533
5,408
9,145
7,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
odranockmo
Guan Yu
12
2 / 1 / 2
6,995
583
5,836
10,673
10,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bans
PeleChaacAresBake Kujira

VS

Bans
ChironUllrMulanAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
1 / 1 / 1
6,661
555
3,334
5,219
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Majin__Mou
Arachne
11
1 / 3 / 0
6,017
501
3,122
11,220
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cu Chulainn
Rubenoutzki
Cu Chulainn
11
1 / 4 / 0
6,827
569
7,833
10,816
7,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
alec8000
Athena
9
1 / 3 / 0
5,775
481
2,028
10,330
9,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 1
5,533
461
2,818
9,901
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
15
Kills
4
4
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
0
4
10
L
Baba Yaga
 
Baba Yaga
1
1
1
1.5
W
Discordia
CGORDILLOU
Discordia
0
1
0
0
L
Arachne
Majin__Mou
Arachne
1
3
0
0.33
L
Cu Chulainn
Rubenoutzki
Cu Chulainn
1
4
0
0.25
W
Xbalanque
TKtwisted
Xbalanque
5
0
5
7.5
L
Athena
alec8000
Athena
1
3
0
0.33
L
0
4
1
0.13
W
Cabrakan
hattaka23
Cabrakan
0
2
9
2.25
W
Guan Yu
odranockmo
Guan Yu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,112
Damage
19,135
39,743
Taken
47,486
25,958
Mitigated
27,139
15,738
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,140
1,307
0
3,262
11,192
5,156
11
1,674
9,438
0
62,878
L
Baba Yaga
 
Baba Yaga
3,334
87
0
1,414
5,219
3,441
0
2,113
3,056
42,809
0
W
Discordia
CGORDILLOU
Discordia
3,640
121
0
1,617
4,263
1,339
0
1,646
2,617
50,953
1,751
L
Arachne
Majin__Mou
Arachne
3,122
2,297
0
3,702
11,220
3,567
0
2,624
8,424
0
36,100
L
Cu Chulainn
Rubenoutzki
Cu Chulainn
7,833
1,213
0
2,375
10,816
7,774
0
0
10,816
0
47,333
W
Xbalanque
TKtwisted
Xbalanque
12,088
7,100
0
2,708
4,470
1,597
142
910
3,560
0
63,400
L
Athena
alec8000
Athena
2,028
371
370
1,250
10,330
9,211
0
1,907
7,919
8,224
0
L
2,818
1,156
0
3,719
9,901
3,146
0
1,181
8,368
0
35,482
W
Cabrakan
hattaka23
Cabrakan
5,408
695
0
2,662
9,145
7,634
42
1,475
7,670
24,950
0
W
Guan Yu
odranockmo
Guan Yu
5,836
743
81
5,408
10,673
10,232
0
0
9,880
0
39,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,551
Gold Earned
30,813
432
Minions Killed
297
0
Camps Cleared
0
1,259,657
Distance Traveled
1,158,177
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,874
656
106
9
0
291,572
9
L
Baba Yaga
6,661
555
63
5
0
234,035
0
W
Discordia
7,140
595
117
10
0
244,887
0
L
Arachne
6,017
501
74
6
0
275,158
0
L
Cu Chulainn
6,827
569
76
6
0
184,572
0
W
Xbalanque
7,146
596
96
8
0
222,500
2
L
Athena
5,775
481
13
1
0
250,620
0
L
Anhur
5,533
461
71
6
0
213,792
0
W
Cabrakan
6,396
533
44
4
0
236,373
0
W
Guan Yu
6,995
583
69
6
0
264,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role