Player Matchup

Ne Zha
Ne Zha
Eteks
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,381 Elo+
Party 1
Scylla
Scylla
SkunKy14
Scylla
Level 123
God Stats
1W - 2L
1,668 SR
Queue Stats
35W - 23L
1,476 Elo+
Party 1
Surtr
Surtr
Treize3377
Surtr
Level 145
God Stats
0W - 1L
1,302 SR
Queue Stats
107W - 101L
1,463 Elo+
Party 1
Freya
Freya
ZoKnes Faradail
Freya
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,183 Elo+
Party 1
Anubis
Anubis
labibe69
Anubis
Level 32
God Stats
1W - 1L
1,564 SR
Queue Stats
28W - 27L
1,480 Elo+
Party 1
Team Averages
Level 105
1,507 SR
1,396 Elo+

VS

Team Averages
Level 108
1,561 SR
1,483 Elo+
Rama
Rama
Druggershy
Rama
Level 128
God Stats
2W - 2L
1,677 SR
Queue Stats
407W - 395L
1,493 Elo+
Party 3
Sol
Sol
L3gUman
Sol
Level 142
God Stats
9W - 2L
1,329 SR
Queue Stats
310W - 293L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
Ricardo_P1nto
Nu Wa
Level 122
God Stats
8W - 2L
1,730 SR
Queue Stats
306W - 307L
1,467 Elo+
Solo
Jormungandr
Jormungandr
RockThibs
Jormungandr
Level 64
God Stats
7W - 3L
1,433 SR
Queue Stats
122W - 114L
1,498 Elo+
Party 2
Artemis
Artemis
xSpinolino
Artemis
Level 82
God Stats
9W - 6L
1,635 SR
Queue Stats
415W - 408L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eteks
Ne Zha
12
2 / 6 / 0
7,426
619
7,129
10,315
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
SkunKy14
Scylla
15
2 / 6 / 1
8,168
681
7,375
9,568
2,669
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
11
0 / 5 / 3
6,755
563
4,616
12,146
8,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
1 / 5 / 5
8,359
697
2,633
10,170
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
labibe69
Anubis
15
3 / 6 / 4
8,624
719
12,603
13,110
5,689
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 11
11,323
944
13,714
8,889
2,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
17
3 / 0 / 14
10,018
835
9,506
6,158
1,688
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 1 / 18
9,361
780
9,564
5,500
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
RockThibs
Jormungandr
18
8 / 3 / 17
11,164
930
8,651
12,745
6,182
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
xSpinolino
Artemis
16
5 / 3 / 8
9,701
808
11,496
9,966
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
96
8
Kills
28
28
Deaths
8
13
Assists
68
Player
Kills
Deaths
Assists
KDA
W
12
1
11
17.5
L
Ne Zha
Eteks
Ne Zha
2
6
0
0.33
W
Sol
3
0
14
10
W
0
1
18
9
W
Jormungandr
RockThibs
Jormungandr
8
3
17
5.5
L
Scylla
SkunKy14
Scylla
2
6
1
0.42
L
Surtr
0
5
3
0.3
L
1
5
5
0.7
L
Anubis
labibe69
Anubis
3
6
4
0.83
W
Artemis
xSpinolino
Artemis
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,356
Damage
52,931
55,309
Taken
43,258
24,141
Mitigated
14,723
10,802
Healing
21,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,714
7,395
2,249
3,057
8,889
2,842
1,766
3,613
5,134
0
30,911
L
Ne Zha
Eteks
Ne Zha
7,129
93
0
239
10,315
3,945
0
4,436
5,549
0
19,186
W
Sol
9,506
1,049
4,514
2,547
6,158
1,688
2,140
2,666
3,438
20,048
959
W
9,564
2,802
2,688
1,306
5,500
1,557
1,125
2,834
2,616
22,855
0
W
Jormungandr
RockThibs
Jormungandr
8,651
414
1,371
2,493
12,745
6,182
567
5,669
6,956
20,227
0
L
Scylla
SkunKy14
Scylla
7,375
61
1,255
737
9,568
2,669
0
5,709
3,411
26,395
500
L
Surtr
4,616
1,193
264
1,674
12,146
8,195
0
4,136
7,485
162
8,026
L
2,633
685
440
1,489
10,170
3,643
0
4,576
5,245
14,829
0
L
Anubis
labibe69
Anubis
12,603
59
261
4,443
13,110
5,689
0
6,656
5,990
31,667
0
W
Artemis
xSpinolino
Artemis
11,496
1,805
686
1,032
9,966
2,454
1,313
7,207
2,525
0
21,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,332
Gold Earned
51,567
135
Minions Killed
179
0
Camps Cleared
0
907,620
Distance Traveled
1,109,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,323
944
50
4
0
233,371
0
L
Ne Zha
7,426
619
8
1
0
201,692
0
W
Sol
10,018
835
41
3
0
245,387
0
W
Nu Wa
9,361
780
41
3
0
219,541
0
W
Jormungandr
11,164
930
16
1
0
207,180
0
L
Scylla
8,168
681
38
3
0
205,211
0
L
Surtr
6,755
563
8
1
0
114,934
0
L
Freya
8,359
697
34
3
0
211,985
0
L
Anubis
8,624
719
47
4
0
173,798
0
W
Artemis
9,701
808
31
3
0
203,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role