Player Matchup

Hel
Hel
AMC112002
Hel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 128L
1,425 Elo+
Party 2
Rama
Rama
IvanShark_741
Rama
Level 108
God Stats
3W - 4L
1,324 SR
Queue Stats
52W - 79L
1,414 Elo+
Party 2
Serqet
Serqet
Joelabad11
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,381 Elo+
Party 1
Agni
Agni
pan-x9
Agni
Level 143
God Stats
6W - 4L
1,628 SR
Queue Stats
111W - 109L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
yongjun9
Erlang Shen
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Team Averages
Level 84
1,491 SR
1,438 Elo+

VS

Team Averages
Level 129
1,592 SR
1,482 Elo+
Danzaburou
Danzaburou
BR726AD
Danzaburou
Level 154
God Stats
1W - 1L
1,489 SR
Queue Stats
16W - 13L
1,467 Elo+
Solo
Serqet
Serqet
Frei18
Serqet
Level 102
God Stats
12W - 7L
1,589 SR
Queue Stats
30W - 24L
1,506 Elo+
Solo
Athena
Athena
Signo Stars
Athena
Level 81
God Stats
1W - 0L
1,732 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Hercules
Hercules
ValtronSpb
Hercules
Level 150
God Stats
39W - 32L
1,546 SR
Queue Stats
258W - 241L
1,480 Elo+
Solo
Discordia
Discordia
robertocharly
Discordia
Level 157
God Stats
1W - 1L
1,607 SR
Queue Stats
71W - 73L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
8,724
513
7,523
15,704
13,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
8 / 4 / 2
8,766
516
12,920
11,160
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Joelabad11
Serqet
12
0 / 6 / 2
7,162
421
3,878
14,954
6,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
pan-x9
Agni
13
5 / 0 / 1
8,242
485
7,708
5,390
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
yongjun9
Erlang Shen
13
1 / 9 / 0
7,439
438
1,741
13,408
11,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BR726AD
Danzaburou
14
0 / 5 / 3
8,100
476
4,668
10,320
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Frei18
Serqet
15
3 / 1 / 5
8,914
524
9,369
14,621
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
13
2 / 4 / 1
8,061
474
2,645
15,346
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
ValtronSpb
Hercules
16
11 / 1 / 3
10,880
640
16,599
14,763
15,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
robertocharly
Discordia
14
3 / 4 / 3
8,689
511
8,378
10,346
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
15
Kills
19
20
Deaths
15
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
8
5
W
Danzaburou
BR726AD
Danzaburou
0
5
3
0.3
W
Serqet
Frei18
Serqet
3
1
5
5.5
L
8
4
2
2.25
L
Serqet
Joelabad11
Serqet
0
6
2
0.17
W
Athena
2
4
1
0.63
W
Hercules
ValtronSpb
Hercules
11
1
3
12.5
L
Agni
pan-x9
Agni
5
0
1
5.5
W
Discordia
robertocharly
Discordia
3
4
3
1.13
L
Erlang Shen
yongjun9
Erlang Shen
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,770
Damage
41,659
60,616
Taken
65,396
36,982
Mitigated
36,352
19,021
Healing
22,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,523
222
3,172
8,841
15,704
13,433
168
2,816
12,313
50,320
319
W
Danzaburou
BR726AD
Danzaburou
4,668
1,241
381
3,795
10,320
2,863
0
2,501
7,777
0
58,432
W
Serqet
Frei18
Serqet
9,369
2,034
0
7,771
14,621
5,327
30
2,084
12,237
0
66,796
L
12,920
10,265
0
2,007
11,160
4,229
320
1,865
8,628
0
60,478
L
Serqet
Joelabad11
Serqet
3,878
957
0
1,851
14,954
6,454
0
2,441
12,117
0
44,489
W
Athena
2,645
369
386
1,935
15,346
9,427
457
3,007
12,003
28,014
1,790
W
Hercules
ValtronSpb
Hercules
16,599
7,506
0
6,044
14,763
15,853
126
1,627
12,944
0
72,386
L
Agni
pan-x9
Agni
7,708
114
0
1,504
5,390
1,459
0
1,746
3,074
38,487
2,570
W
Discordia
robertocharly
Discordia
8,378
479
0
2,606
10,346
2,882
392
5,332
4,546
48,204
834
L
Erlang Shen
yongjun9
Erlang Shen
1,741
1,091
0
1,646
13,408
11,407
0
767
12,603
0
26,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,333
Gold Earned
44,644
380
Minions Killed
430
0
Camps Cleared
0
1,640,720
Distance Traveled
1,772,372
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,724
513
81
5
0
341,114
0
W
Danzaburou
8,100
476
78
5
0
325,005
0
W
Serqet
8,914
524
104
6
0
407,534
1
L
Rama
8,766
516
101
6
0
314,209
2
L
Serqet
7,162
421
75
4
0
376,082
0
W
Athena
8,061
474
52
3
0
353,448
0
W
Hercules
10,880
640
100
6
0
359,743
4
L
Agni
8,242
485
86
5
0
259,869
6
W
Discordia
8,689
511
96
6
0
326,642
2
L
Erlang Shen
7,439
438
37
2
0
349,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role