Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AORDS
Achilles
Level 69
God Stats
1W - 3L
1,456 SR
Queue Stats
355W - 353L
1,501 Elo+
Solo
Cupid
Cupid
Carlitrus84
Cupid
Level 140
God Stats
13W - 20L
1,427 SR
Queue Stats
506W - 496L
1,444 Elo+
Solo
Khepri
Khepri
ChongshuS
Khepri
Level 181
God Stats
0W - 4L
1,474 SR
Queue Stats
96W - 78L
1,507 Elo+
Solo
Susano
Susano
KarlthequeTV
Susano
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 58L
1,459 Elo+
Solo
Team Averages
Level 110
1,471 SR
1,482 Elo+

VS

Team Averages
Level 72
1,560 SR
1,510 Elo+
Poseidon
Poseidon
Big is Big8645
Poseidon
Level 85
God Stats
4W - 2L
1,696 SR
Queue Stats
101W - 97L
1,490 Elo+
Party 1
Chaac
Chaac
CALI1697
Chaac
Level 68
God Stats
49W - 35L
1,604 SR
Queue Stats
325W - 388L
1,450 Elo+
Solo
Cernunnos
Cernunnos
Mcnoan
Cernunnos
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 57L
1,470 Elo+
Party 1
Loki
Loki
RmYsirjaillll
Loki
Level 69
God Stats
12W - 15L
1,501 SR
Queue Stats
73W - 65L
1,531 Elo+
Solo
Bacchus
Bacchus
Warturasde
Bacchus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 62L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 4 / 2
5,452
545
2,819
7,237
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
AORDS
Achilles
8
1 / 4 / 0
4,909
491
5,075
7,858
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
1 / 1 / 1
5,455
546
2,123
5,693
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
ChongshuS
Khepri
7
1 / 3 / 2
4,903
490
1,641
5,700
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
11
3 / 1 / 0
5,642
564
4,209
8,610
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
3 / 3 / 1
5,906
591
5,142
4,363
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
CALI1697
Chaac
11
3 / 1 / 1
6,456
646
5,743
7,924
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Mcnoan
Cernunnos
10
4 / 1 / 0
6,105
611
5,133
5,070
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 1
6,457
646
2,435
6,918
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Warturasde
Bacchus
9
0 / 1 / 4
6,022
602
2,709
7,474
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
13
13
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
2
0.5
L
Achilles
AORDS
Achilles
1
4
0
0.25
W
Poseidon
3
3
1
1.17
W
Chaac
CALI1697
Chaac
3
1
1
3.5
L
1
1
1
1.5
L
Khepri
ChongshuS
Khepri
1
3
2
0.67
L
Susano
3
1
0
3
W
Cernunnos
Mcnoan
Cernunnos
4
1
0
4
W
3
1
1
3.5
W
Bacchus
Warturasde
Bacchus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,867
Damage
21,162
35,098
Taken
31,749
12,055
Mitigated
17,981
13,858
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,819
106
186
1,891
7,237
2,345
0
3,504
3,359
34,965
0
L
Achilles
AORDS
Achilles
5,075
1,456
0
1,679
7,858
2,748
0
1,151
6,707
0
21,908
W
Poseidon
5,142
772
0
999
4,363
1,190
545
1,523
2,840
27,304
97
W
Chaac
CALI1697
Chaac
5,743
846
0
2,117
7,924
6,469
0
0
7,924
6,064
35,181
L
2,123
833
57
2,983
5,693
1,790
0
531
5,162
0
35,104
L
Khepri
ChongshuS
Khepri
1,641
0
0
1,391
5,700
2,566
0
897
4,803
17,078
0
L
Susano
4,209
1,239
0
5,671
8,610
2,606
0
2,201
6,159
0
36,792
W
Cernunnos
Mcnoan
Cernunnos
5,133
2,617
0
2,939
5,070
1,609
1,144
753
4,317
0
36,291
W
2,435
697
0
2,742
6,918
2,238
109
583
6,335
0
52,510
W
Bacchus
Warturasde
Bacchus
2,709
449
0
1,916
7,474
6,475
180
1,601
5,873
14,514
1,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,361
Gold Earned
30,946
267
Minions Killed
294
0
Camps Cleared
0
914,878
Distance Traveled
1,013,348
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,452
545
67
7
0
175,796
0
L
Achilles
4,909
491
50
5
0
151,324
0
W
Poseidon
5,906
591
56
6
0
207,472
0
W
Chaac
6,456
646
64
6
0
214,512
0
L
Cupid
5,455
546
66
7
0
186,494
0
L
Khepri
4,903
490
19
2
0
161,340
0
L
Susano
5,642
564
65
7
0
239,924
0
W
Cernunnos
6,105
611
66
7
0
165,564
0
W
Loki
6,457
646
94
9
0
229,657
0
W
Bacchus
6,022
602
14
1
0
196,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role