Player Matchup

Rama
Rama
Awqaz
Rama
Level 68
God Stats
17W - 6L
1,746 SR
Queue Stats
129W - 148L
1,518 Elo+
Party 2
Geb
Geb
DeltaBlue8244
Geb
Level 144
God Stats
3W - 1L
1,742 SR
Queue Stats
91W - 120L
1,472 Elo+
Party 2
Artio
Artio
EchoDerek
Artio
Level 128
God Stats
4W - 3L
1,662 SR
Queue Stats
167W - 195L
1,552 Elo+
Party 2
Nox
Nox
EchoJulio
Nox
Level 117
God Stats
2W - 2L
1,415 SR
Queue Stats
219W - 246L
1,530 Elo+
Party 2
Serqet
Serqet
marcoaps
Serqet
Level 156
God Stats
6W - 5L
1,629 SR
Queue Stats
179W - 199L
1,465 Elo+
Party 2
Team Averages
Level 123
1,639 SR
1,508 Elo+

VS

Team Averages
Level 134
1,630 SR
1,506 Elo+
Sun Wukong
Sun Wukong
DietyofViolence
Sun Wukong
Level 113
God Stats
5W - 6L
1,516 SR
Queue Stats
100W - 116L
1,513 Elo+
Party 1
Ares
Ares
St0nedRacc
Ares
Level 111
God Stats
2W - 4L
1,686 SR
Queue Stats
129W - 162L
1,491 Elo+
Party 1
Hera
Hera
Trieu
Hera
Level 155
God Stats
9W - 6L
1,706 SR
Queue Stats
110W - 98L
1,548 Elo+
Solo
Ymir
Ymir
UpperPower8
Ymir
Level 218
God Stats
5W - 2L
1,744 SR
Queue Stats
205W - 275L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
W0nd3rb4ked
Heimdallr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 185L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Awqaz
Rama
17
8 / 2 / 0
10,533
620
12,303
10,352
4,077
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 2 / 7
8,360
492
5,707
11,732
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artio
EchoDerek
Artio
16
2 / 1 / 6
9,725
572
9,845
15,961
10,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
0 / 3 / 2
9,006
530
3,303
8,756
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
marcoaps
Serqet
15
6 / 0 / 2
8,862
521
9,111
10,961
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DietyofViolence
Sun Wukong
15
0 / 4 / 0
9,088
535
8,880
12,691
8,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 2
8,184
481
4,271
17,119
15,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hera
Trieu
Hera
17
5 / 1 / 0
10,496
617
14,277
6,657
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
1 / 3 / 2
8,831
519
5,098
14,019
6,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
W0nd3rb4ked
Heimdallr
13
0 / 7 / 2
7,144
420
1,321
10,193
3,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
8
8
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
Awqaz
Rama
8
2
0
4
W
0
2
7
1.75
L
Sun Wukong
DietyofViolence
Sun Wukong
0
4
0
0
W
Artio
EchoDerek
Artio
2
1
6
5
W
0
3
2
0.33
L
2
1
2
3
L
Hera
Trieu
Hera
5
1
0
5
L
1
3
2
0.67
L
Heimdallr
W0nd3rb4ked
Heimdallr
0
7
2
0.14
W
Serqet
marcoaps
Serqet
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,269
Damage
33,847
57,762
Taken
60,679
29,622
Mitigated
35,628
16,487
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Awqaz
Rama
12,303
9,378
0
4,093
10,352
4,077
1,585
4,892
5,460
0
88,443
W
5,707
485
0
2,497
11,732
9,083
0
5,136
6,596
34,423
0
L
Sun Wukong
DietyofViolence
Sun Wukong
8,880
1,068
0
2,471
12,691
8,398
52
5,805
6,403
0
66,658
W
Artio
EchoDerek
Artio
9,845
926
170
8,076
15,961
10,072
0
2,301
13,660
77,700
0
W
3,303
157
0
875
8,756
2,363
571
7,201
1,555
67,765
0
L
4,271
174
2,444
2,911
17,119
15,153
0
5,605
11,253
31,896
3,139
L
Hera
Trieu
Hera
14,277
2,349
0
448
6,657
2,508
0
1,953
4,643
86,440
1,503
L
5,098
767
0
1,683
14,019
6,567
1,423
3,722
9,849
93,768
1,052
L
Heimdallr
W0nd3rb4ked
Heimdallr
1,321
382
0
892
10,193
3,002
0
1,644
8,549
0
29,459
W
Serqet
marcoaps
Serqet
9,111
2,072
0
776
10,961
4,027
0
4,545
6,416
0
58,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,486
Gold Earned
43,743
526
Minions Killed
528
0
Camps Cleared
0
1,750,151
Distance Traveled
1,631,333
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,533
620
152
9
0
299,438
0
W
Geb
8,360
492
30
2
0
361,493
2
L
Sun Wukong
9,088
535
130
8
0
286,038
2
W
Artio
9,725
572
126
7
0
342,607
0
W
Nox
9,006
530
150
9
0
331,282
0
L
Ares
8,184
481
42
2
0
327,276
0
L
Hera
10,496
617
153
9
0
355,075
4
L
Ymir
8,831
519
157
9
0
349,108
2
L
Heimdallr
7,144
420
46
3
0
313,836
0
W
Serqet
8,862
521
68
4
0
415,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role