Player Matchup

Set
Set
 
Set
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AliPito222
Hades
Level 64
God Stats
2W - 2L
1,482 SR
Queue Stats
3W - 7L
1,391 Elo+
Solo
Apollo
Apollo
Musician0069
Apollo
Level 121
God Stats
22W - 21L
1,481 SR
Queue Stats
584W - 557L
1,490 Elo+
Solo
Medusa
Medusa
ninoalex858
Medusa
Level 68
God Stats
63W - 45L
1,588 SR
Queue Stats
268W - 277L
1,426 Elo+
Solo
Team Averages
Level 107
1,510 SR
1,461 Elo+

VS

Team Averages
Level 93
1,460 SR
1,391 Elo+
Yemoja
Yemoja
Broccoli_1707
Yemoja
Level 64
God Stats
23W - 22L
1,509 SR
Queue Stats
32W - 39L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
FouineBadasse
Sun Wukong
Level 41
God Stats
1W - 3L
1,284 SR
Queue Stats
10W - 28L
1,232 Elo+
Solo
Mercury
Mercury
Ratilla08
Mercury
Level 119
God Stats
4W - 6L
1,462 SR
Queue Stats
168W - 195L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
VORONELLO
Baron Samedi
Level 127
God Stats
70W - 66L
1,535 SR
Queue Stats
103W - 111L
1,488 Elo+
Solo
Xbalanque
Xbalanque
rmbprod
Xbalanque
Level 112
God Stats
55W - 69L
1,507 SR
Queue Stats
55W - 69L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 0 / 2
6,953
632
2,832
5,108
4,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
 
Ares
10
1 / 2 / 7
5,753
523
6,670
11,043
8,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
13
10 / 1 / 2
8,147
741
10,059
5,784
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
11
3 / 1 / 4
6,724
611
2,048
5,293
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Medusa
10
2 / 4 / 0
6,020
547
6,220
8,586
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 2
5,948
541
4,959
10,556
6,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
FouineBadasse
Sun Wukong
9
0 / 2 / 0
5,165
470
1,973
7,758
3,273
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Ratilla08
Mercury
11
2 / 3 / 1
5,470
497
4,929
9,300
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
VORONELLO
Baron Samedi
9
1 / 6 / 0
5,521
502
2,191
7,545
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
rmbprod
Xbalanque
8
2 / 3 / 3
5,374
489
5,128
7,137
2,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
8
8
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
0
2
2
W
Ares
 
Ares
1
2
7
2.25
W
Hades
10
1
2
11
L
3
3
2
1.33
L
Sun Wukong
FouineBadasse
Sun Wukong
0
2
0
0
W
Apollo
3
1
4
5
L
Mercury
Ratilla08
Mercury
2
3
1
0.83
L
Baron Samedi
VORONELLO
Baron Samedi
1
6
0
0.17
W
Medusa
2
4
0
0.5
L
Xbalanque
rmbprod
Xbalanque
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,829
Damage
19,180
35,814
Taken
42,296
20,292
Mitigated
17,512
12,534
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,832
1,036
0
1,167
5,108
4,690
0
0
5,108
0
42,929
W
Ares
 
Ares
6,670
463
0
3,015
11,043
8,621
370
2,281
8,762
16,226
648
W
Hades
10,059
508
265
3,688
5,784
2,226
14
1,872
3,912
41,335
0
L
4,959
1,461
2,208
3,044
10,556
6,450
0
5,033
5,423
16,732
478
L
Sun Wukong
FouineBadasse
Sun Wukong
1,973
415
0
1,663
7,758
3,273
0
490
7,252
0
30,814
W
Apollo
2,048
1,320
0
835
5,293
1,994
142
549
4,744
0
36,533
L
Mercury
Ratilla08
Mercury
4,929
3,306
0
1,566
9,300
3,325
0
3,014
6,090
0
33,056
L
Baron Samedi
VORONELLO
Baron Samedi
2,191
40
127
883
7,545
2,331
0
4,899
2,218
18,642
1,789
W
Medusa
6,220
2,269
0
3,564
8,586
2,761
0
2,053
6,533
0
40,183
L
Xbalanque
rmbprod
Xbalanque
5,128
2,315
0
979
7,137
2,133
0
2,251
4,886
0
23,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
27,478
320
Minions Killed
208
0
Camps Cleared
0
1,077,983
Distance Traveled
1,069,955
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,953
632
74
7
0
199,012
0
W
Ares
5,753
523
18
2
0
225,453
0
W
Hades
8,147
741
92
8
0
225,488
1
L
Yemoja
5,948
541
19
2
0
204,927
4
L
Sun Wukong
5,165
470
51
5
0
235,011
4
W
Apollo
6,724
611
68
6
0
218,384
0
L
Mercury
5,470
497
57
5
0
229,914
0
L
Baron Samedi
5,521
502
42
4
0
183,292
3
W
Medusa
6,020
547
68
6
0
209,646
0
L
Xbalanque
5,374
489
39
4
0
216,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role