Player Matchup

Raijin
Raijin
 
Raijin
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
toon-the-army
Nox
Level 202
God Stats
8W - 14L
1,346 SR
Queue Stats
893W - 923L
1,496 Elo+
Solo
Heimdallr
Heimdallr
vinivictor080
Heimdallr
Level 118
God Stats
0W - 2L
1,435 SR
Queue Stats
27W - 39L
1,475 Elo+
Solo
Ymir
Ymir
zICIutchDaddy
Ymir
Level 121
God Stats
4W - 6L
1,409 SR
Queue Stats
167W - 184L
1,378 Elo+
Party 1
Team Averages
Level 122
1,438 SR
1,470 Elo+

VS

Team Averages
Level 138
1,483 SR
1,463 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FluffySuce
Medusa
Level 149
God Stats
6W - 8L
1,308 SR
Queue Stats
265W - 288L
1,428 Elo+
Party 2
Cerberus
Cerberus
HebezZ26
Cerberus
Level 145
God Stats
3W - 1L
1,569 SR
Queue Stats
984W - 1,018L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Jojohaloo
Cthulhu
Level 87
God Stats
1W - 0L
1,491 SR
Queue Stats
7W - 6L
1,451 Elo+
Solo
Xing Tian
Xing Tian
Ketsh2A
Xing Tian
Level 178
God Stats
10W - 5L
1,544 SR
Queue Stats
266W - 290L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 4 / 7
7,284
728
3,974
6,110
1,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
 
Charybdis
11
0 / 7 / 7
7,066
707
2,923
8,392
2,544
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 9
8,811
881
6,919
6,865
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
vinivictor080
Heimdallr
16
7 / 4 / 2
9,454
945
9,594
7,817
2,935
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 6 / 8
8,117
812
3,449
11,630
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 2 / 12
9,178
918
8,198
6,089
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
FluffySuce
Medusa
14
3 / 2 / 13
8,580
858
6,624
4,444
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
HebezZ26
Cerberus
15
7 / 4 / 14
10,321
1,032
4,578
13,345
5,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Jojohaloo
Cthulhu
16
8 / 3 / 15
10,031
1,003
9,955
11,967
8,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Ketsh2A
Xing Tian
14
2 / 4 / 19
8,452
845
5,565
14,901
9,046
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
97
14
Kills
24
25
Deaths
15
33
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
4
7
1.13
L
Charybdis
 
Charybdis
0
7
7
0.5
W
Ah Puch
 
Ah Puch
4
2
12
5
W
Medusa
FluffySuce
Medusa
3
2
13
4.75
W
Cerberus
HebezZ26
Cerberus
7
4
14
3.5
W
Cthulhu
Jojohaloo
Cthulhu
8
3
15
5.17
W
Xing Tian
Ketsh2A
Xing Tian
2
4
19
2.88
L
4
4
9
2.13
L
Heimdallr
vinivictor080
Heimdallr
7
4
2
2
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,859
Damage
34,920
40,814
Taken
50,746
18,103
Mitigated
26,853
5,983
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,974
640
388
672
6,110
1,984
156
3,912
2,051
12,541
390
L
Charybdis
 
Charybdis
2,923
1,023
665
405
8,392
2,544
199
6,243
1,931
0
7,175
W
Ah Puch
 
Ah Puch
8,198
122
381
2,301
6,089
2,279
1,462
2,507
3,582
20,871
0
W
Medusa
FluffySuce
Medusa
6,624
1,713
796
692
4,444
1,633
3,476
1,397
3,047
0
25,020
W
Cerberus
HebezZ26
Cerberus
4,578
120
2,231
3,321
13,345
5,172
788
3,079
10,266
15,037
0
W
Cthulhu
Jojohaloo
Cthulhu
9,955
278
1,002
1,072
11,967
8,723
488
3,742
7,708
17,967
1,068
W
Xing Tian
Ketsh2A
Xing Tian
5,565
43
700
2,985
14,901
9,046
333
2,975
11,619
9,783
0
L
6,919
374
395
588
6,865
2,644
433
3,502
3,172
14,670
420
L
Heimdallr
vinivictor080
Heimdallr
9,594
3,330
267
1,210
7,817
2,935
424
6,327
1,328
0
22,309
L
3,449
357
192
1,201
11,630
7,996
123
6,781
4,525
8,982
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,732
Gold Earned
46,562
90
Minions Killed
120
0
Camps Cleared
0
707,197
Distance Traveled
955,809
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,284
728
20
2
0
126,875
0
L
Charybdis
7,066
707
10
1
0
147,217
0
W
Ah Puch
9,178
918
34
3
0
170,566
0
W
Medusa
8,580
858
29
3
0
212,507
0
W
Cerberus
10,321
1,032
26
3
0
166,248
0
W
Cthulhu
10,031
1,003
27
3
0
215,698
2
W
Xing Tian
8,452
845
4
0
0
190,790
0
L
Nox
8,811
881
28
3
0
164,569
0
L
Heimdallr
9,454
945
21
2
0
159,413
0
L
Ymir
8,117
812
11
1
0
109,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role