Player Matchup

Ymir
Ymir
Iceblue4075
Ymir
Level 67
God Stats
212W - 251L
1,570 SR
Queue Stats
298W - 337L
1,482 Elo+
Solo
Ra
Ra
Lucifer420_69
Ra
Level 106
God Stats
1W - 1L
1,684 SR
Queue Stats
92W - 72L
1,457 Elo+
Solo
Set
Set
P4ND1LLA
Set
Level 97
God Stats
36W - 29L
1,496 SR
Queue Stats
357W - 344L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
Phixin equis
Sun Wukong
Level 152
God Stats
34W - 19L
1,558 SR
Queue Stats
125W - 128L
1,455 Elo+
Party 2
Artemis
Artemis
alcachofi11
Artemis
Level 62
God Stats
10W - 13L
1,575 SR
Queue Stats
120W - 125L
1,425 Elo+
Party 2
Team Averages
Level 97
1,577 SR
1,452 Elo+

VS

Team Averages
Level 58
1,540 SR
1,423 Elo+
Shiva
Shiva
BunkBudBros
Shiva
Level 62
God Stats
21W - 22L
1,478 SR
Queue Stats
256W - 259L
1,446 Elo+
Solo
Aphrodite
Aphrodite
Ima-Splash_069
Aphrodite
Level 66
God Stats
1W - 1L
1,291 SR
Queue Stats
46W - 45L
1,386 Elo+
Solo
Artemis
Artemis
KvotheTheFlame
Artemis
Level 107
God Stats
12W - 8L
1,553 SR
Queue Stats
87W - 89L
1,434 Elo+
Party 1
Anubis
Anubis
mbents
Anubis
Level 26
God Stats
2W - 1L
1,525 SR
Queue Stats
40W - 46L
1,414 Elo+
Party 1
Loki
Loki
poohmeisty69
Loki
Level 29
God Stats
7W - 2L
1,853 SR
Queue Stats
77W - 82L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,281
523
4,977
10,845
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 2 / 0
4,358
363
937
2,270
347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

1
0 / 0 / 0
3,804
317
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
Phixin equis
Sun Wukong
13
6 / 4 / 0
7,668
639
6,042
9,331
5,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
alcachofi11
Artemis
10
1 / 2 / 2
5,806
484
3,542
6,663
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,924
660
5,054
10,307
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Aphrodite
Ima-Splash_069
Aphrodite
8
0 / 1 / 0
5,707
476
1,369
3,410
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 0
6,644
554
5,870
7,708
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
mbents
Anubis
14
3 / 1 / 0
8,044
670
1,285
4,036
1,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
3 / 1 / 2
7,547
629
3,798
9,105
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
9
Kills
9
9
Deaths
9
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
4
0
0.75
L
2
1
1
2.5
W
Aphrodite
Ima-Splash_069
Aphrodite
0
1
0
0
W
0
2
0
0
L
0
2
0
0
L
0
0
0
0
L
Sun Wukong
Phixin equis
Sun Wukong
6
4
0
1.5
L
Artemis
alcachofi11
Artemis
1
2
2
1
W
Anubis
mbents
Anubis
3
1
0
3
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,498
Damage
17,376
29,109
Taken
34,566
13,583
Mitigated
12,443
8,282
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,054
1,021
0
1,404
10,307
4,064
1,822
0
9,921
0
46,152
L
4,977
1,657
0
3,232
10,845
6,096
0
1,052
9,793
29,105
0
W
Aphrodite
Ima-Splash_069
Aphrodite
1,369
220
497
1,437
3,410
1,992
0
1,416
1,994
10,759
1,663
W
5,870
1,882
0
2,936
7,708
2,299
432
3,524
4,184
0
42,477
L
937
115
0
780
2,270
347
0
575
1,695
7,692
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Phixin equis
Sun Wukong
6,042
1,314
0
1,803
9,331
5,473
0
634
8,697
0
41,676
L
Artemis
alcachofi11
Artemis
3,542
1,373
0
2,467
6,663
1,667
0
375
6,288
0
28,456
W
Anubis
mbents
Anubis
1,285
112
0
1,558
4,036
1,484
2,201
691
3,128
49,557
1,187
W
3,798
1,072
0
5,191
9,105
2,604
536
65
8,966
0
48,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
35,866
184
Minions Killed
356
0
Camps Cleared
0
708,113
Distance Traveled
978,136
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,924
660
81
7
0
185,553
0
L
Ymir
6,281
523
41
3
0
225,472
1
W
Aphrodite
5,707
476
24
2
0
108,587
0
W
Artemis
6,644
554
75
6
0
212,965
0
L
Ra
4,358
363
21
2
0
63,894
1
L
Set
3,804
317
0
0
0
6,941
0
L
Sun Wukong
7,668
639
70
6
0
227,675
3
L
Artemis
5,806
484
52
4
0
184,131
0
W
Anubis
8,044
670
87
7
0
214,627
0
W
Loki
7,547
629
89
7
0
256,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role