Player Matchup

Nu Wa
Nu Wa
DaWay_i_Live
Nu Wa
Level 65
God Stats
4W - 5L
1,643 SR
Queue Stats
146W - 157L
1,519 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jaldabaoth21121
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 127L
1,548 Elo+
Party 2
Awilix
Awilix
JuanchoCrazyBoy
Awilix
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 280L
1,551 Elo+
Solo
Sobek
Sobek
Skull_ghost735
Sobek
Level 42
God Stats
11W - 6L
1,688 SR
Queue Stats
111W - 115L
1,525 Elo+
Party 2
Chang'e
Chang'e
jony3797
Chang'e
Level 148
God Stats
35W - 26L
1,641 SR
Queue Stats
118W - 103L
1,544 Elo+
Solo
Team Averages
Level 94
1,594 SR
1,537 Elo+

VS

Team Averages
Level 99
1,625 SR
1,550 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Deathstormcloud
Odin
Level 17
God Stats
5W - 3L
1,643 SR
Queue Stats
21W - 16L
1,570 Elo+
Party 3
Nu Wa
Nu Wa
drsyberia
Nu Wa
Level 158
God Stats
126W - 92L
1,653 SR
Queue Stats
368W - 334L
1,532 Elo+
Solo
Bastet
Bastet
rainbownuts-
Bastet
Level 149
God Stats
3W - 0L
1,794 SR
Queue Stats
105W - 96L
1,551 Elo+
Party 1
Poseidon
Poseidon
sh-space-monkey
Poseidon
Level 88
God Stats
4W - 2L
1,536 SR
Queue Stats
107W - 96L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,091
509
4,536
5,722
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Jaldabaoth21121
Ah Muzen Cab
9
0 / 5 / 0
4,807
481
3,964
6,626
2,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 4 / 0
5,673
567
4,198
8,625
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 0
4,731
473
1,201
8,558
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
jony3797
Chang'e
10
0 / 0 / 0
5,511
551
284
4,998
1,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 0 / 4
7,115
712
6,841
6,612
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
2 / 0 / 6
5,840
584
3,605
5,225
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
drsyberia
Nu Wa
11
0 / 0 / 0
5,969
597
1,307
2,619
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
10
5 / 2 / 2
5,948
595
5,915
8,827
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
12
6 / 1 / 1
7,169
717
4,644
3,821
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
17
17
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
4
6
L
0
5
2
0.2
W
2
0
6
5
L
Ah Muzen Cab
Jaldabaoth21121
Ah Muzen Cab
0
5
0
0
L
3
4
0
0.75
L
0
3
0
0
W
Nu Wa
drsyberia
Nu Wa
0
0
0
0
L
Chang'e
jony3797
Chang'e
0
0
0
0
W
Bastet
5
2
2
3
W
Poseidon
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,183
Damage
22,312
34,529
Taken
27,104
13,440
Mitigated
8,824
8,393
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,841
3,150
0
3,413
6,612
2,176
398
690
5,784
0
57,042
L
4,536
336
0
607
5,722
1,301
0
2,133
3,365
30,726
0
W
3,605
564
0
1,048
5,225
2,702
0
1,385
3,644
0
11,781
L
Ah Muzen Cab
Jaldabaoth21121
Ah Muzen Cab
3,964
1,559
0
291
6,626
2,007
0
0
6,626
0
31,176
L
4,198
1,482
0
945
8,625
2,689
0
1,960
6,501
0
35,079
L
1,201
57
0
2,756
8,558
5,650
0
137
8,395
12,608
0
W
Nu Wa
drsyberia
Nu Wa
1,307
645
0
652
2,619
693
0
620
1,861
36,611
1,008
L
Chang'e
jony3797
Chang'e
284
0
0
3,794
4,998
1,793
0
1,100
3,706
35,578
0
W
Bastet
5,915
1,322
0
4,031
8,827
2,252
0
1,112
7,518
0
35,428
W
Poseidon
4,644
699
0
637
3,821
1,001
158
1,323
2,276
47,929
1,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
32,041
315
Minions Killed
339
0
Camps Cleared
0
947,487
Distance Traveled
1,009,005
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,115
712
107
11
0
184,450
0
L
Nu Wa
5,091
509
68
7
0
175,177
1
W
Odin
5,840
584
21
2
0
219,219
1
L
Ah Muzen Cab
4,807
481
67
7
0
181,246
0
L
Awilix
5,673
567
64
6
0
214,436
0
L
Sobek
4,731
473
25
3
0
205,975
0
W
Nu Wa
5,969
597
69
7
0
173,137
2
L
Chang'e
5,511
551
91
9
0
170,653
0
W
Bastet
5,948
595
53
5
0
224,160
0
W
Poseidon
7,169
717
89
9
0
208,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role