Player Matchup

Mulan
Mulan
Platinum IV
Dunkenstein
Mulan
Platinum IV
Level 45
God Stats
3W - 4L
1,585 SR
Queue Stats
81W - 71L
1,709 MMR
Party 2
Hera
Hera
Platinum III
XxCSCBxX
Hera
Platinum III
Level 102
God Stats
1W - 3L
1,314 SR
Queue Stats
246W - 244L
1,748 MMR
Party 2
Sobek
Sobek
Gold II
qcbulldog
Sobek
Gold II
Level 104
God Stats
10W - 11L
1,562 SR
Queue Stats
47W - 47L
1,750 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 84
1,487 SR
1,736 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 166
1,504 SR
1,917 MMR
Kuzenbo
Kuzenbo
Diamond IV
A Classy Whale
Kuzenbo
Diamond IV
Level 160
God Stats
7W - 4L
1,607 SR
Queue Stats
64W - 57L
2,116 MMR
Party 1
Persephone
Persephone
Platinum I
SteveyPleb
Persephone
Platinum I
Level 184
God Stats
3W - 3L
1,292 SR
Queue Stats
44W - 38L
1,995 MMR
Party 1
Hercules
Hercules
Gold I
hotsauce215
Hercules
Gold I
Level 155
God Stats
6W - 4L
1,613 SR
Queue Stats
381W - 360L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,565
757
7,309
9,152
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
12
1 / 4 / 2
7,231
723
6,235
7,086
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
qcbulldog
Sobek
12
1 / 2 / 2
7,283
728
4,477
11,406
10,220
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesFafnirBacchusSerqet

VS

Bans
DiscordiaCerberusCharybdisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
8,674
867
6,093
9,568
10,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
SteveyPleb
Persephone
14
4 / 1 / 7
9,150
915
9,631
4,895
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
hotsauce215
Hercules
15
3 / 0 / 8
8,524
852
6,065
11,580
13,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
11
11
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
1
5
2
0.4
W
Persephone
SteveyPleb
Persephone
4
1
7
7.5
L
Hera
1
4
2
0.5
W
Hercules
hotsauce215
Hercules
3
0
8
7
L
Sobek
qcbulldog
Sobek
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,021
Damage
21,789
27,644
Taken
26,043
18,228
Mitigated
24,721
6,981
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,093
1,299
0
1,842
9,568
10,298
464
3,740
5,653
26,704
1,211
L
7,309
1,045
0
1,666
9,152
5,847
0
3,860
5,120
0
19,256
W
Persephone
SteveyPleb
Persephone
9,631
566
0
1,995
4,895
1,418
1,342
1,645
3,148
31,196
591
L
Hera
6,235
1,237
0
1,680
7,086
2,161
0
4,672
2,145
23,402
0
W
Hercules
hotsauce215
Hercules
6,065
1,380
0
4,416
11,580
13,005
502
4,788
6,469
0
21,561
L
Sobek
qcbulldog
Sobek
4,477
239
0
3,635
11,406
10,220
0
5,757
5,092
17,551
2,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,079
Gold Earned
26,348
112
Minions Killed
137
0
Camps Cleared
0
512,423
Distance Traveled
570,751
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,674
867
41
4
0
184,773
5
L
Mulan
7,565
757
33
3
0
171,441
0
W
Persephone
9,150
915
64
6
0
179,323
0
L
Hera
7,231
723
47
5
0
164,635
0
W
Hercules
8,524
852
32
3
0
206,655
0
L
Sobek
7,283
728
32
3
0
176,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role