Player Matchup

Xbalanque
Xbalanque
Argosaah
Xbalanque
Level 89
God Stats
2W - 1L
1,845 SR
Queue Stats
69W - 65L
1,505 Elo+
Solo
Hera
Hera
Javlusa76
Hera
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 133L
1,262 Elo+
Solo
Raijin
Raijin
JerichoG731
Raijin
Level 123
God Stats
2W - 2L
1,576 SR
Queue Stats
80W - 107L
1,393 Elo+
Solo
Rama
Rama
WONDERweaselxX
Rama
Level 28
God Stats
1W - 1L
1,692 SR
Queue Stats
53W - 81L
1,397 Elo+
Solo
Jormungandr
Jormungandr
xFusion48x
Jormungandr
Level 89
God Stats
2W - 2L
1,818 SR
Queue Stats
144W - 144L
1,391 Elo+
Solo
Team Averages
Level 72
1,686 SR
1,390 Elo+

VS

Team Averages
Level 106
1,533 SR
1,428 Elo+
Kukulkan
Kukulkan
Andeera
Kukulkan
Level 159
God Stats
4W - 2L
1,507 SR
Queue Stats
265W - 271L
1,453 Elo+
Party 2
Cernunnos
Cernunnos
AquaticGecko6
Cernunnos
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,429 Elo+
Solo
Rama
Rama
Krumpleton
Rama
Level 64
God Stats
3W - 0L
1,833 SR
Queue Stats
83W - 93L
1,412 Elo+
Party 1
Skadi
Skadi
TylerTinyTiger
Skadi
Level 58
God Stats
4W - 3L
1,251 SR
Queue Stats
74W - 93L
1,405 Elo+
Party 1
Geb
Geb
graydeathlegion
Geb
Level 156
God Stats
4W - 3L
1,572 SR
Queue Stats
259W - 269L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Argosaah
Xbalanque
16
5 / 4 / 4
9,457
860
9,535
10,124
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hera
15
4 / 3 / 5
9,341
849
7,047
8,144
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
13
1 / 5 / 4
7,824
711
6,581
8,081
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 3
8,712
792
8,042
8,713
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
xFusion48x
Jormungandr
16
2 / 6 / 10
9,253
841
6,632
15,920
15,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andeera
Kukulkan
17
3 / 2 / 9
9,653
878
9,079
7,882
3,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
AquaticGecko6
Cernunnos
16
7 / 4 / 9
9,921
902
9,441
9,469
3,843
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 8
9,303
846
9,911
9,445
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 11
9,729
884
8,359
8,593
3,314
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
4 / 4 / 12
10,026
911
9,660
13,785
15,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
71
16
Kills
22
22
Deaths
16
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Andeera
Kukulkan
3
2
9
3.75
W
Cernunnos
AquaticGecko6
Cernunnos
7
4
9
2.88
L
Xbalanque
Argosaah
Xbalanque
5
4
4
1.75
L
Hera
4
3
5
2.17
L
Raijin
1
5
4
0.6
W
3
4
8
1.75
W
5
2
11
5.25
L
4
4
3
1.38
W
4
4
12
2.5
L
Jormungandr
xFusion48x
Jormungandr
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,837
Damage
46,450
50,982
Taken
49,174
31,397
Mitigated
29,417
10,232
Healing
16,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Andeera
Kukulkan
9,079
331
1,541
2,182
7,882
3,415
575
3,533
4,178
30,251
407
W
Cernunnos
AquaticGecko6
Cernunnos
9,441
2,935
1,481
1,972
9,469
3,843
1,449
3,812
5,518
0
21,348
L
Xbalanque
Argosaah
Xbalanque
9,535
5,234
1,350
2,420
10,124
5,859
0
2,257
7,867
0
17,948
L
Hera
7,047
854
1,023
855
8,144
3,153
33
3,114
5,030
14,804
0
L
Raijin
6,581
141
447
225
8,081
3,242
0
4,085
3,996
17,521
25
W
9,911
6,055
801
1,656
9,445
3,688
2,760
3,974
5,170
0
24,998
W
8,359
2,887
753
2,200
8,593
3,314
2,491
3,628
4,768
0
23,364
L
8,042
4,365
366
862
8,713
3,821
0
4,226
4,487
0
14,070
W
9,660
580
1,060
2,938
13,785
15,157
130
4,122
9,300
15,010
358
L
Jormungandr
xFusion48x
Jormungandr
6,632
1,283
699
1,985
15,920
15,322
0
4,805
11,115
20,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,587
Gold Earned
48,632
110
Minions Killed
127
0
Camps Cleared
0
975,385
Distance Traveled
994,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,653
878
42
4
0
184,635
0
W
Cernunnos
9,921
902
17
2
0
223,619
0
L
Xbalanque
9,457
860
19
2
0
193,621
0
L
Hera
9,341
849
22
2
0
221,575
0
L
Raijin
7,824
711
30
3
0
188,258
0
W
Rama
9,303
846
38
3
0
174,814
0
W
Skadi
9,729
884
20
2
0
201,330
0
L
Rama
8,712
792
16
1
0
190,898
0
W
Geb
10,026
911
10
1
0
209,853
0
L
Jormungandr
9,253
841
23
2
0
181,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role