Player Matchup

Cu Chulainn
Cu Chulainn
DeadlyBunnies
Cu Chulainn
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 25L
1,449 Elo+
Party 1
Bakasura
Bakasura
Dragonair5
Bakasura
Level 139
God Stats
17W - 15L
1,611 SR
Queue Stats
406W - 358L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Food4Life
Morgan Le Fay
Level 131
God Stats
5W - 6L
1,482 SR
Queue Stats
221W - 203L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
JonathanFcx
Cthulhu
Level 154
God Stats
14W - 6L
1,699 SR
Queue Stats
275W - 238L
1,617 Elo+
Solo
Charybdis
Charybdis
MexicanAntelope
Charybdis
Level 141
God Stats
15W - 23L
1,686 SR
Queue Stats
430W - 398L
1,591 Elo+
Solo
Team Averages
Level 138
1,596 SR
1,530 Elo+

VS

Team Averages
Level 128
1,649 SR
1,559 Elo+
Izanami
Izanami
GrandPapaBou
Izanami
Level 126
God Stats
66W - 54L
1,650 SR
Queue Stats
407W - 378L
1,554 Elo+
Party 2
Poseidon
Poseidon
IRefuseToWipe
Poseidon
Level 113
God Stats
5W - 3L
1,722 SR
Queue Stats
127W - 122L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
JoeColomav
Gilgamesh
Level 127
God Stats
9W - 4L
1,760 SR
Queue Stats
34W - 27L
1,591 Elo+
Party 2
Ah Puch
Ah Puch
ThePLT
Ah Puch
Level 129
God Stats
8W - 6L
1,643 SR
Queue Stats
266W - 245L
1,562 Elo+
Party 2
Hachiman
Hachiman
shadowdog582
Hachiman
Level 146
God Stats
8W - 12L
1,472 SR
Queue Stats
544W - 507L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeadlyBunnies
Cu Chulainn
17
8 / 3 / 4
11,127
695
11,588
16,045
11,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Dragonair5
Bakasura
16
8 / 2 / 3
9,827
614
9,295
18,458
8,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Food4Life
Morgan Le Fay
16
1 / 1 / 3
9,296
581
2,850
7,866
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
JonathanFcx
Cthulhu
15
4 / 2 / 9
8,922
558
15,990
14,037
12,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
MexicanAntelope
Charybdis
15
4 / 3 / 4
9,142
571
10,242
10,351
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GrandPapaBou
Izanami
15
3 / 5 / 4
9,326
583
12,128
12,897
4,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
IRefuseToWipe
Poseidon
12
0 / 9 / 1
7,560
473
5,643
9,904
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JoeColomav
Gilgamesh
14
4 / 5 / 3
8,629
539
9,603
17,341
6,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Puch
ThePLT
Ah Puch
15
2 / 3 / 2
8,894
556
7,181
9,311
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
shadowdog582
Hachiman
13
2 / 3 / 4
8,353
522
4,333
14,038
11,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
25
Kills
11
11
Deaths
25
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DeadlyBunnies
Cu Chulainn
8
3
4
3.33
W
Bakasura
Dragonair5
Bakasura
8
2
3
4.75
W
Morgan Le Fay
Food4Life
Morgan Le Fay
1
1
3
2.5
L
Izanami
GrandPapaBou
Izanami
3
5
4
1
L
Poseidon
IRefuseToWipe
Poseidon
0
9
1
0.06
L
Gilgamesh
JoeColomav
Gilgamesh
4
5
3
1.1
W
Cthulhu
JonathanFcx
Cthulhu
4
2
9
4.25
W
Charybdis
MexicanAntelope
Charybdis
4
3
4
2
L
Ah Puch
ThePLT
Ah Puch
2
3
2
1
L
Hachiman
shadowdog582
Hachiman
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,965
Damage
38,888
66,757
Taken
63,491
38,323
Mitigated
29,320
20,028
Healing
11,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DeadlyBunnies
Cu Chulainn
11,588
628
0
2,552
16,045
11,453
71
4,227
11,786
79
76,771
W
Bakasura
Dragonair5
Bakasura
9,295
6,870
0
10,125
18,458
8,602
0
4,088
14,178
0
67,360
W
Morgan Le Fay
Food4Life
Morgan Le Fay
2,850
482
0
1,271
7,866
2,483
826
2,737
4,853
58,316
0
L
Izanami
GrandPapaBou
Izanami
12,128
8,634
0
2,762
12,897
4,643
0
4,776
7,389
0
70,166
L
Poseidon
IRefuseToWipe
Poseidon
5,643
1,220
0
625
9,904
2,864
0
363
9,373
54,093
0
L
Gilgamesh
JoeColomav
Gilgamesh
9,603
3,485
0
4,958
17,341
6,482
0
2,726
13,521
0
44,814
W
Cthulhu
JonathanFcx
Cthulhu
15,990
526
111
2,494
14,037
12,470
403
1,760
12,151
47,099
2,552
W
Charybdis
MexicanAntelope
Charybdis
10,242
6,389
0
3,475
10,351
3,315
0
19
10,332
0
65,604
L
Ah Puch
ThePLT
Ah Puch
7,181
187
0
1,513
9,311
3,980
0
3,383
5,388
72,144
640
L
Hachiman
shadowdog582
Hachiman
4,333
1,008
0
2,137
14,038
11,351
0
4,425
8,625
0
23,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,314
Gold Earned
42,762
606
Minions Killed
499
0
Camps Cleared
0
1,739,081
Distance Traveled
1,590,406
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,127
695
143
9
0
326,448
3
W
Bakasura
9,827
614
139
9
0
413,174
0
W
Morgan Le Fay
9,296
581
134
8
0
343,888
3
L
Izanami
9,326
583
118
7
0
299,182
0
L
Poseidon
7,560
473
100
6
0
285,026
1
L
Gilgamesh
8,629
539
75
5
0
358,728
1
W
Cthulhu
8,922
558
69
4
0
359,681
3
W
Charybdis
9,142
571
121
8
0
295,890
4
L
Ah Puch
8,894
556
177
11
0
334,413
2
L
Hachiman
8,353
522
29
2
0
313,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role