Player Matchup

Anubis
Anubis
CloneWars00
Anubis
Level 160
God Stats
47W - 41L
1,559 SR
Queue Stats
405W - 401L
1,530 Elo+
Solo
Thor
Thor
Dolmimfu
Thor
Level 167
God Stats
4W - 3L
1,566 SR
Queue Stats
301W - 295L
1,519 Elo+
Solo
Ymir
Ymir
Purp_Ferox
Ymir
Level 148
God Stats
66W - 82L
1,526 SR
Queue Stats
293W - 285L
1,554 Elo+
Solo
Sylvanus
Sylvanus
rulingNeptune12
Sylvanus
Level 49
God Stats
1W - 1L
1,572 SR
Queue Stats
12W - 9L
1,528 Elo+
Solo
Heimdallr
Heimdallr
smkdemboiis
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 127
1,545 SR
1,526 Elo+

VS

Team Averages
Level 102
1,539 SR
1,443 Elo+
Bacchus
Bacchus
AdmiralBurt24
Bacchus
Level 84
God Stats
17W - 10L
1,529 SR
Queue Stats
104W - 94L
1,491 Elo+
Party 2
Maui
Maui
ClownGoSoft x
Maui
Level 251
God Stats
61W - 65L
1,509 SR
Queue Stats
333W - 343L
1,538 Elo+
Solo
Kukulkan
Kukulkan
Shade Dylan
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,297 Elo+
Party 1
Izanami
Izanami
Soy Greengo
Izanami
Level 107
God Stats
2W - 1L
1,793 SR
Queue Stats
90W - 79L
1,512 Elo+
Party 2
Thanatos
Thanatos
banzali
Thanatos
Level 62
God Stats
6W - 14L
1,367 SR
Queue Stats
35W - 52L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 2 / 5
9,228
577
7,421
11,238
5,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
9 / 2 / 8
9,368
586
12,437
12,525
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 5
9,381
586
6,773
12,688
7,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sylvanus
13
1 / 1 / 11
7,347
459
6,260
14,358
10,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
smkdemboiis
Heimdallr
12
0 / 4 / 1
6,711
419
1,643
8,881
2,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 4 / 6
7,379
461
6,470
11,805
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
6,113
382
3,441
3,714
1,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Shade Dylan
Kukulkan
11
0 / 8 / 3
6,754
422
5,471
9,101
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
Soy Greengo
Izanami
14
4 / 3 / 2
8,313
520
9,622
10,925
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thanatos
banzali
Thanatos
12
4 / 6 / 1
7,890
493
8,088
13,695
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
22
Kills
9
9
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
4
6
1
W
Anubis
7
2
5
4.75
L
0
1
0
0
W
Thor
9
2
8
6.5
W
5
0
5
7.5
L
Kukulkan
Shade Dylan
Kukulkan
0
8
3
0.19
L
Izanami
Soy Greengo
Izanami
4
3
2
1.67
L
Thanatos
banzali
Thanatos
4
6
1
0.75
W
Sylvanus
1
1
11
6.5
W
Heimdallr
smkdemboiis
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,534
Damage
33,092
59,690
Taken
49,240
30,202
Mitigated
20,568
25,326
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,470
740
0
3,183
11,805
9,500
0
5,433
6,372
18,161
0
W
Anubis
7,421
429
0
6,383
11,238
5,113
171
3,781
7,457
60,956
1,352
L
3,441
1,512
0
1,630
3,714
1,371
0
1,646
2,068
20,177
5,529
W
Thor
12,437
3,429
0
6,120
12,525
4,240
0
2,196
10,329
0
66,765
W
6,773
2,105
0
3,104
12,688
7,843
0
3,657
9,031
58,992
4,444
L
Kukulkan
Shade Dylan
Kukulkan
5,471
1,480
0
706
9,101
1,933
0
5,873
3,228
30,965
0
L
Izanami
Soy Greengo
Izanami
9,622
5,226
0
2,647
10,925
3,189
908
3,207
7,718
0
66,206
L
Thanatos
banzali
Thanatos
8,088
1,605
0
5,102
13,695
4,575
0
4,217
9,478
0
42,162
W
Sylvanus
6,260
1,392
2,728
5,566
14,358
10,602
141
3,834
10,524
39,746
0
W
Heimdallr
smkdemboiis
Heimdallr
1,643
393
0
1,425
8,881
2,404
1,261
1,640
7,241
0
28,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
36,449
412
Minions Killed
314
0
Camps Cleared
0
1,498,622
Distance Traveled
1,379,496
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,379
461
16
1
0
335,145
0
W
Anubis
9,228
577
118
7
0
296,426
6
L
Maui
6,113
382
49
3
0
136,475
0
W
Thor
9,368
586
102
6
0
364,106
1
W
Ymir
9,381
586
92
6
0
294,504
0
L
Kukulkan
6,754
422
55
3
0
256,010
0
L
Izanami
8,313
520
128
8
0
349,573
0
L
Thanatos
7,890
493
66
4
0
302,293
0
W
Sylvanus
7,347
459
48
3
0
293,918
4
W
Heimdallr
6,711
419
52
3
0
249,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role