Player Matchup

King Arthur
King Arthur
Arrowit
King Arthur
Level 28
God Stats
4W - 8L
1,293 SR
Queue Stats
22W - 36L
1,360 Elo+
Party 2
Anhur
Anhur
BigOldFatUgly
Anhur
Level 57
God Stats
9W - 8L
1,588 SR
Queue Stats
71W - 80L
1,403 Elo+
Party 2
Hel
Hel
blairisblood
Hel
Level 38
God Stats
1W - 1L
1,436 SR
Queue Stats
20W - 36L
1,338 Elo+
Party 2
Xing Tian
Xing Tian
mateussouza415
Xing Tian
Level 129
God Stats
25W - 17L
1,663 SR
Queue Stats
171W - 163L
1,440 Elo+
Solo
Achilles
Achilles
xXDarkBrandonXx
Achilles
Level 68
God Stats
41W - 43L
1,523 SR
Queue Stats
230W - 243L
1,494 Elo+
Party 2
Team Averages
Level 64
1,501 SR
1,407 Elo+

VS

Team Averages
Level 72
1,524 SR
1,458 Elo+
Osiris
Osiris
HookPaw
Osiris
Level 68
God Stats
3W - 3L
1,459 SR
Queue Stats
221W - 212L
1,438 Elo+
Party 1
Yu Huang
Yu Huang
RougeX_0
Yu Huang
Level 66
God Stats
0W - 2L
1,328 SR
Queue Stats
194W - 189L
1,436 Elo+
Party 1
Thanatos
Thanatos
legolasXx3
Thanatos
Level 65
God Stats
5W - 6L
1,590 SR
Queue Stats
157W - 147L
1,516 Elo+
Party 3
Xbalanque
Xbalanque
mr_octavius
Xbalanque
Level 124
God Stats
10W - 13L
1,609 SR
Queue Stats
576W - 582L
1,511 Elo+
Solo
Ares
Ares
varedux
Ares
Level 35
God Stats
7W - 6L
1,634 SR
Queue Stats
31W - 45L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arrowit
King Arthur
12
0 / 4 / 2
7,314
522
6,612
13,308
8,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 2 / 1
9,239
660
7,625
9,576
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 3
8,664
619
2,987
7,761
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
mateussouza415
Xing Tian
13
3 / 1 / 7
8,493
607
5,186
16,208
10,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
14
8 / 3 / 2
8,725
623
12,407
12,467
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HookPaw
Osiris
13
2 / 2 / 1
7,150
511
9,170
15,521
17,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yu Huang
RougeX_0
Yu Huang
12
3 / 6 / 3
7,060
504
2,761
7,254
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
legolasXx3
Thanatos
12
7 / 6 / 1
7,914
565
9,459
11,635
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xbalanque
mr_octavius
Xbalanque
12
0 / 2 / 3
6,764
483
4,255
7,910
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ares
varedux
Ares
13
1 / 5 / 1
7,156
511
6,084
10,829
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
20
Kills
13
14
Deaths
21
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arrowit
King Arthur
0
4
2
0.25
W
6
2
1
3.25
L
Osiris
HookPaw
Osiris
2
2
1
1.25
L
Yu Huang
RougeX_0
Yu Huang
3
6
3
0.75
W
3
4
3
1.13
L
Thanatos
legolasXx3
Thanatos
7
6
1
1.25
W
Xing Tian
mateussouza415
Xing Tian
3
1
7
6.5
L
Xbalanque
mr_octavius
Xbalanque
0
2
3
0.75
L
Ares
varedux
Ares
1
5
1
0.3
W
Achilles
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,817
Damage
31,729
59,320
Taken
53,149
31,749
Mitigated
33,709
16,017
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arrowit
King Arthur
6,612
1,230
0
1,822
13,308
8,971
0
896
12,412
0
37,546
W
7,625
5,453
0
2,246
9,576
3,745
931
3,708
5,868
0
67,202
L
Osiris
HookPaw
Osiris
9,170
3,122
0
3,569
15,521
17,205
0
511
15,010
0
47,330
L
Yu Huang
RougeX_0
Yu Huang
2,761
277
0
260
7,254
2,265
0
1,386
5,868
34,426
0
W
2,987
887
435
2,285
7,761
3,639
927
855
6,906
55,793
2,335
L
Thanatos
legolasXx3
Thanatos
9,459
3,167
0
4,590
11,635
4,058
0
3,617
8,018
0
35,349
W
Xing Tian
mateussouza415
Xing Tian
5,186
505
2,653
3,378
16,208
10,492
231
3,489
12,719
30,307
0
L
Xbalanque
mr_octavius
Xbalanque
4,255
1,473
0
3,589
7,910
2,409
0
911
6,999
0
50,911
L
Ares
varedux
Ares
6,084
707
0
487
10,829
7,772
0
1,421
9,408
28,545
2,863
W
Achilles
12,407
4,634
0
3,198
12,467
4,902
0
837
11,630
0
68,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,435
Gold Earned
36,044
425
Minions Killed
295
0
Camps Cleared
0
1,351,241
Distance Traveled
1,239,707
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,314
522
57
4
0
273,428
0
W
Anhur
9,239
660
131
9
0
248,410
0
L
Osiris
7,150
511
63
5
0
257,111
0
L
Yu Huang
7,060
504
61
4
0
239,335
4
W
Hel
8,664
619
108
8
0
240,944
0
L
Thanatos
7,914
565
53
4
0
264,223
0
W
Xing Tian
8,493
607
37
3
0
287,217
10
L
Xbalanque
6,764
483
81
6
0
210,502
0
L
Ares
7,156
511
37
3
0
268,536
0
W
Achilles
8,725
623
92
7
0
301,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role