Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KSWeikath
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,495 Elo+
Solo
Cerberus
Cerberus
Medium Freds
Cerberus
Level 169
God Stats
1,477W - 1,625L
1,525 SR
Queue Stats
1,481W - 1,643L
1,503 Elo+
Solo
Ix Chel
Ix Chel
oOAtheneaOo
Ix Chel
Level 157
God Stats
289W - 335L
1,500 SR
Queue Stats
549W - 623L
1,525 Elo+
Solo
Team Averages
Level 134
1,505 SR
1,505 Elo+

VS

Team Averages
Level 75
1,585 SR
1,502 Elo+
Surtr
Surtr
Eggy0420
Surtr
Level 106
God Stats
9W - 7L
1,546 SR
Queue Stats
41W - 42L
1,505 Elo+
Solo
Ah Puch
Ah Puch
KillerBCA
Ah Puch
Level 42
God Stats
1W - 2L
1,468 SR
Queue Stats
49W - 38L
1,540 Elo+
Solo
Tiamat
Tiamat
SenorBanana5
Tiamat
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 64L
1,582 Elo+
Solo
Ares
Ares
standingstrong2
Ares
Level 82
God Stats
18W - 13L
1,584 SR
Queue Stats
358W - 394L
1,486 Elo+
Solo
Izanami
Izanami
thecubancrysis
Izanami
Level 82
God Stats
0W - 1L
1,828 SR
Queue Stats
5W - 10L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 0 / 5
7,063
1,413
5,224
8,066
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
 
Charybdis
11
0 / 0 / 2
6,235
1,247
2,045
3,533
1,216
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
KSWeikath
Scylla
12
1 / 0 / 4
6,597
1,319
3,799
1,536
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cerberus
Medium Freds
Cerberus
10
0 / 1 / 2
5,624
1,125
651
3,162
1,230
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ix Chel
oOAtheneaOo
Ix Chel
12
4 / 0 / 3
7,561
1,512
5,856
1,931
583
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

381

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Eggy0420
Surtr
11
0 / 2 / 1
6,677
1,335
1,810
6,307
4,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
KillerBCA
Ah Puch
11
0 / 2 / 0
6,063
1,213
6,504
3,822
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
11
1 / 2 / 0
6,288
1,258
4,149
4,296
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 0
5,372
1,074
0
0
0
10
0 / 2 / 0
5,852
1,170
2,213
4,259
1,210
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
5
5.5
W
Charybdis
 
Charybdis
0
0
2
1
L
Surtr
Eggy0420
Surtr
0
2
1
0.25
W
Scylla
KSWeikath
Scylla
1
0
4
3
L
Ah Puch
KillerBCA
Ah Puch
0
2
0
0
W
Cerberus
Medium Freds
Cerberus
0
1
2
1
L
Tiamat
1
2
0
0.5
W
Ix Chel
oOAtheneaOo
Ix Chel
4
0
3
5.5
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,575
Damage
14,676
18,228
Taken
18,684
7,476
Mitigated
8,351
5,181
Healing
2,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,224
4,265
0
2,462
8,066
3,938
0
4,863
3,203
0
8,586
W
Charybdis
 
Charybdis
2,045
544
165
207
3,533
1,216
0
1,817
1,716
0
16,032
L
Surtr
Eggy0420
Surtr
1,810
302
0
1,827
6,307
4,852
0
2,752
3,401
545
9,938
W
Scylla
KSWeikath
Scylla
3,799
447
0
18
1,536
509
0
1,431
105
14,794
439
L
Ah Puch
KillerBCA
Ah Puch
6,504
266
0
29
3,822
974
0
2,490
1,220
23,836
0
W
Cerberus
Medium Freds
Cerberus
651
0
374
779
3,162
1,230
0
1,670
1,492
2,819
0
L
Tiamat
4,149
310
0
630
4,296
1,315
0
2,036
2,072
12,823
0
W
Ix Chel
oOAtheneaOo
Ix Chel
5,856
663
609
567
1,931
583
0
1,014
917
22,931
611
L
0
0
0
0
0
0
0
0
0
0
0
L
2,213
2,069
0
0
4,259
1,210
0
2,279
1,862
0
17,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,080
Gold Earned
30,252
148
Minions Killed
130
6
Camps Cleared
6
528,994
Distance Traveled
440,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,063
1,413
10
2
1
127,024
0
W
Charybdis
6,235
1,247
30
6
1
106,259
0
L
Surtr
6,677
1,335
17
3
2
116,165
0
W
Scylla
6,597
1,319
36
7
2
101,568
0
L
Ah Puch
6,063
1,213
52
10
1
115,474
0
W
Cerberus
5,624
1,125
5
1
1
62,118
0
L
Tiamat
6,288
1,258
18
4
2
112,399
0
W
Ix Chel
7,561
1,512
67
13
1
132,025
0
L
Ares
5,372
1,074
0
0
0
0
0
L
Izanami
5,852
1,170
43
9
1
96,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role