Player Matchup

King Arthur
King Arthur
B3alzebub
King Arthur
Level 93
God Stats
7W - 6L
1,513 SR
Queue Stats
63W - 48L
1,561 Elo+
Party 1
Skadi
Skadi
Dagamer2
Skadi
Level 91
God Stats
4W - 5L
1,382 SR
Queue Stats
42W - 46L
1,467 Elo+
Party 1
Agni
Agni
Julilokaa06
Agni
Level 70
God Stats
44W - 32L
1,540 SR
Queue Stats
147W - 146L
1,450 Elo+
Solo
Horus
Horus
MajorMoron74
Horus
Level 126
God Stats
7W - 6L
1,583 SR
Queue Stats
47W - 46L
1,482 Elo+
Party 1
Loki
Loki
Scifiguy26
Loki
Level 134
God Stats
1W - 1L
1,299 SR
Queue Stats
54W - 63L
1,441 Elo+
Solo
Team Averages
Level 103
1,463 SR
1,480 Elo+

VS

Team Averages
Level 108
1,478 SR
1,471 Elo+
Aphrodite
Aphrodite
CaptainFuse3759
Aphrodite
Level 123
God Stats
0W - 3L
1,289 SR
Queue Stats
97W - 92L
1,471 Elo+
Party 2
King Arthur
King Arthur
HawkDownHank
King Arthur
Level 128
God Stats
2W - 3L
1,427 SR
Queue Stats
90W - 100L
1,481 Elo+
Solo
Fenrir
Fenrir
WarchiefMowgli
Fenrir
Level 85
God Stats
10W - 11L
1,489 SR
Queue Stats
416W - 367L
1,515 Elo+
Solo
Skadi
Skadi
darkeagle52
Skadi
Level 115
God Stats
3W - 3L
1,690 SR
Queue Stats
95W - 94L
1,428 Elo+
Party 2
Loki
Loki
jeffzmybro
Loki
Level 91
God Stats
4W - 4L
1,496 SR
Queue Stats
65W - 68L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B3alzebub
King Arthur
15
9 / 1 / 1
9,347
779
8,946
11,841
10,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Dagamer2
Skadi
13
8 / 2 / 6
8,092
674
11,319
8,466
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
3 / 1 / 2
7,090
591
8,055
6,643
2,169
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 13
8,389
699
5,319
11,444
9,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 2 / 5
6,879
573
4,997
8,382
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CaptainFuse3759
Aphrodite
11
0 / 3 / 0
5,956
496
4,409
8,903
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
HawkDownHank
King Arthur
9
2 / 7 / 0
5,885
490
5,872
10,473
5,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 4 / 0
6,792
566
5,995
11,422
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 7 / 2
5,830
486
6,860
8,653
2,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 7 / 1
5,768
481
3,924
13,042
7,686
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
28
Kills
6
6
Deaths
28
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
B3alzebub
King Arthur
9
1
1
9.5
L
Aphrodite
CaptainFuse3759
Aphrodite
0
3
0
0
W
Skadi
Dagamer2
Skadi
8
2
6
5.5
L
King Arthur
HawkDownHank
King Arthur
2
7
0
0.29
W
3
1
2
4
W
5
0
13
11.5
W
3
2
5
2.75
L
3
4
0
0.75
L
0
7
2
0.14
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,636
Damage
27,060
46,776
Taken
52,493
27,594
Mitigated
24,190
19,331
Healing
12,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
B3alzebub
King Arthur
8,946
1,618
0
2,781
11,841
10,386
31
93
11,748
0
65,019
L
Aphrodite
CaptainFuse3759
Aphrodite
4,409
275
1,541
4,678
8,903
3,437
0
4,665
4,238
41,033
0
W
Skadi
Dagamer2
Skadi
11,319
5,175
0
1,506
8,466
2,856
679
406
8,060
0
54,752
L
King Arthur
HawkDownHank
King Arthur
5,872
979
0
1,410
10,473
5,926
0
0
10,473
0
29,918
W
8,055
600
308
2,970
6,643
2,169
507
2,207
4,436
45,003
1,174
W
5,319
2,054
1,537
6,193
11,444
9,561
258
842
10,602
0
18,646
W
4,997
1,155
0
4,036
8,382
2,622
0
954
7,428
0
43,502
L
5,995
1,770
0
2,034
11,422
4,620
0
1,769
9,653
0
51,349
L
6,860
2,569
0
380
8,653
2,521
160
0
8,653
0
39,030
L
3,924
322
0
2,038
13,042
7,686
0
1,598
11,444
0
18,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
30,231
384
Minions Killed
296
0
Camps Cleared
0
1,219,705
Distance Traveled
1,118,385
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,347
779
120
10
0
255,258
4
L
Aphrodite
5,956
496
82
7
0
202,149
1
W
Skadi
8,092
674
84
7
0
239,509
0
L
King Arthur
5,885
490
50
4
0
180,273
1
W
Agni
7,090
591
74
6
0
202,584
4
W
Horus
8,389
699
26
2
0
252,596
3
W
Loki
6,879
573
80
7
0
269,758
0
L
Fenrir
6,792
566
88
7
0
262,577
0
L
Skadi
5,830
486
49
4
0
231,055
1
L
Loki
5,768
481
27
2
0
242,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role