Player Matchup

Olorun
Olorun
 
Olorun
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Merits
Charybdis
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 93L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
VVarpiggy
Kumbhakarna
Level 145
God Stats
1W - 1L
1,765 SR
Queue Stats
76W - 66L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vírk
Tsukuyomi
Level 155
God Stats
2W - 2L
1,666 SR
Queue Stats
71W - 81L
1,560 Elo+
Solo
Anubis
Anubis
lSulivan
Anubis
Level 159
God Stats
6W - 9L
1,608 SR
Queue Stats
469W - 483L
1,569 Elo+
Solo
Team Averages
Level 155
1,608 SR
1,542 Elo+

VS

Team Averages
Level 121
1,588 SR
1,559 Elo+
Gilgamesh
Gilgamesh
LebronsBackpack
Gilgamesh
Level 154
God Stats
1W - 2L
1,193 SR
Queue Stats
437W - 414L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
MR EGGNOG
Kuzenbo
Level 108
God Stats
4W - 5L
1,617 SR
Queue Stats
75W - 63L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
TonyTonyChoppuh
Nu Wa
Level 123
God Stats
8W - 2L
1,842 SR
Queue Stats
206W - 201L
1,562 Elo+
Party 1
Hun Batz
Hun Batz
cucho54
Hun Batz
Level 130
God Stats
13W - 3L
1,597 SR
Queue Stats
561W - 577L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
gaschugger
Baron Samedi
Level 91
God Stats
4W - 1L
1,690 SR
Queue Stats
611W - 585L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
6 / 5 / 7
10,816
773
12,874
14,139
5,353
Charybdis
Merits
Charybdis
13
1 / 6 / 9
8,417
601
11,653
12,476
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
VVarpiggy
Kumbhakarna
14
1 / 6 / 11
9,181
656
5,803
20,345
15,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Vírk
Tsukuyomi
17
5 / 9 / 7
10,650
761
13,485
18,029
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
lSulivan
Anubis
15
2 / 5 / 5
8,713
622
6,696
9,955
4,520
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LebronsBackpack
Gilgamesh
17
4 / 5 / 19
10,543
753
9,564
16,459
16,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
MR EGGNOG
Kuzenbo
17
3 / 3 / 21
10,603
757
8,783
14,657
22,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

20
8 / 1 / 17
12,331
881
19,159
10,491
4,353
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
cucho54
Hun Batz
17
8 / 5 / 15
10,894
778
14,213
11,899
5,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
gaschugger
Baron Samedi
19
8 / 3 / 19
12,187
871
19,037
14,537
8,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
122
15
Kills
31
31
Deaths
17
39
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
6
5
7
1.9
W
Gilgamesh
LebronsBackpack
Gilgamesh
4
5
19
2.7
W
Kuzenbo
MR EGGNOG
Kuzenbo
3
3
21
4.5
L
Charybdis
Merits
Charybdis
1
6
9
0.92
W
8
1
17
16.5
L
Kumbhakarna
VVarpiggy
Kumbhakarna
1
6
11
1.08
L
Tsukuyomi
Vírk
Tsukuyomi
5
9
7
0.94
W
Hun Batz
cucho54
Hun Batz
8
5
15
3.1
W
Baron Samedi
gaschugger
Baron Samedi
8
3
19
5.83
L
Anubis
lSulivan
Anubis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,511
Damage
70,756
74,944
Taken
68,043
34,481
Mitigated
57,246
23,679
Healing
20,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,874
5,039
4,562
4,981
14,139
5,353
0
8,373
5,697
44,851
918
W
Gilgamesh
LebronsBackpack
Gilgamesh
9,564
1,262
0
1,709
16,459
16,097
933
5,135
11,324
196
19,626
W
Kuzenbo
MR EGGNOG
Kuzenbo
8,783
2,124
948
3,394
14,657
22,797
408
3,249
11,408
17,583
1,078
L
Charybdis
Merits
Charybdis
11,653
5,682
1,675
1,766
12,476
3,307
0
9,478
2,932
0
23,438
W
19,159
4,587
605
2,827
10,491
4,353
3,573
3,118
7,373
47,179
0
L
Kumbhakarna
VVarpiggy
Kumbhakarna
5,803
380
783
3,564
20,345
15,937
0
9,513
10,477
9,055
0
L
Tsukuyomi
Vírk
Tsukuyomi
13,485
2,388
84
2,972
18,029
5,364
0
13,618
4,205
0
42,501
W
Hun Batz
cucho54
Hun Batz
14,213
1,582
831
1,774
11,899
5,267
562
5,475
6,424
0
26,465
W
Baron Samedi
gaschugger
Baron Samedi
19,037
788
4,093
4,514
14,537
8,732
869
7,914
6,623
34,120
887
L
Anubis
lSulivan
Anubis
6,696
118
1,587
1,705
9,955
4,520
0
5,144
4,719
26,561
817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,777
Gold Earned
56,558
205
Minions Killed
157
0
Camps Cleared
0
1,148,303
Distance Traveled
1,299,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,816
773
68
5
0
219,121
0
W
Gilgamesh
10,543
753
18
1
0
251,934
0
W
Kuzenbo
10,603
757
26
2
0
255,717
0
L
Charybdis
8,417
601
32
2
0
237,106
0
W
Nu Wa
12,331
881
55
4
0
271,495
0
L
Kumbhakarna
9,181
656
6
0
0
224,465
0
L
Tsukuyomi
10,650
761
58
4
0
251,150
0
W
Hun Batz
10,894
778
28
2
0
241,965
0
W
Baron Samedi
12,187
871
30
2
0
278,081
0
L
Anubis
8,713
622
41
3
0
216,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role