Player Matchup

Susano
Susano
AfroXsamurai93
Susano
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 79L
1,550 Elo+
Solo
Bellona
Bellona
DraftyDrawers
Bellona
Level 124
God Stats
3W - 0L
1,878 SR
Queue Stats
91W - 88L
1,497 Elo+
Party 1
Zeus
Zeus
Meko2883
Zeus
Level 66
God Stats
5W - 3L
1,658 SR
Queue Stats
169W - 267L
1,365 Elo+
Solo
Horus
Horus
Nesfeder
Horus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 94L
1,464 Elo+
Party 1
Rama
Rama
tjgee
Rama
Level 44
God Stats
1W - 2L
1,200 SR
Queue Stats
35W - 36L
1,432 Elo+
Party 1
Team Averages
Level 93
1,547 SR
1,462 Elo+

VS

Team Averages
Level 114
1,508 SR
1,517 Elo+
Freya
Freya
 
Freya
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ALDESSSS
Jing Wei
Level 126
God Stats
1W - 2L
1,455 SR
Queue Stats
184W - 185L
1,525 Elo+
Solo
Sylvanus
Sylvanus
McPippington
Sylvanus
Level 145
God Stats
4W - 6L
1,431 SR
Queue Stats
336W - 330L
1,511 Elo+
Solo
Thoth
Thoth
iFALL3N
Thoth
Level 159
God Stats
9W - 7L
1,506 SR
Queue Stats
863W - 896L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
yHideki
Gilgamesh
Level 62
God Stats
5W - 2L
1,651 SR
Queue Stats
256W - 277L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 11
10,301
736
12,260
15,360
8,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bellona
19
16 / 3 / 9
12,526
895
23,059
23,564
27,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
18
2 / 2 / 10
10,265
733
10,017
11,942
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Horus
Nesfeder
Horus
19
3 / 1 / 22
11,899
850
13,336
26,777
28,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Rama
tjgee
Rama
19
4 / 1 / 18
11,174
798
15,719
9,783
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
4 / 5 / 7
10,080
720
16,451
13,731
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
ALDESSSS
Jing Wei
15
2 / 8 / 5
9,451
675
14,304
14,605
5,391
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
McPippington
Sylvanus
15
2 / 5 / 7
9,590
685
8,882
15,836
14,792
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
iFALL3N
Thoth
17
5 / 6 / 8
10,126
723
20,044
11,766
4,033
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
yHideki
Gilgamesh
16
1 / 5 / 9
9,166
655
11,005
24,139
19,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
29
Kills
14
14
Deaths
29
70
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
5
7
1.5
L
Jing Wei
ALDESSSS
Jing Wei
2
8
5
0.56
W
4
7
11
1.36
W
Bellona
16
3
9
6.83
L
Sylvanus
McPippington
Sylvanus
2
5
7
1.1
W
Zeus
2
2
10
3.5
W
Horus
Nesfeder
Horus
3
1
22
14
L
Thoth
iFALL3N
Thoth
5
6
8
1.5
W
Rama
tjgee
Rama
4
1
18
13
L
Gilgamesh
yHideki
Gilgamesh
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,391
Damage
70,686
87,426
Taken
80,077
72,853
Mitigated
50,025
38,612
Healing
22,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
16,451
5,866
1,092
3,034
13,731
6,214
512
1,611
11,975
28,746
2,290
L
Jing Wei
ALDESSSS
Jing Wei
14,304
7,187
1,876
1,274
14,605
5,391
399
2,284
12,188
0
31,925
W
12,260
1,301
925
1,129
15,360
8,643
360
7,929
7,238
233
24,152
W
Bellona
23,059
7,547
1,193
5,503
23,564
27,350
700
10,589
12,692
0
33,928
L
Sylvanus
McPippington
Sylvanus
8,882
3,464
4,720
4,165
15,836
14,792
109
3,364
12,333
17,258
0
W
Zeus
10,017
1,139
884
657
11,942
4,256
1,079
8,007
3,853
24,658
0
W
Horus
Nesfeder
Horus
13,336
4,548
10,049
15,012
26,777
28,825
446
11,298
14,996
2,910
17,744
L
Thoth
iFALL3N
Thoth
20,044
355
322
500
11,766
4,033
0
721
10,864
33,302
0
W
Rama
tjgee
Rama
15,719
10,001
1,001
2,259
9,783
3,779
1,304
6,318
3,375
0
31,935
L
Gilgamesh
yHideki
Gilgamesh
11,005
1,299
570
4,527
24,139
19,595
0
3,804
20,292
0
17,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,165
Gold Earned
48,413
163
Minions Killed
129
0
Camps Cleared
0
1,330,137
Distance Traveled
1,140,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,080
720
25
2
0
238,950
0
L
Jing Wei
9,451
675
47
3
0
239,757
0
W
Susano
10,301
736
17
1
0
211,259
0
W
Bellona
12,526
895
23
2
0
263,981
0
L
Sylvanus
9,590
685
12
1
0
155,955
0
W
Zeus
10,265
733
40
3
0
276,471
0
W
Horus
11,899
850
23
2
0
298,493
0
L
Thoth
10,126
723
27
2
0
229,328
0
W
Rama
11,174
798
60
4
0
279,933
0
L
Gilgamesh
9,166
655
18
1
0
276,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role