Player Matchup

Artio
Artio
Platinum II
Alteratedd
Artio
Platinum II
Level 158
God Stats
8W - 5L
1,698 SR
Queue Stats
169W - 155L
1,841 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
QuAd Rambo
Gilgamesh
Platinum III
Level 149
God Stats
1W - 1L
1,554 SR
Queue Stats
52W - 38L
2,012 MMR
Party 2
Osiris
Osiris
Diamond V
Rioo TR
Osiris
Diamond V
Level 155
God Stats
3W - 0L
1,770 SR
Queue Stats
63W - 46L
2,101 MMR
Party 2
Charybdis
Charybdis
Diamond IV
SilvserPain
Charybdis
Diamond IV
Level 67
God Stats
3W - 7L
1,443 SR
Queue Stats
204W - 185L
2,075 MMR
Solo
Tiamat
Tiamat
Diamond V
faintt OG
Tiamat
Diamond V
Level 159
God Stats
6W - 10L
1,464 SR
Queue Stats
223W - 217L
1,943 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,586 SR
1,994 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,629 SR
1,999 MMR
Chaac
Chaac
Diamond V
Ganta Delra DOD
Chaac
Diamond V
Level 175
God Stats
63W - 49L
1,622 SR
Queue Stats
224W - 224L
1,919 MMR
Solo
Danzaburou
Danzaburou
Masters
Luisferdi1234
Danzaburou
Masters
Level 121
God Stats
207W - 148L
1,678 SR
Queue Stats
264W - 213L
2,164 MMR
Party 3
Maui
Maui
Masters
Not0scar
Maui
Masters
Level 156
God Stats
136W - 120L
1,570 SR
Queue Stats
272W - 222L
2,153 MMR
Party 3
Bastet
Bastet
Platinum I
Oceanus
Bastet
Platinum I
Level 144
God Stats
17W - 11L
1,720 SR
Queue Stats
114W - 106L
1,982 MMR
Solo
Janus
Janus
Masters
RawulPhD
Janus
Masters
Level 201
God Stats
10W - 14L
1,557 SR
Queue Stats
353W - 348L
1,776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
6
0 / 2 / 2
3,089
618
1,718
4,244
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
QuAd Rambo
Gilgamesh
7
0 / 0 / 0
4,031
806
93
1,180
368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Rioo TR
Osiris
6
0 / 1 / 2
3,379
676
1,229
4,041
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charybdis
SilvserPain
Charybdis
6
2 / 1 / 0
3,483
697
3,075
2,988
639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
faintt OG
Tiamat
7
1 / 0 / 0
3,946
789
1,261
1,326
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AnhurAthenaAchillesGebSun Wukong

VS

Bans
CthulhuThanatosMaman BrigitteAo KuangSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
928
186
0
0
0
Danzaburou
Luisferdi1234
Danzaburou
6
3 / 0 / 0
3,865
773
3,486
2,656
731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Maui
6
0 / 1 / 3
3,502
700
1,610
3,726
1,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Oceanus
Bastet
6
0 / 2 / 3
3,320
664
924
3,334
1,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
RawulPhD
Janus
7
1 / 0 / 0
3,544
709
789
1,802
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
4
4
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
0
2
2
0.5
L
0
0
0
0
L
Danzaburou
Luisferdi1234
Danzaburou
3
0
0
3
L
Maui
0
1
3
1.5
L
Bastet
Oceanus
Bastet
0
2
3
0.75
W
Gilgamesh
QuAd Rambo
Gilgamesh
0
0
0
0
L
Janus
RawulPhD
Janus
1
0
0
1
W
Osiris
Rioo TR
Osiris
0
1
2
1
W
Charybdis
SilvserPain
Charybdis
2
1
0
2
W
Tiamat
faintt OG
Tiamat
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,376
Damage
6,809
13,779
Taken
11,518
5,266
Mitigated
3,576
5,160
Healing
3,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
1,718
29
200
1,416
4,244
1,798
0
660
3,584
7,439
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Luisferdi1234
Danzaburou
3,486
2,196
0
1,527
2,656
731
0
590
1,868
0
18,316
L
Maui
1,610
406
0
653
3,726
1,449
0
568
2,928
8,144
1,713
L
Bastet
Oceanus
Bastet
924
368
0
478
3,334
1,037
0
279
2,995
0
14,295
W
Gilgamesh
QuAd Rambo
Gilgamesh
93
0
0
268
1,180
368
0
0
1,180
0
20,150
L
Janus
RawulPhD
Janus
789
37
0
1,202
1,802
359
0
782
748
17,299
404
W
Osiris
Rioo TR
Osiris
1,229
368
0
716
4,041
2,030
50
704
3,299
0
17,386
W
Charybdis
SilvserPain
Charybdis
3,075
1,728
0
1,696
2,988
639
16
417
2,571
0
16,696
W
Tiamat
faintt OG
Tiamat
1,261
165
0
864
1,326
431
0
308
950
18,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,928
Gold Earned
15,159
188
Minions Killed
123
0
Camps Cleared
0
557,513
Distance Traveled
453,467
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
3,089
618
17
3
0
111,352
0
L
Chaac
928
186
0
0
0
0
0
L
Danzaburou
3,865
773
38
8
0
99,463
0
L
Maui
3,502
700
13
3
0
114,829
3
L
Bastet
3,320
664
29
6
0
117,258
0
W
Gilgamesh
4,031
806
48
10
0
108,486
0
L
Janus
3,544
709
43
9
0
121,917
0
W
Osiris
3,379
676
41
8
0
130,501
0
W
Charybdis
3,483
697
36
7
0
98,221
0
W
Tiamat
3,946
789
46
9
0
108,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role