Player Matchup

Persephone
Persephone
AmbroseNoirBlack
Persephone
Level 28
God Stats
4W - 10L
1,420 SR
Queue Stats
57W - 82L
1,291 Elo+
Party 3
Athena
Athena
LinkedToaster50
Athena
Level 102
God Stats
1W - 2L
1,432 SR
Queue Stats
56W - 58L
1,448 Elo+
Party 2
Bellona
Bellona
Pedronym1
Bellona
Level 33
God Stats
3W - 4L
1,440 SR
Queue Stats
36W - 61L
1,307 Elo+
Solo
Heimdallr
Heimdallr
TAYO Gameryt
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 126L
1,437 Elo+
Party 2
Sylvanus
Sylvanus
blizzardmonster
Sylvanus
Level 72
God Stats
26W - 35L
1,357 SR
Queue Stats
37W - 63L
1,291 Elo+
Party 3
Team Averages
Level 68
1,430 SR
1,355 Elo+

VS

Team Averages
Level 101
1,486 SR
1,459 Elo+
Olorun
Olorun
BunkBudBros
Olorun
Level 62
God Stats
8W - 6L
1,503 SR
Queue Stats
246W - 249L
1,449 Elo+
Solo
Ares
Ares
DJmoney000
Ares
Level 124
God Stats
15W - 8L
1,500 SR
Queue Stats
273W - 232L
1,480 Elo+
Party 1
Anubis
Anubis
GAW HYPN0TIC
Anubis
Level 63
God Stats
112W - 113L
1,559 SR
Queue Stats
191W - 212L
1,432 Elo+
Solo
Chaac
Chaac
GodlyDre
Chaac
Level 126
God Stats
6W - 8L
1,391 SR
Queue Stats
266W - 240L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
XJerseyboiiX
Sun Wukong
Level 129
God Stats
3W - 3L
1,476 SR
Queue Stats
184W - 177L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AmbroseNoirBlack
Persephone
9
1 / 4 / 0
5,064
506
2,333
5,789
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 2
5,259
526
3,457
8,616
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Pedronym1
Bellona
8
0 / 2 / 0
4,989
499
2,927
7,780
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
TAYO Gameryt
Heimdallr
9
2 / 7 / 1
5,418
542
6,535
10,211
3,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
8
0 / 3 / 1
4,496
450
3,384
8,279
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
4 / 3 / 6
6,474
647
7,278
5,580
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 0 / 1
6,189
619
5,645
7,515
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
11
4 / 2 / 1
6,897
690
4,366
7,039
2,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
GodlyDre
Chaac
10
3 / 0 / 6
5,934
593
6,110
8,830
5,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
XJerseyboiiX
Sun Wukong
11
2 / 0 / 0
6,511
651
5,264
6,827
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
18
18
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
AmbroseNoirBlack
Persephone
1
4
0
0.25
W
Olorun
4
3
6
2.33
W
5
0
1
5.5
W
Anubis
4
2
1
2.25
W
Chaac
GodlyDre
Chaac
3
0
6
6
L
1
2
2
1
L
Bellona
Pedronym1
Bellona
0
2
0
0
L
Heimdallr
TAYO Gameryt
Heimdallr
2
7
1
0.36
W
Sun Wukong
XJerseyboiiX
Sun Wukong
2
0
0
2
L
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,636
Damage
28,663
40,675
Taken
35,791
16,887
Mitigated
20,177
11,319
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AmbroseNoirBlack
Persephone
2,333
83
0
865
5,789
1,083
0
4,221
1,538
18,985
0
W
Olorun
7,278
3,974
150
1,067
5,580
1,854
1,561
1,983
3,597
34,154
0
W
5,645
1,370
0
1,317
7,515
3,679
0
1,532
5,983
32,438
0
W
Anubis
4,366
277
0
3,073
7,039
2,968
383
3,253
3,786
39,397
2,442
W
Chaac
GodlyDre
Chaac
6,110
1,328
232
3,972
8,830
5,116
0
2,267
6,563
0
21,928
L
3,457
1,125
0
3,034
8,616
3,807
0
2,733
5,843
30,143
1,886
L
Bellona
Pedronym1
Bellona
2,927
912
0
2,334
7,780
4,433
0
76
7,154
0
22,030
L
Heimdallr
TAYO Gameryt
Heimdallr
6,535
3,644
103
1,956
10,211
3,444
0
4,469
5,742
0
27,017
W
Sun Wukong
XJerseyboiiX
Sun Wukong
5,264
1,160
0
1,583
6,827
6,560
23
620
6,207
0
32,813
L
Sylvanus
3,384
1,001
399
2,628
8,279
4,120
0
5,304
2,975
13,579
5,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,226
Gold Earned
32,005
191
Minions Killed
257
0
Camps Cleared
0
1,062,776
Distance Traveled
1,108,417
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,064
506
33
3
0
212,975
4
W
Olorun
6,474
647
51
5
0
225,571
0
W
Ares
6,189
619
50
5
0
238,217
0
W
Anubis
6,897
690
61
6
0
188,224
2
W
Chaac
5,934
593
37
4
0
247,768
5
L
Athena
5,259
526
59
6
0
243,600
0
L
Bellona
4,989
499
33
3
0
211,419
0
L
Heimdallr
5,418
542
29
3
0
217,241
0
W
Sun Wukong
6,511
651
58
6
0
208,637
1
L
Sylvanus
4,496
450
37
4
0
177,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role