Player Matchup

Kali
Kali
Gold III
HateBeingBroke
Kali
Gold III
Level 114
God Stats
0W - 3L
1,059 SR
Queue Stats
22W - 14L
1,735 MMR
Party 1
Chaac
Chaac
Silver I
JaviiiWoo
Chaac
Silver I
Level 82
God Stats
18W - 10L
1,622 SR
Queue Stats
61W - 70L
955 MMR
Party 1
Yu Huang
Yu Huang
Gold V
WatchYaBaby
Yu Huang
Gold V
Level 159
God Stats
3W - 3L
1,447 SR
Queue Stats
20W - 16L
1,490 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,376 SR
1,393 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,519 SR
1,319 MMR
Sol
Sol
Silver IV
 
Sol
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
Bl4Z3-_-TeRT34
Fafnir
Silver I
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 49L
1,229 MMR
Solo
Neith
Neith
Gold V
lildustbowl
Neith
Gold V
Level 150
God Stats
65W - 50L
1,558 SR
Queue Stats
334W - 365L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,998
750
1,751
4,158
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
JaviiiWoo
Chaac
11
0 / 4 / 1
6,094
762
3,205
6,787
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
WatchYaBaby
Yu Huang
11
1 / 2 / 1
6,266
783
2,390
3,168
934
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaSerqetBacchusCthulhuHera

VS

Bans
KuzenboNu WaCabrakanChang'eAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 4
7,427
928
2,722
3,866
939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 7
7,319
915
1,932
3,904
3,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
5 / 1 / 3
7,868
984
6,433
3,895
1,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
4
4
W
1
0
7
4.5
L
1
2
1
0.75
L
Chaac
JaviiiWoo
Chaac
0
4
1
0.13
L
Yu Huang
WatchYaBaby
Yu Huang
1
2
1
0.75
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,346
Damage
11,087
14,113
Taken
11,665
7,162
Mitigated
5,626
2,470
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,722
1,062
0
2,315
3,866
939
2,196
856
2,855
22,915
3,868
W
1,932
591
0
1,628
3,904
3,509
1,123
718
2,880
8,806
691
L
1,751
401
0
1,122
4,158
1,558
0
1,044
3,072
0
7,839
L
Chaac
JaviiiWoo
Chaac
3,205
198
0
1,098
6,787
4,670
0
1,821
4,846
0
10,823
L
Yu Huang
WatchYaBaby
Yu Huang
2,390
107
0
250
3,168
934
25
1,219
1,875
16,820
0
W
6,433
2,852
0
1,381
3,895
1,178
480
470
3,231
0
25,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,358
Gold Earned
22,614
71
Minions Killed
99
0
Camps Cleared
0
368,860
Distance Traveled
433,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,427
928
44
6
0
134,064
0
W
Fafnir
7,319
915
11
1
0
155,338
0
L
Kali
5,998
750
9
1
0
127,286
0
L
Chaac
6,094
762
20
3
0
134,413
0
L
Yu Huang
6,266
783
42
5
0
107,161
0
W
Neith
7,868
984
44
6
0
144,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role