Player Matchup

Loki
Loki
AndyPapi
Loki
Level 63
God Stats
2W - 2L
1,715 SR
Queue Stats
260W - 224L
1,598 Elo+
Solo
Nut
Nut
ErWACHE
Nut
Level 159
God Stats
3W - 6L
1,533 SR
Queue Stats
52W - 84L
1,435 Elo+
Solo
Aphrodite
Aphrodite
Vecepia
Aphrodite
Level 211
God Stats
70W - 75L
1,580 SR
Queue Stats
272W - 278L
1,545 Elo+
Solo
Sylvanus
Sylvanus
humsrock
Sylvanus
Level 159
God Stats
11W - 11L
1,545 SR
Queue Stats
408W - 386L
1,582 Elo+
Solo
Mulan
Mulan
percyjak1
Mulan
Level 125
God Stats
5W - 4L
1,548 SR
Queue Stats
26W - 25L
1,565 Elo+
Solo
Team Averages
Level 143
1,584 SR
1,545 Elo+

VS

Team Averages
Level 175
1,645 SR
1,689 Elo+
Yemoja
Yemoja
Aornos
Yemoja
Level 223
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,915 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ManOfSteele894
Ah Muzen Cab
Level 146
God Stats
4W - 1L
1,701 SR
Queue Stats
33W - 36L
1,482 Elo+
Solo
Sylvanus
Sylvanus
ThatBoyDobie
Sylvanus
Level 157
God Stats
2W - 2L
1,481 SR
Queue Stats
31W - 30L
1,650 Elo+
Party 1
Ra
Ra
WarriorSam
Ra
Level 207
God Stats
4W - 3L
1,825 SR
Queue Stats
84W - 66L
1,667 Elo+
Party 1
Hun Batz
Hun Batz
力Vex力
Hun Batz
Level 143
God Stats
5W - 2L
1,720 SR
Queue Stats
37W - 22L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 4 / 3
8,843
884
9,332
11,996
6,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
14
2 / 4 / 5
8,442
844
6,548
10,343
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Vecepia
Aphrodite
13
1 / 3 / 5
8,126
813
7,306
11,996
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
humsrock
Sylvanus
13
1 / 2 / 3
8,316
832
4,177
12,557
10,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
percyjak1
Mulan
15
1 / 3 / 3
8,445
845
7,817
8,055
6,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aornos
Yemoja
14
0 / 1 / 11
8,840
884
4,425
9,247
7,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
ManOfSteele894
Ah Muzen Cab
15
2 / 2 / 5
8,885
889
9,913
8,380
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ThatBoyDobie
Sylvanus
15
3 / 2 / 9
9,611
961
6,566
11,870
11,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

17
6 / 0 / 8
10,300
1,030
15,420
3,388
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
力Vex力
Hun Batz
14
5 / 4 / 7
9,136
914
11,199
11,197
11,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
9
Kills
16
16
Deaths
9
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Loki
4
4
3
1.38
W
Yemoja
Aornos
Yemoja
0
1
11
5.5
L
Nut
2
4
5
1.13
W
Ah Muzen Cab
ManOfSteele894
Ah Muzen Cab
2
2
5
2.25
W
Sylvanus
ThatBoyDobie
Sylvanus
3
2
9
3.75
L
Aphrodite
Vecepia
Aphrodite
1
3
5
1.17
W
6
0
8
10
L
Sylvanus
humsrock
Sylvanus
1
2
3
1.25
L
Mulan
percyjak1
Mulan
1
3
3
0.83
W
Hun Batz
力Vex力
Hun Batz
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,180
Damage
47,523
54,947
Taken
44,082
33,966
Mitigated
35,501
20,852
Healing
16,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
9,332
1,508
0
297
11,996
6,390
285
4,600
7,196
0
25,647
W
Yemoja
Aornos
Yemoja
4,425
1,161
4,231
2,486
9,247
7,837
445
2,615
6,474
9,962
0
L
Nut
6,548
3,823
0
1,343
10,343
3,865
180
5,671
4,291
0
18,786
W
Ah Muzen Cab
ManOfSteele894
Ah Muzen Cab
9,913
3,149
0
833
8,380
3,333
825
2,773
5,562
0
31,390
W
Sylvanus
ThatBoyDobie
Sylvanus
6,566
1,548
1,249
3,945
11,870
11,579
433
2,664
8,962
12,191
829
L
Aphrodite
Vecepia
Aphrodite
7,306
362
4,632
5,150
11,996
5,847
0
6,872
4,815
20,459
0
W
15,420
1,396
2,316
1,241
3,388
1,494
1,109
54
3,300
46,596
0
L
Sylvanus
humsrock
Sylvanus
4,177
270
4,396
3,406
12,557
10,912
18
5,568
6,765
9,562
606
L
Mulan
percyjak1
Mulan
7,817
1,506
0
1,628
8,055
6,952
627
2,672
5,182
0
25,250
W
Hun Batz
力Vex力
Hun Batz
11,199
1,522
0
599
11,197
11,258
98
3,361
7,708
570
23,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,172
Gold Earned
46,772
177
Minions Killed
223
0
Camps Cleared
0
961,849
Distance Traveled
1,042,910
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,843
884
40
4
0
233,840
0
W
Yemoja
8,840
884
11
1
0
193,762
1
L
Nut
8,442
844
49
5
0
175,682
0
W
Ah Muzen Cab
8,885
889
69
7
0
202,030
0
W
Sylvanus
9,611
961
18
2
0
190,112
0
L
Aphrodite
8,126
813
27
3
0
191,729
1
W
Ra
10,300
1,030
102
10
0
229,074
0
L
Sylvanus
8,316
832
19
2
0
170,123
7
L
Mulan
8,445
845
42
4
0
190,475
0
W
Hun Batz
9,136
914
23
2
0
227,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role