Player Matchup

Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nut
Nut
Diamond III
 
Nut
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Diamond III
King Motzies
Ah Puch
Diamond III
Level 208
God Stats
13W - 10L
1,660 SR
Queue Stats
136W - 117L
2,110 MMR
Party 2
Maman Brigitte
Maman Brigitte
Diamond IV
SpokenHistory
Maman Brigitte
Diamond IV
Level 174
God Stats
22W - 10L
1,663 SR
Queue Stats
125W - 95L
1,938 MMR
Party 2
Chaac
Chaac
Platinum II
coach19
Chaac
Platinum II
Level 156
God Stats
6W - 6L
1,700 SR
Queue Stats
150W - 138L
1,908 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 169
1,604 SR
1,791 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,629 SR
1,830 MMR
Ix Chel
Ix Chel
Diamond V
 
Ix Chel
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum II
Alteratedd
Charybdis
Platinum II
Level 158
God Stats
27W - 18L
1,704 SR
Queue Stats
169W - 155L
1,931 MMR
Party 3
Sobek
Sobek
Diamond III
MomoFromTwice
Sobek
Diamond III
Level 153
God Stats
3W - 2L
1,941 SR
Queue Stats
153W - 138L
2,186 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
faintt OG
Cu Chulainn
Diamond V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 217L
2,033 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
7 / 2 / 1
8,230
823
9,895
7,857
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nut
 
Nut
11
2 / 1 / 0
6,299
630
5,337
5,907
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
King Motzies
Ah Puch
13
4 / 2 / 7
7,594
759
6,463
4,814
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maman Brigitte
SpokenHistory
Maman Brigitte
12
6 / 0 / 5
7,163
716
7,548
6,198
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
coach19
Chaac
10
0 / 1 / 6
5,843
584
2,814
9,534
5,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
SusanoRaijinCabrakanAgni

VS

Bans
GebKumbhakarnaKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 2 / 1
6,030
603
4,230
5,802
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
10
4 / 5 / 1
5,846
585
2,875
9,068
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Alteratedd
Charybdis
9
0 / 2 / 1
5,091
509
4,248
5,960
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 1
4,916
492
2,398
11,643
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
faintt OG
Cu Chulainn
9
0 / 7 / 1
5,098
510
4,145
12,504
6,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
6
6
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
2
1
3.75
W
Nut
 
Nut
2
1
0
2
L
Ix Chel
 
Ix Chel
2
2
1
1.25
L
Fenrir
 
Fenrir
4
5
1
0.9
L
Charybdis
Alteratedd
Charybdis
0
2
1
0.25
W
Ah Puch
King Motzies
Ah Puch
4
2
7
3.75
L
0
3
1
0.17
W
Maman Brigitte
SpokenHistory
Maman Brigitte
6
0
5
8.5
W
Chaac
coach19
Chaac
0
1
6
3
L
Cu Chulainn
faintt OG
Cu Chulainn
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,057
Damage
17,896
34,310
Taken
44,977
14,133
Mitigated
20,305
16,502
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,895
3,936
0
2,643
7,857
4,348
740
1,171
6,672
846
52,195
W
Nut
 
Nut
5,337
3,346
0
3,338
5,907
1,543
938
401
5,506
0
46,199
L
Ix Chel
 
Ix Chel
4,230
139
621
1,912
5,802
1,610
0
4,406
1,396
31,770
797
L
Fenrir
 
Fenrir
2,875
606
0
2,881
9,068
2,716
0
5,070
3,998
0
26,319
L
Charybdis
Alteratedd
Charybdis
4,248
2,306
0
3,022
5,960
1,466
0
321
5,639
0
38,454
W
Ah Puch
King Motzies
Ah Puch
6,463
72
0
1,021
4,814
1,281
371
1,730
2,804
49,256
0
L
2,398
231
0
4,328
11,643
7,979
0
4,128
7,515
15,693
0
W
Maman Brigitte
SpokenHistory
Maman Brigitte
7,548
464
0
3,658
6,198
1,773
244
1,358
4,704
48,714
1,395
W
Chaac
coach19
Chaac
2,814
499
1,602
4,240
9,534
5,188
33
2,451
6,955
0
14,244
L
Cu Chulainn
faintt OG
Cu Chulainn
4,145
427
0
2,217
12,504
6,534
0
401
12,103
2,968
24,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,129
Gold Earned
26,981
388
Minions Killed
267
0
Camps Cleared
0
1,106,197
Distance Traveled
964,078
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,230
823
103
10
0
235,022
2
W
Nut
6,299
630
100
10
0
166,260
1
L
Ix Chel
6,030
603
89
9
0
184,721
0
L
Fenrir
5,846
585
47
5
0
204,986
4
L
Charybdis
5,091
509
73
7
0
181,825
0
W
Ah Puch
7,594
759
92
9
0
215,579
2
L
Sobek
4,916
492
16
2
0
204,815
3
W
Maman Brigitte
7,163
716
78
8
0
262,959
3
W
Chaac
5,843
584
15
2
0
226,377
2
L
Cu Chulainn
5,098
510
42
4
0
187,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role