Player Matchup

Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Alexandro14
Rama
Level 109
God Stats
22W - 22L
1,591 SR
Queue Stats
318W - 310L
1,542 Elo+
Solo
Ymir
Ymir
CarpalChain
Ymir
Level 88
God Stats
3W - 2L
1,425 SR
Queue Stats
132W - 92L
1,593 Elo+
Solo
Chronos
Chronos
NayeZen
Chronos
Level 145
God Stats
10W - 7L
1,581 SR
Queue Stats
286W - 285L
1,530 Elo+
Solo
Xbalanque
Xbalanque
lycanthrope9029
Xbalanque
Level 149
God Stats
14W - 7L
1,443 SR
Queue Stats
153W - 159L
1,522 Elo+
Solo
Team Averages
Level 130
1,508 SR
1,538 Elo+

VS

Team Averages
Level 156
1,622 SR
1,562 Elo+
Hercules
Hercules
ClampThemCheeks
Hercules
Level 111
God Stats
19W - 6L
1,758 SR
Queue Stats
132W - 98L
1,602 Elo+
Solo
Nox
Nox
NerdieZombie
Nox
Level 105
God Stats
3W - 6L
1,298 SR
Queue Stats
21W - 20L
1,562 Elo+
Party 1
Medusa
Medusa
Sohtelo
Medusa
Level 128
God Stats
7W - 4L
1,674 SR
Queue Stats
156W - 126L
1,591 Elo+
Solo
Eset
Eset
XxAvaricexX
Eset
Level 224
God Stats
22W - 14L
1,668 SR
Queue Stats
683W - 705L
1,489 Elo+
Solo
Atlas
Atlas
Zοsο
Atlas
Level 212
God Stats
12W - 7L
1,715 SR
Queue Stats
473W - 461L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 3 / 4
7,322
1,220
3,254
10,516
7,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

12
1 / 4 / 4
6,795
1,133
4,674
8,149
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,720
953
413
1,330
584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
NayeZen
Chronos
12
1 / 1 / 3
6,737
1,123
4,977
5,214
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
lycanthrope9029
Xbalanque
11
2 / 7 / 1
6,908
1,151
9,796
10,208
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

304

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
8 / 2 / 6
9,244
1,541
8,415
7,757
7,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

12
1 / 0 / 7
6,461
1,077
1,488
3,070
983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Sohtelo
Medusa
13
3 / 1 / 11
7,783
1,297
11,297
6,434
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

13
1 / 2 / 11
7,237
1,206
6,271
3,608
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Zοsο
Atlas
12
3 / 1 / 10
7,446
1,241
4,976
4,930
3,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
6
Kills
16
16
Deaths
6
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
4
1.33
L
1
4
4
0.75
L
0
1
0
0
W
Hercules
8
2
6
5.5
L
Chronos
NayeZen
Chronos
1
1
3
2.5
W
1
0
7
4.5
W
Medusa
Sohtelo
Medusa
3
1
11
8.5
W
1
2
11
3.25
W
Atlas
Zοsο
Atlas
3
1
10
8
L
Xbalanque
lycanthrope9029
Xbalanque
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,114
Damage
32,447
35,417
Taken
25,799
16,135
Mitigated
15,079
2,785
Healing
4,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,254
874
120
1,571
10,516
7,853
0
4,296
6,060
579
8,301
L
4,674
4,016
0
516
8,149
2,725
0
3,102
4,825
0
16,917
L
413
33
0
96
1,330
584
0
378
912
1,129
0
W
Hercules
8,415
2,556
0
1,887
7,757
7,807
0
2,817
4,940
3,367
10,818
L
Chronos
NayeZen
Chronos
4,977
1,533
0
482
5,214
1,870
0
1,689
3,439
20,862
1,089
W
1,488
310
0
0
3,070
983
0
302
2,768
9,618
0
W
Medusa
Sohtelo
Medusa
11,297
5,585
0
697
6,434
2,113
0
644
5,790
0
24,235
W
6,271
360
824
560
3,608
1,099
0
919
2,689
16,371
0
W
Atlas
Zοsο
Atlas
4,976
866
0
170
4,930
3,077
0
1,267
3,663
12,599
1,148
L
Xbalanque
lycanthrope9029
Xbalanque
9,796
1,787
0
0
10,208
3,103
0
3,363
6,577
0
22,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
38,171
107
Minions Killed
104
3
Camps Cleared
8
467,548
Distance Traveled
644,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,322
1,220
13
2
0
120,895
0
L
Rama
6,795
1,133
28
5
0
111,978
0
L
Ymir
5,720
953
0
0
0
14,115
0
W
Hercules
9,244
1,541
9
2
1
139,569
0
L
Chronos
6,737
1,123
43
7
2
118,266
0
W
Nox
6,461
1,077
24
4
0
116,778
0
W
Medusa
7,783
1,297
29
5
5
129,014
0
W
Eset
7,237
1,206
19
3
2
129,048
0
W
Atlas
7,446
1,241
23
4
0
129,596
0
L
Xbalanque
6,908
1,151
23
4
1
102,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role