Player Matchup

Kumbhakarna
Kumbhakarna
BadSusano
Kumbhakarna
Level 149
God Stats
1W - 1L
1,333 SR
Queue Stats
74W - 64L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BaldosMom
Cu Chulainn
Level 149
God Stats
2W - 1L
1,742 SR
Queue Stats
107W - 105L
1,511 Elo+
Party 1
Scylla
Scylla
Splida
Scylla
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 31L
1,160 Elo+
Party 1
Sylvanus
Sylvanus
ToraRyujin
Sylvanus
Level 118
God Stats
2W - 0L
1,599 SR
Queue Stats
29W - 31L
1,532 Elo+
Party 1
Sol
Sol
orokana
Sol
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,484 Elo+
Party 1
Team Averages
Level 108
1,535 SR
1,436 Elo+

VS

Team Averages
Level 112
1,543 SR
1,503 Elo+
Ix Chel
Ix Chel
KingReyes8558
Ix Chel
Level 161
God Stats
5W - 7L
1,560 SR
Queue Stats
451W - 449L
1,562 Elo+
Solo
Chaac
Chaac
MonsterManX29001
Chaac
Level 89
God Stats
7W - 5L
1,449 SR
Queue Stats
239W - 262L
1,476 Elo+
Solo
Ishtar
Ishtar
Ostarava
Ishtar
Level 83
God Stats
2W - 4L
1,378 SR
Queue Stats
193W - 203L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
PettyDonutz22
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 207L
1,426 Elo+
Solo
Hera
Hera
lailahs
Hera
Level 102
God Stats
2W - 1L
1,827 SR
Queue Stats
94W - 85L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BadSusano
Kumbhakarna
19
7 / 2 / 10
12,043
860
11,173
23,979
26,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
BaldosMom
Cu Chulainn
17
2 / 4 / 12
10,818
773
18,443
23,592
27,573
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Splida
Scylla
18
4 / 3 / 8
10,592
757
12,772
11,289
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ToraRyujin
Sylvanus
16
1 / 4 / 14
10,330
738
9,054
25,267
23,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
18
4 / 3 / 12
11,158
797
15,966
17,388
9,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
18
2 / 1 / 11
10,235
731
20,522
8,605
4,415
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 10
8,416
601
14,073
15,599
8,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
Ostarava
Ishtar
16
5 / 7 / 8
9,536
681
14,318
13,838
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
PettyDonutz22
Cu Chulainn
16
5 / 5 / 8
9,846
703
13,554
23,930
19,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
lailahs
Hera
16
2 / 4 / 11
10,272
734
18,965
12,116
4,398
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
64
18
Kills
16
16
Deaths
19
56
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BadSusano
Kumbhakarna
7
2
10
6
W
Cu Chulainn
BaldosMom
Cu Chulainn
2
4
12
2
L
Ix Chel
2
1
11
7.5
L
2
2
10
3.5
L
Ishtar
Ostarava
Ishtar
5
7
8
1.29
L
Cu Chulainn
PettyDonutz22
Cu Chulainn
5
5
8
1.8
W
Scylla
Splida
Scylla
4
3
8
2.67
W
Sylvanus
ToraRyujin
Sylvanus
1
4
14
2
L
Hera
lailahs
Hera
2
4
11
1.88
W
Sol
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,408
Damage
81,432
101,515
Taken
74,088
93,438
Mitigated
41,547
52,995
Healing
29,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BadSusano
Kumbhakarna
11,173
1,156
4,922
6,091
23,979
26,840
313
9,429
14,350
25,793
0
W
Cu Chulainn
BaldosMom
Cu Chulainn
18,443
1,641
4,726
4,126
23,592
27,573
201
10,010
13,250
0
34,476
L
Ix Chel
20,522
2,383
3,894
4,091
8,605
4,415
82
4,660
3,945
46,271
630
L
14,073
1,608
827
6,282
15,599
8,494
0
10,834
4,765
0
19,770
L
Ishtar
Ostarava
Ishtar
14,318
7,285
454
2,085
13,838
4,984
51
8,001
5,837
0
23,468
L
Cu Chulainn
PettyDonutz22
Cu Chulainn
13,554
1,794
586
6,452
23,930
19,256
260
18,240
5,690
1,312
23,542
W
Scylla
Splida
Scylla
12,772
2,060
755
208
11,289
5,781
369
4,284
6,925
32,457
0
W
Sylvanus
ToraRyujin
Sylvanus
9,054
953
15,626
8,507
25,267
23,446
493
10,393
14,737
13,043
0
L
Hera
lailahs
Hera
18,965
3,082
2,887
1,563
12,116
4,398
76
7,051
5,065
28,427
578
W
Sol
15,966
6,495
3,625
4,409
17,388
9,798
3,277
6,045
11,213
42,171
517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,941
Gold Earned
48,305
154
Minions Killed
163
0
Camps Cleared
0
1,310,926
Distance Traveled
1,140,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,043
860
21
2
0
294,813
0
W
Cu Chulainn
10,818
773
38
3
0
272,751
0
L
Ix Chel
10,235
731
68
5
0
282,978
0
L
Chaac
8,416
601
9
1
0
199,795
0
L
Ishtar
9,536
681
30
2
0
211,046
0
L
Cu Chulainn
9,846
703
34
2
0
209,365
0
W
Scylla
10,592
757
49
4
0
280,105
0
W
Sylvanus
10,330
738
5
0
0
224,953
0
L
Hera
10,272
734
22
2
0
237,513
0
W
Sol
11,158
797
41
3
0
238,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role