Player Matchup

Mercury
Mercury
Frilancerr
Mercury
Level 40
God Stats
0W - 6L
1,500 SR
Queue Stats
196W - 232L
1,457 Elo+
Solo
Ymir
Ymir
Mothulu
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 120L
1,481 Elo+
Solo
Loki
Loki
Stepre
Loki
Level 140
God Stats
2W - 3L
1,493 SR
Queue Stats
150W - 142L
1,612 Elo+
Solo
Charybdis
Charybdis
WhoIsVelez
Charybdis
Level 139
God Stats
104W - 88L
1,559 SR
Queue Stats
226W - 200L
1,531 Elo+
Solo
Zeus
Zeus
lJaviershipl
Zeus
Level 119
God Stats
5W - 5L
1,778 SR
Queue Stats
78W - 76L
1,585 Elo+
Solo
Team Averages
Level 112
1,566 SR
1,533 Elo+

VS

Team Averages
Level 161
1,524 SR
1,523 Elo+
King Arthur
King Arthur
 
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GintamaHD
Ne Zha
Level 156
God Stats
17W - 17L
1,550 SR
Queue Stats
399W - 417L
1,481 Elo+
Solo
Kali
Kali
Ichigo_bomber
Kali
Level 135
God Stats
27W - 32L
1,453 SR
Queue Stats
440W - 459L
1,457 Elo+
Solo
Nox
Nox
KewJM
Nox
Level 164
God Stats
47W - 50L
1,540 SR
Queue Stats
603W - 627L
1,597 Elo+
Solo
Eset
Eset
adriannight
Eset
Level 196
God Stats
171W - 137L
1,578 SR
Queue Stats
600W - 613L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Frilancerr
Mercury
11
1 / 3 / 3
6,508
1,302
2,954
5,688
1,650
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Mothulu
Ymir
10
0 / 1 / 1
5,743
1,149
400
2,167
1,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Stepre
Loki
11
1 / 4 / 2
6,457
1,291
3,150
6,902
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
WhoIsVelez
Charybdis
11
1 / 3 / 3
6,596
1,319
4,802
5,628
1,722
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 3
6,730
1,346
4,948
7,034
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

277

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 1 / 7
6,460
1,292
5,028
7,305
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
GintamaHD
Ne Zha
13
5 / 0 / 8
8,123
1,625
6,144
2,533
881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
2 / 2 / 9
7,306
1,461
3,245
5,157
2,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Nox
KewJM
Nox
12
2 / 0 / 10
7,016
1,403
2,499
1,560
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 1 / 7
7,708
1,542
8,102
3,260
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
4
Kills
16
16
Deaths
4
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
7
5.5
L
Mercury
Frilancerr
Mercury
1
3
3
0.83
W
Ne Zha
GintamaHD
Ne Zha
5
0
8
9
W
2
2
9
3.25
W
Nox
KewJM
Nox
2
0
10
7
L
Ymir
Mothulu
Ymir
0
1
1
0.5
L
Loki
Stepre
Loki
1
4
2
0.5
L
Charybdis
WhoIsVelez
Charybdis
1
3
3
0.83
W
5
1
7
8.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,254
Damage
25,018
27,419
Taken
19,815
8,750
Mitigated
11,632
386
Healing
2,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,028
667
0
234
7,305
6,619
0
1,999
5,306
0
12,040
L
Mercury
Frilancerr
Mercury
2,954
561
0
0
5,688
1,650
0
2,548
2,885
0
8,055
W
Ne Zha
GintamaHD
Ne Zha
6,144
1,057
0
748
2,533
881
0
1,129
1,404
0
24,000
W
3,245
1,424
0
1,199
5,157
2,385
0
903
4,254
0
9,647
W
Nox
KewJM
Nox
2,499
46
0
0
1,560
608
0
529
1,031
10,751
0
L
Ymir
Mothulu
Ymir
400
31
0
96
2,167
1,361
0
931
1,143
2,971
0
L
Loki
Stepre
Loki
3,150
738
0
0
6,902
2,061
0
2,596
4,149
0
14,761
L
Charybdis
WhoIsVelez
Charybdis
4,802
2,419
0
0
5,628
1,722
0
2,179
3,410
0
16,579
W
8,102
622
225
357
3,260
1,139
0
788
2,472
16,729
0
L
4,948
406
0
290
7,034
1,956
0
2,347
4,428
22,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,034
Gold Earned
36,613
110
Minions Killed
108
5
Camps Cleared
6
467,455
Distance Traveled
588,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,460
1,292
11
2
1
105,951
0
L
Mercury
6,508
1,302
14
3
1
127,298
0
W
Ne Zha
8,123
1,625
35
7
1
129,038
0
W
Kali
7,306
1,461
14
3
1
114,939
0
W
Nox
7,016
1,403
35
7
1
116,516
0
L
Ymir
5,743
1,149
6
1
2
29,601
0
L
Loki
6,457
1,291
21
4
0
121,513
0
L
Charybdis
6,596
1,319
20
4
1
94,305
0
W
Eset
7,708
1,542
13
3
2
121,825
0
L
Zeus
6,730
1,346
49
10
1
94,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role