Player Matchup

Cthulhu
Cthulhu
DARKAPPLE4566
Cthulhu
Level 60
God Stats
6W - 4L
1,619 SR
Queue Stats
78W - 87L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
Kul3y
Danzaburou
Level 7
God Stats
3W - 5L
1,843 SR
Queue Stats
7W - 9L
1,572 Elo+
Party 2
Poseidon
Poseidon
Phrozen_Mosaic
Poseidon
Level 124
God Stats
2W - 2L
1,682 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Awilix
Awilix
XSubjectedSinsX
Awilix
Level 69
God Stats
18W - 13L
1,449 SR
Queue Stats
85W - 86L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
kelvinCOMEGABRIE
Cu Chulainn
Level 87
God Stats
2W - 6L
1,585 SR
Queue Stats
196W - 211L
1,442 Elo+
Solo
Team Averages
Level 69
1,636 SR
1,466 Elo+

VS

Team Averages
Level 98
1,396 SR
1,438 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cesar_8199
Ah Muzen Cab
Level 63
God Stats
1W - 4L
1,245 SR
Queue Stats
46W - 44L
1,440 Elo+
Solo
Fenrir
Fenrir
Cjal91
Fenrir
Level 125
God Stats
2W - 5L
1,331 SR
Queue Stats
186W - 177L
1,538 Elo+
Solo
Odin
Odin
KruxIsPapi
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,380 Elo+
Party 1
Zhong Kui
Zhong Kui
Spankalicious17
Zhong Kui
Level 145
God Stats
4W - 4L
1,633 SR
Queue Stats
630W - 622L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
happyfeet6719
Sun Wukong
Level 69
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 5L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
5 / 1 / 10
11,717
533
16,807
19,868
25,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Kul3y
Danzaburou
16
2 / 1 / 6
10,323
469
10,858
13,484
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
17
4 / 3 / 4
11,267
512
8,504
11,974
3,641
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

17
10 / 3 / 3
11,218
510
13,127
13,576
5,087
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
kelvinCOMEGABRIE
Cu Chulainn
18
1 / 1 / 9
11,647
529
15,717
21,131
26,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cesar_8199
Ah Muzen Cab
17
0 / 4 / 2
9,626
438
6,926
11,916
4,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Cjal91
Fenrir
4
2 / 0 / 0
6,621
301
426
1,277
363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 5 / 3
8,108
369
5,639
22,376
18,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Spankalicious17
Zhong Kui
15
2 / 9 / 4
10,072
458
15,004
24,748
14,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
happyfeet6719
Sun Wukong
17
4 / 4 / 0
11,028
501
17,274
24,244
16,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
22
Kills
9
9
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Cesar_8199
Ah Muzen Cab
0
4
2
0.25
L
Fenrir
Cjal91
Fenrir
2
0
0
2
W
Cthulhu
5
1
10
10
L
1
5
3
0.5
W
Danzaburou
Kul3y
Danzaburou
2
1
6
5
W
Poseidon
4
3
4
2
L
Zhong Kui
Spankalicious17
Zhong Kui
2
9
4
0.44
W
10
3
3
3.83
L
Sun Wukong
happyfeet6719
Sun Wukong
4
4
0
1
W
Cu Chulainn
kelvinCOMEGABRIE
Cu Chulainn
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,013
Damage
45,269
80,033
Taken
84,561
67,280
Mitigated
54,149
23,432
Healing
21,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Cesar_8199
Ah Muzen Cab
6,926
1,834
0
0
11,916
4,226
2,319
4,259
7,657
0
79,817
L
Fenrir
Cjal91
Fenrir
426
167
0
606
1,277
363
0
0
1,277
0
6,034
W
Cthulhu
16,807
1,847
1,051
5,891
19,868
25,706
449
3,905
15,694
54,034
5,635
L
5,639
1,599
104
4,319
22,376
18,702
0
6,845
15,531
0
22,087
W
Danzaburou
Kul3y
Danzaburou
10,858
5,197
0
4,944
13,484
6,241
2,384
3,799
9,498
0
70,510
W
Poseidon
8,504
897
0
0
11,974
3,641
1,203
2,181
9,617
90,741
1,088
L
Zhong Kui
Spankalicious17
Zhong Kui
15,004
1,987
0
6,510
24,748
14,227
0
9,911
14,837
63,190
0
W
13,127
5,432
0
4,356
13,576
5,087
367
3,648
9,644
0
77,439
L
Sun Wukong
happyfeet6719
Sun Wukong
17,274
4,113
0
9,666
24,244
16,631
0
3,164
21,080
0
78,679
W
Cu Chulainn
kelvinCOMEGABRIE
Cu Chulainn
15,717
2,601
0
7,190
21,131
26,605
177
1,437
19,550
1,300
86,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,172
Gold Earned
45,455
587
Minions Killed
408
0
Camps Cleared
0
2,103,563
Distance Traveled
1,592,421
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,626
438
125
6
0
414,767
0
L
Fenrir
6,621
301
12
1
0
38,114
0
W
Cthulhu
11,717
533
92
4
0
447,662
0
L
Odin
8,108
369
33
2
0
418,946
0
W
Danzaburou
10,323
469
114
5
0
423,289
0
W
Poseidon
11,267
512
139
6
0
399,265
0
L
Zhong Kui
10,072
458
100
5
0
359,269
3
W
Awilix
11,218
510
104
5
0
439,651
0
L
Sun Wukong
11,028
501
138
6
0
361,325
5
W
Cu Chulainn
11,647
529
138
6
0
393,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role