Player Matchup

Loki
Loki
DARKAPPLE4566
Loki
Level 60
God Stats
5W - 8L
1,381 SR
Queue Stats
78W - 87L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
Kul3y
Danzaburou
Level 7
God Stats
3W - 5L
1,726 SR
Queue Stats
7W - 9L
1,540 Elo+
Party 2
Tyr
Tyr
TheGhostLights
Tyr
Level 43
God Stats
5W - 2L
1,574 SR
Queue Stats
82W - 96L
1,419 Elo+
Solo
Chang'e
Chang'e
Typhoonnasa
Chang'e
Level 41
God Stats
1W - 0L
1,356 SR
Queue Stats
27W - 31L
1,492 Elo+
Party 1
Eset
Eset
柠檬不怕酸
Eset
Level 48
God Stats
2W - 0L
1,706 SR
Queue Stats
28W - 31L
1,501 Elo+
Party 1
Team Averages
Level 40
1,549 SR
1,477 Elo+

VS

Team Averages
Level 117
1,603 SR
1,477 Elo+
Odin
Odin
ArsenalCake
Odin
Level 118
God Stats
3W - 4L
1,589 SR
Queue Stats
392W - 373L
1,482 Elo+
Solo
Bacchus
Bacchus
BOOKIEBEAR8
Bacchus
Level 126
God Stats
4W - 8L
1,468 SR
Queue Stats
351W - 341L
1,482 Elo+
Solo
Cthulhu
Cthulhu
PourBaby_Bender
Cthulhu
Level 144
God Stats
0W - 1L
1,546 SR
Queue Stats
1W - 2L
1,400 Elo+
Solo
Ah Puch
Ah Puch
decent-arbour
Ah Puch
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
407W - 390L
1,513 Elo+
Solo
Medusa
Medusa
papitaface
Medusa
Level 128
God Stats
5W - 2L
1,914 SR
Queue Stats
362W - 349L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,446
537
5,420
8,720
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Kul3y
Danzaburou
11
1 / 0 / 0
5,698
475
1,616
5,800
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 2
6,451
538
5,781
10,536
7,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Typhoonnasa
Chang'e
10
0 / 0 / 2
5,737
478
2,093
7,340
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 4 / 2
7,116
593
6,470
7,938
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,508
459
3,523
6,196
4,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
BOOKIEBEAR8
Bacchus
11
2 / 2 / 2
6,495
541
6,129
10,573
6,432
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 0 / 1
6,403
534
3,293
5,732
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
13
2 / 3 / 2
7,236
603
6,433
7,538
2,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
papitaface
Medusa
12
0 / 1 / 0
6,590
549
5,478
4,009
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
6
Kills
8
8
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Bacchus
BOOKIEBEAR8
Bacchus
2
2
2
1.5
W
3
1
2
4
W
Danzaburou
Kul3y
Danzaburou
1
0
0
1
L
3
0
1
3.5
W
0
3
2
0.33
W
Chang'e
Typhoonnasa
Chang'e
0
0
2
1
L
Ah Puch
2
3
2
1
L
Medusa
papitaface
Medusa
0
1
0
0
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,380
Damage
24,856
40,334
Taken
34,048
18,234
Mitigated
16,890
16,811
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,523
690
0
1,227
6,196
4,421
0
2,767
3,429
0
19,564
L
Bacchus
BOOKIEBEAR8
Bacchus
6,129
1,084
0
4,118
10,573
6,432
0
381
10,192
31,552
2,690
W
5,420
1,518
0
4,075
8,720
2,567
0
3,277
5,443
0
36,091
W
Danzaburou
Kul3y
Danzaburou
1,616
381
0
1,901
5,800
1,766
0
938
4,862
0
39,678
L
3,293
84
0
628
5,732
2,371
0
1,289
4,443
35,670
0
W
5,781
1,201
0
3,318
10,536
7,023
242
5,321
5,215
0
41,707
W
Chang'e
Typhoonnasa
Chang'e
2,093
195
887
4,351
7,340
4,113
0
1,403
5,937
16,608
0
L
Ah Puch
6,433
456
0
2,952
7,538
2,441
0
3,716
3,822
49,746
1,143
L
Medusa
papitaface
Medusa
5,478
1,933
0
898
4,009
1,225
0
528
3,481
0
60,427
W
6,470
442
0
2,279
7,938
2,765
0
4,545
3,393
44,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
32,232
346
Minions Killed
340
0
Camps Cleared
0
1,335,168
Distance Traveled
1,288,294
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,508
459
39
3
0
263,112
0
L
Bacchus
6,495
541
42
4
0
230,901
0
W
Loki
6,446
537
64
5
0
289,618
0
W
Danzaburou
5,698
475
73
6
0
263,150
0
L
Cthulhu
6,403
534
64
5
0
312,425
0
W
Tyr
6,451
538
82
7
0
263,441
1
W
Chang'e
5,737
478
32
3
0
265,446
1
L
Ah Puch
7,236
603
90
8
0
247,995
0
L
Medusa
6,590
549
105
9
0
233,861
4
W
Eset
7,116
593
95
8
0
253,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role