Player Matchup

Raijin
Raijin
CRAZY 8ULLRIDER
Raijin
Level 68
God Stats
0W - 2L
1,319 SR
Queue Stats
25W - 26L
1,474 Elo+
Party 3
Hou Yi
Hou Yi
KidStrives
Hou Yi
Level 84
God Stats
2W - 1L
1,816 SR
Queue Stats
324W - 323L
1,469 Elo+
Party 1
Ymir
Ymir
Kirusaki
Ymir
Level 101
God Stats
0W - 2L
1,329 SR
Queue Stats
48W - 74L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
StrRive
Gilgamesh
Level 159
God Stats
3W - 2L
1,769 SR
Queue Stats
217W - 244L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
iammrgoodtime
Aphrodite
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,474 Elo+
Party 3
Team Averages
Level 98
1,547 SR
1,455 Elo+

VS

Team Averages
Level 107
1,488 SR
1,505 Elo+
Pele
Pele
AdinaBeast222
Pele
Level 109
God Stats
10W - 3L
1,572 SR
Queue Stats
236W - 196L
1,571 Elo+
Solo
Janus
Janus
BurntSundae
Janus
Level 126
God Stats
1W - 1L
1,424 SR
Queue Stats
80W - 59L
1,516 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GlennieKitty
Kumbhakarna
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 41L
1,541 Elo+
Party 2
Hel
Hel
K0sm1c_777
Hel
Level 81
God Stats
7W - 6L
1,423 SR
Queue Stats
454W - 481L
1,442 Elo+
Solo
Ymir
Ymir
MrPsych6681
Ymir
Level 107
God Stats
15W - 10L
1,522 SR
Queue Stats
951W - 951L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 5
7,155
650
9,239
12,056
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
KidStrives
Hou Yi
16
7 / 3 / 2
9,595
872
12,545
6,859
2,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ymir
12
0 / 5 / 9
7,901
718
5,671
13,283
14,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
StrRive
Gilgamesh
15
1 / 3 / 8
8,440
767
11,943
15,312
6,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
iammrgoodtime
Aphrodite
13
2 / 7 / 5
7,901
718
9,951
16,228
8,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 10
11,012
1,001
11,602
14,830
6,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 1 / 10
10,140
922
18,387
10,001
4,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
GlennieKitty
Kumbhakarna
15
4 / 3 / 13
9,796
891
5,935
16,985
14,972
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 17
9,191
836
11,041
10,729
5,226
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 14
9,004
819
7,569
20,294
18,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
10
Kills
28
28
Deaths
11
29
Assists
64
Player
Kills
Deaths
Assists
KDA
W
11
2
10
8
W
8
1
10
13
L
0
10
5
0.25
W
Kumbhakarna
GlennieKitty
Kumbhakarna
4
3
13
3.5
W
3
1
17
11.5
L
Hou Yi
KidStrives
Hou Yi
7
3
2
2.67
L
Ymir
0
5
9
0.9
W
2
4
14
2.25
L
Gilgamesh
StrRive
Gilgamesh
1
3
8
1.67
L
Aphrodite
iammrgoodtime
Aphrodite
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,349
Damage
54,534
63,738
Taken
72,839
34,624
Mitigated
49,360
16,113
Healing
39,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,602
1,872
777
3,374
14,830
6,824
3,368
5,728
9,102
0
35,318
W
18,387
691
1,971
1,652
10,001
4,280
779
3,671
6,330
34,979
0
L
9,239
923
502
193
12,056
3,047
280
7,358
4,626
13,047
130
W
Kumbhakarna
GlennieKitty
Kumbhakarna
5,935
394
3,030
4,052
16,985
14,972
669
5,840
11,145
9,981
1,177
W
11,041
469
11,979
7,681
10,729
5,226
786
4,453
6,276
17,275
0
L
Hou Yi
KidStrives
Hou Yi
12,545
5,033
439
480
6,859
2,583
0
4,468
2,353
0
25,605
L
Ymir
5,671
714
628
2,892
13,283
14,353
0
8,687
4,532
11,053
0
W
7,569
1,139
842
4,490
20,294
18,058
1,090
5,154
15,140
15,608
0
L
Gilgamesh
StrRive
Gilgamesh
11,943
1,619
449
3,873
15,312
6,463
132
9,548
5,710
0
26,885
L
Aphrodite
iammrgoodtime
Aphrodite
9,951
753
786
5,871
16,228
8,178
0
12,139
4,025
17,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,992
Gold Earned
49,143
89
Minions Killed
117
0
Camps Cleared
0
822,786
Distance Traveled
1,117,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,012
1,001
51
5
0
248,630
0
W
Janus
10,140
922
26
2
0
249,501
0
L
Raijin
7,155
650
10
1
0
158,190
0
W
Kumbhakarna
9,796
891
11
1
0
210,790
0
W
Hel
9,191
836
10
1
0
216,954
0
L
Hou Yi
9,595
872
33
3
0
183,112
0
L
Ymir
7,901
718
2
0
0
134,872
0
W
Ymir
9,004
819
19
2
0
191,256
0
L
Gilgamesh
8,440
767
23
2
0
189,730
0
L
Aphrodite
7,901
718
21
2
0
156,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role