Player Matchup

Tsukuyomi
Tsukuyomi
BehemothCheeks
Tsukuyomi
Level 69
God Stats
23W - 16L
1,527 SR
Queue Stats
167W - 135L
1,482 Elo+
Party 2
Artemis
Artemis
GirthyCheeks
Artemis
Level 85
God Stats
5W - 3L
1,525 SR
Queue Stats
81W - 83L
1,500 Elo+
Party 2
Ra
Ra
LordVanKastor
Ra
Level 147
God Stats
7W - 7L
1,428 SR
Queue Stats
8W - 8L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
NEWHOTNESS SLIC
Baron Samedi
Level 127
God Stats
31W - 34L
1,446 SR
Queue Stats
616W - 678L
1,403 Elo+
Solo
Ymir
Ymir
PimbaRJ
Ymir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 136L
1,397 Elo+
Solo
Team Averages
Level 98
1,485 SR
1,448 Elo+

VS

Team Averages
Level 71
1,353 SR
1,392 Elo+
Awilix
Awilix
AoD MrGuy
Awilix
Level 86
God Stats
2W - 3L
1,291 SR
Queue Stats
8W - 9L
1,386 Elo+
Solo
He Bo
He Bo
Camuscamil
He Bo
Level 156
God Stats
0W - 5L
1,045 SR
Queue Stats
47W - 50L
1,475 Elo+
Solo
Chaac
Chaac
DeathStarr92
Chaac
Level 26
God Stats
0W - 3L
1,213 SR
Queue Stats
8W - 29L
1,229 Elo+
Party 1
Heimdallr
Heimdallr
Lokinious
Heimdallr
Level 63
God Stats
1W - 1L
1,679 SR
Queue Stats
75W - 79L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
Rainmaker7777777
Cthulhu
Level 25
God Stats
7W - 9L
1,535 SR
Queue Stats
38W - 42L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BehemothCheeks
Tsukuyomi
17
11 / 2 / 7
12,975
1,298
16,530
9,804
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
GirthyCheeks
Artemis
17
8 / 1 / 11
11,955
1,196
21,905
8,473
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 0
6,633
663
0
0
0
Baron Samedi
NEWHOTNESS SLIC
Baron Samedi
15
1 / 3 / 9
9,807
981
8,525
7,547
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
PimbaRJ
Ymir
18
3 / 0 / 19
12,501
1,250
8,932
9,164
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Team 1 Tickets

292

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AoD MrGuy
Awilix
15
2 / 11 / 2
9,622
962
9,650
19,889
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
14
0 / 2 / 2
8,887
889
1,297
5,944
1,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 8 / 2
10,121
1,012
8,236
17,441
15,623
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Lokinious
Heimdallr
14
0 / 1 / 2
8,982
898
3,189
5,358
1,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 2
10,395
1,040
7,528
10,455
8,160
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
23
Kills
6
6
Deaths
23
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
AoD MrGuy
Awilix
2
11
2
0.27
W
Tsukuyomi
BehemothCheeks
Tsukuyomi
11
2
7
7.25
L
He Bo
0
2
2
0.5
L
2
8
2
0.38
W
Artemis
GirthyCheeks
Artemis
8
1
11
13.5
L
Heimdallr
Lokinious
Heimdallr
0
1
2
1
W
0
0
0
0
W
Baron Samedi
NEWHOTNESS SLIC
Baron Samedi
1
3
9
1.83
W
Ymir
PimbaRJ
Ymir
3
0
19
12.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,892
Damage
29,900
34,988
Taken
59,087
25,559
Mitigated
36,782
9,692
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AoD MrGuy
Awilix
9,650
3,025
127
1,346
19,889
9,290
0
3,352
16,537
0
12,789
W
Tsukuyomi
BehemothCheeks
Tsukuyomi
16,530
3,781
0
3,021
9,804
4,612
0
1,694
7,761
0
52,017
L
He Bo
1,297
222
0
211
5,944
1,753
0
872
5,072
15,634
288
L
8,236
1,159
0
2,986
17,441
15,623
0
7,223
10,218
0
21,797
W
Artemis
GirthyCheeks
Artemis
21,905
13,520
0
3,302
8,473
4,240
0
1,436
6,776
0
38,562
L
Heimdallr
Lokinious
Heimdallr
3,189
1,742
0
890
5,358
1,956
0
1,621
3,737
0
11,787
W
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
NEWHOTNESS SLIC
Baron Samedi
8,525
137
576
1,868
7,547
4,227
0
1,924
5,510
19,133
0
W
Ymir
PimbaRJ
Ymir
8,932
1,662
0
925
9,164
12,480
0
3,556
5,393
25,095
227
L
7,528
262
285
2,498
10,455
8,160
0
4,300
6,155
34,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,871
Gold Earned
48,007
200
Minions Killed
157
9
Camps Cleared
3
724,953
Distance Traveled
716,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,622
962
10
1
2
156,045
0
W
Tsukuyomi
12,975
1,298
90
9
1
196,199
0
L
He Bo
8,887
889
21
2
0
107,845
0
L
Chaac
10,121
1,012
36
4
0
138,360
0
W
Artemis
11,955
1,196
45
5
4
183,840
0
L
Heimdallr
8,982
898
26
3
0
121,275
0
W
Ra
6,633
663
0
0
0
0
0
W
Baron Samedi
9,807
981
20
2
3
175,564
0
W
Ymir
12,501
1,250
45
5
1
169,350
0
L
Cthulhu
10,395
1,040
64
6
1
193,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role