Player Matchup

Danzaburou
Danzaburou
Pueblo1890
Danzaburou
Level 67
God Stats
110W - 98L
1,490 SR
Queue Stats
187W - 231L
1,430 Elo+
Solo
Da Ji
Da Ji
WIDERX_02
Da Ji
Level 107
God Stats
0W - 4L
1,185 SR
Queue Stats
142W - 110L
1,419 Elo+
Party 2
Medusa
Medusa
eL_CuELLoS_
Medusa
Level 88
God Stats
2W - 1L
1,703 SR
Queue Stats
122W - 97L
1,470 Elo+
Party 2
Merlin
Merlin
franxo89
Merlin
Level 179
God Stats
3W - 3L
1,501 SR
Queue Stats
128W - 126L
1,464 Elo+
Solo
Yemoja
Yemoja
merce434_
Yemoja
Level 42
God Stats
9W - 9L
1,498 SR
Queue Stats
111W - 118L
1,364 Elo+
Party 2
Team Averages
Level 97
1,475 SR
1,429 Elo+

VS

Team Averages
Level 68
1,461 SR
1,467 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Djehuti02
Ganesha
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 40L
1,683 Elo+
Solo
Cthulhu
Cthulhu
STACK3R27
Cthulhu
Level 96
God Stats
1W - 2L
1,530 SR
Queue Stats
8W - 17L
1,339 Elo+
Solo
Nut
Nut
SaiyaanFr
Nut
Level 88
God Stats
15W - 11L
1,510 SR
Queue Stats
304W - 302L
1,404 Elo+
Solo
Nemesis
Nemesis
X10NESH0TD3AD1X
Nemesis
Level 60
God Stats
2W - 2L
1,265 SR
Queue Stats
152W - 142L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pueblo1890
Danzaburou
8
0 / 2 / 0
4,794
436
1,415
3,256
1,045
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
WIDERX_02
Da Ji
10
1 / 4 / 0
5,303
482
3,427
9,128
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
8
1 / 3 / 0
5,021
456
7,416
7,564
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
franxo89
Merlin
11
0 / 1 / 0
6,012
547
4,138
2,842
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
merce434_
Yemoja
8
0 / 2 / 0
5,117
465
1,475
8,121
2,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 0 / 0
6,634
603
1,501
7,850
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ganesha
Djehuti02
Ganesha
9
0 / 0 / 6
5,778
525
2,436
5,851
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
STACK3R27
Cthulhu
11
3 / 1 / 1
6,333
576
3,289
5,689
3,647
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
2 / 1 / 4
5,906
537
5,721
5,061
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 0 / 3
6,914
629
7,284
6,334
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
12
12
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
W
Ganesha
Djehuti02
Ganesha
0
0
6
3
L
Danzaburou
Pueblo1890
Danzaburou
0
2
0
0
W
Cthulhu
STACK3R27
Cthulhu
3
1
1
3.5
W
2
1
4
4
L
Da Ji
WIDERX_02
Da Ji
1
4
0
0.25
W
6
0
3
7.5
L
Medusa
1
3
0
0.33
L
Merlin
franxo89
Merlin
0
1
0
0
L
Yemoja
merce434_
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,871
Damage
20,231
30,911
Taken
30,785
9,401
Mitigated
16,800
9,598
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,501
127
0
5,011
7,850
5,205
0
2,645
4,515
0
38,391
W
Ganesha
Djehuti02
Ganesha
2,436
0
74
2,846
5,851
4,041
0
618
5,233
15,030
1,649
L
Danzaburou
Pueblo1890
Danzaburou
1,415
450
0
286
3,256
1,045
0
1,775
1,481
0
13,879
W
Cthulhu
STACK3R27
Cthulhu
3,289
123
179
1,407
5,689
3,647
0
583
4,860
36,611
992
W
5,721
2,525
0
1,723
5,061
1,512
0
493
4,568
0
35,011
L
Da Ji
WIDERX_02
Da Ji
3,427
950
0
3,600
9,128
2,849
0
776
8,352
0
37,608
W
7,284
2,601
0
1,117
6,334
2,395
0
338
5,996
0
47,274
L
Medusa
7,416
2,486
0
682
7,564
2,041
0
817
6,747
0
33,827
L
Merlin
franxo89
Merlin
4,138
73
0
495
2,842
831
0
50
2,792
30,785
0
L
Yemoja
merce434_
Yemoja
1,475
214
2,260
2,275
8,121
2,635
0
1,761
6,360
9,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,247
Gold Earned
31,565
243
Minions Killed
311
0
Camps Cleared
0
988,734
Distance Traveled
1,143,402
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,634
603
79
7
0
202,902
0
W
Ganesha
5,778
525
12
1
0
220,192
1
L
Danzaburou
4,794
436
24
2
0
127,932
0
W
Cthulhu
6,333
576
61
6
0
230,936
0
W
Nut
5,906
537
73
7
0
215,163
2
L
Da Ji
5,303
482
77
7
0
234,373
0
W
Nemesis
6,914
629
86
8
0
274,209
0
L
Medusa
5,021
456
56
5
0
214,005
3
L
Merlin
6,012
547
75
7
0
211,084
4
L
Yemoja
5,117
465
11
1
0
201,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role