Player Matchup

Sun Wukong
Sun Wukong
franketeen
Sun Wukong
Level 194
God Stats
12W - 12L
1,499 SR
Queue Stats
132W - 147L
1,474 Elo+
Solo
Thanatos
Thanatos
gmaggia
Thanatos
Level 128
God Stats
13W - 22L
1,474 SR
Queue Stats
382W - 579L
1,322 Elo+
Solo
Merlin
Merlin
zlbkdb16
Merlin
Level 127
God Stats
15W - 16L
1,547 SR
Queue Stats
190W - 201L
1,431 Elo+
Solo
Team Averages
Level 150
1,507 SR
1,409 Elo+

VS

Team Averages
Level 84
1,541 SR
1,482 Elo+
Fafnir
Fafnir
Jeramiahaha
Fafnir
Level 105
God Stats
49W - 48L
1,485 SR
Queue Stats
152W - 172L
1,433 Elo+
Solo
Hun Batz
Hun Batz
Lmg Swagz
Hun Batz
Level 60
God Stats
20W - 9L
1,638 SR
Queue Stats
60W - 50L
1,514 Elo+
Solo
Vulcan
Vulcan
gamerrey23
Vulcan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
franketeen
Sun Wukong
14
2 / 1 / 1
8,360
836
4,853
8,114
7,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
gmaggia
Thanatos
13
0 / 10 / 1
7,590
759
2,891
9,728
2,362
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
zlbkdb16
Merlin
15
2 / 1 / 2
9,107
911
5,955
5,883
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 0 / 9
8,935
894
4,105
8,276
9,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Lmg Swagz
Hun Batz
15
7 / 2 / 3
9,539
954
6,482
7,561
3,668
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
gamerrey23
Vulcan
15
4 / 2 / 7
9,377
938
8,067
4,902
1,844
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
12
12
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
9
5.5
W
Hun Batz
Lmg Swagz
Hun Batz
7
2
3
4.25
L
Sun Wukong
franketeen
Sun Wukong
2
1
1
2.5
W
Vulcan
gamerrey23
Vulcan
4
2
7
3.75
L
Thanatos
gmaggia
Thanatos
0
10
1
0.05
L
Merlin
zlbkdb16
Merlin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,699
Damage
18,654
23,725
Taken
20,739
11,154
Mitigated
14,617
3,292
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,105
1,338
561
3,708
8,276
9,105
904
2,044
6,232
19,008
4,127
W
Hun Batz
Lmg Swagz
Hun Batz
6,482
1,557
177
1,549
7,561
3,668
1,204
2,824
4,730
0
33,666
L
Sun Wukong
franketeen
Sun Wukong
4,853
202
0
1,214
8,114
7,253
0
4,061
4,020
0
17,437
W
Vulcan
gamerrey23
Vulcan
8,067
477
0
42
4,902
1,844
394
1,656
3,246
26,598
0
L
Thanatos
gmaggia
Thanatos
2,891
1,012
0
1,545
9,728
2,362
0
4,631
5,097
0
17,033
L
Merlin
zlbkdb16
Merlin
5,955
0
0
533
5,883
1,539
0
3,353
2,519
33,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
27,851
121
Minions Killed
132
0
Camps Cleared
0
533,381
Distance Traveled
586,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,935
894
43
4
0
188,931
0
W
Hun Batz
9,539
954
47
5
0
211,271
0
L
Sun Wukong
8,360
836
23
2
0
184,604
0
W
Vulcan
9,377
938
42
4
0
186,070
0
L
Thanatos
7,590
759
34
3
0
170,232
0
L
Merlin
9,107
911
64
6
0
178,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role