Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Djdwreck
Bacchus
Level 122
God Stats
29W - 25L
1,545 SR
Queue Stats
220W - 221L
1,485 Elo+
Party 1
Camazotz
Camazotz
Finaless
Camazotz
Level 108
God Stats
2W - 2L
1,566 SR
Queue Stats
119W - 128L
1,508 Elo+
Party 1
Medusa
Medusa
SergeantFatal2
Medusa
Level 26
God Stats
9W - 10L
1,464 SR
Queue Stats
26W - 28L
1,470 Elo+
Party 1
Mulan
Mulan
rbchris2934
Mulan
Level 156
God Stats
13W - 16L
1,545 SR
Queue Stats
279W - 286L
1,483 Elo+
Solo
Team Averages
Level 112
1,524 SR
1,489 Elo+

VS

Team Averages
Level 115
1,640 SR
1,504 Elo+
Neith
Neith
Scarn_Michael
Neith
Level 149
God Stats
7W - 7L
1,567 SR
Queue Stats
255W - 268L
1,546 Elo+
Solo
King Arthur
King Arthur
Xx ROBIN HUD xX
King Arthur
Level 108
God Stats
18W - 15L
1,545 SR
Queue Stats
106W - 94L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
baconaterso
Gilgamesh
Level 89
God Stats
4W - 0L
1,871 SR
Queue Stats
100W - 68L
1,581 Elo+
Solo
Scylla
Scylla
oscarit12
Scylla
Level 102
God Stats
13W - 8L
1,651 SR
Queue Stats
149W - 128L
1,455 Elo+
Solo
Thanatos
Thanatos
tDOVAKINGt
Thanatos
Level 126
God Stats
24W - 17L
1,565 SR
Queue Stats
234W - 230L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
7
0 / 1 / 0
4,592
459
1,912
2,540
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Djdwreck
Bacchus
9
0 / 5 / 8
5,222
522
5,134
7,946
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Finaless
Camazotz
10
2 / 2 / 1
5,549
555
5,781
9,853
3,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
9 / 2 / 0
7,071
707
8,153
6,666
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 3 / 3
5,952
595
3,628
7,610
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
6,035
604
5,250
5,782
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Xx ROBIN HUD xX
King Arthur
11
1 / 2 / 0
6,224
622
6,322
10,007
8,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
baconaterso
Gilgamesh
9
1 / 3 / 6
5,915
592
4,144
9,734
5,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
oscarit12
Scylla
12
2 / 2 / 1
6,636
664
2,096
4,883
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
tDOVAKINGt
Thanatos
10
6 / 2 / 1
6,206
621
4,326
6,768
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
13
Kills
13
13
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
1
0
0
L
Bacchus
Djdwreck
Bacchus
0
5
8
0.8
L
Camazotz
Finaless
Camazotz
2
2
1
1.25
W
3
4
3
1.13
L
9
2
0
4.5
W
King Arthur
Xx ROBIN HUD xX
King Arthur
1
2
0
0.5
W
Gilgamesh
baconaterso
Gilgamesh
1
3
6
1.33
W
Scylla
oscarit12
Scylla
2
2
1
1.25
L
2
3
3
1.17
W
Thanatos
tDOVAKINGt
Thanatos
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,608
Damage
22,138
34,615
Taken
37,174
13,498
Mitigated
18,824
9,697
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
1,912
0
0
633
2,540
643
0
935
1,605
18,535
461
L
Bacchus
Djdwreck
Bacchus
5,134
745
0
1,570
7,946
4,501
0
0
7,946
13,725
456
L
Camazotz
Finaless
Camazotz
5,781
1,728
0
5,106
9,853
3,658
0
53
9,800
0
31,084
W
5,250
2,678
0
1,955
5,782
1,769
168
1,219
4,255
0
36,929
L
8,153
3,241
0
762
6,666
2,134
26
108
6,558
0
37,887
W
King Arthur
Xx ROBIN HUD xX
King Arthur
6,322
503
0
2,212
10,007
8,224
0
0
9,492
203
42,567
W
Gilgamesh
baconaterso
Gilgamesh
4,144
1,180
0
1,336
9,734
5,362
0
2,351
6,965
0
19,289
W
Scylla
oscarit12
Scylla
2,096
122
0
1,883
4,883
1,370
1,487
1,489
3,394
47,572
428
L
3,628
338
0
1,626
7,610
2,562
0
1,033
6,577
0
32,770
W
Thanatos
tDOVAKINGt
Thanatos
4,326
1,012
0
5,821
6,768
2,099
0
838
5,790
0
24,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,386
Gold Earned
31,016
237
Minions Killed
314
0
Camps Cleared
0
938,474
Distance Traveled
1,074,327
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
4,592
459
32
3
0
121,578
0
L
Bacchus
5,222
522
28
3
0
211,934
4
L
Camazotz
5,549
555
54
5
0
183,972
0
W
Neith
6,035
604
69
7
0
184,521
1
L
Medusa
7,071
707
58
6
0
211,235
0
W
King Arthur
6,224
622
72
7
0
209,139
0
W
Gilgamesh
5,915
592
26
3
0
234,237
3
W
Scylla
6,636
664
106
11
0
203,675
0
L
Mulan
5,952
595
65
7
0
209,755
0
W
Thanatos
6,206
621
41
4
0
242,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role